205 lines
5.8 KiB
JavaScript
205 lines
5.8 KiB
JavaScript
/**
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* Copyright 2000, Silicon Graphics, Inc. All Rights Reserved.
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* Copyright 2012, Google Inc. All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to
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* deal in the Software without restriction, including without limitation the
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* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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* sell copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice including the dates of first publication and
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* either this permission notice or a reference to http://oss.sgi.com/projects/FreeB/
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* shall be included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR
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* IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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* Original Code. The Original Code is: OpenGL Sample Implementation,
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* Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
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* Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
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* Copyright in any portions created by third parties is as indicated
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* elsewhere herein. All Rights Reserved.
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*/
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/**
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* @author ericv@cs.stanford.edu (Eric Veach)
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* @author bckenny@google.com (Brendan Kenny)
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*/
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// require libtess
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// require libtess.GluFace
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// require libtess.GluVertex
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// require libtess.ActiveRegion
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/*global libtess */
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goog.provide('libtess.GluHalfEdge');
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goog.require('libtess');
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/**
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* The fundamental data structure is the "half-edge". Two half-edges
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* go together to make an edge, but they point in opposite directions.
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* Each half-edge has a pointer to its mate (the "symmetric" half-edge sym),
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* its origin vertex (org), the face on its left side (lFace), and the
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* adjacent half-edges in the CCW direction around the origin vertex
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* (oNext) and around the left face (lNext). There is also a "next"
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* pointer for the global edge list (see below).
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*
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* The notation used for mesh navigation:
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* sym = the mate of a half-edge (same edge, but opposite direction)
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* oNext = edge CCW around origin vertex (keep same origin)
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* dNext = edge CCW around destination vertex (keep same dest)
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* lNext = edge CCW around left face (dest becomes new origin)
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* rNext = edge CCW around right face (origin becomes new dest)
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*
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* "prev" means to substitute CW for CCW in the definitions above.
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*
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* The circular edge list is special; since half-edges always occur
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* in pairs (e and e.sym), each half-edge stores a pointer in only
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* one direction. Starting at eHead and following the e.next pointers
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* will visit each *edge* once (ie. e or e.sym, but not both).
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* e.sym stores a pointer in the opposite direction, thus it is
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* always true that e.sym.next.sym.next === e.
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*
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* @param {libtess.GluHalfEdge=} opt_nextEdge [description].
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* @constructor
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*/
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libtess.GluHalfEdge = function(opt_nextEdge) {
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// TODO(bckenny): are these the right defaults? (from gl_meshNewMesh requirements)
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/**
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* doubly-linked list (prev==sym->next)
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* @type {!libtess.GluHalfEdge}
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*/
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this.next = opt_nextEdge || this;
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// TODO(bckenny): how can this be required if created in pairs? move to factory creation only?
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/**
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* same edge, opposite direction
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* @type {libtess.GluHalfEdge}
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*/
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this.sym = null;
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/**
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* next edge CCW around origin
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* @type {libtess.GluHalfEdge}
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*/
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this.oNext = null;
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/**
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* next edge CCW around left face
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* @type {libtess.GluHalfEdge}
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*/
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this.lNext = null;
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/**
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* origin vertex (oVertex too long)
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* @type {libtess.GluVertex}
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*/
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this.org = null;
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/**
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* left face
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* @type {libtess.GluFace}
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*/
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this.lFace = null;
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// Internal data (keep hidden)
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// NOTE(bckenny): can't be private, though...
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/**
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* a region with this upper edge (see sweep.js)
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* @type {libtess.ActiveRegion}
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*/
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this.activeRegion = null;
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/**
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* change in winding number when crossing from the right face to the left face
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* @type {number}
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*/
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this.winding = 0;
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};
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// NOTE(bckenny): the following came from macros in mesh
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// TODO(bckenny): using methods as aliases for sym connections for now.
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// not sure about this approach. getters? renames?
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/**
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* [rFace description]
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* @return {libtess.GluFace} [description].
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*/
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libtess.GluHalfEdge.prototype.rFace = function() {
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return this.sym.lFace;
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};
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/**
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* [dst description]
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* @return {libtess.GluVertex} [description].
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*/
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libtess.GluHalfEdge.prototype.dst = function() {
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return this.sym.org;
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};
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/**
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* [oPrev description]
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* @return {libtess.GluHalfEdge} [description].
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*/
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libtess.GluHalfEdge.prototype.oPrev = function() {
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return this.sym.lNext;
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};
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/**
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* [lPrev description]
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* @return {libtess.GluHalfEdge} [description].
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*/
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libtess.GluHalfEdge.prototype.lPrev = function() {
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return this.oNext.sym;
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};
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/**
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* [dPrev description]
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* @return {libtess.GluHalfEdge} [description].
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*/
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libtess.GluHalfEdge.prototype.dPrev = function() {
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return this.lNext.sym;
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};
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/**
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* [rPrev description]
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* @return {libtess.GluHalfEdge} [description].
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*/
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libtess.GluHalfEdge.prototype.rPrev = function() {
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return this.sym.oNext;
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};
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/**
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* [dNext description]
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* @return {libtess.GluHalfEdge} [description].
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*/
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libtess.GluHalfEdge.prototype.dNext = function() {
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return this.rPrev().sym;
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};
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/**
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* [rNext description]
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* @return {libtess.GluHalfEdge} [description].
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*/
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libtess.GluHalfEdge.prototype.rNext = function() {
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return this.oPrev().sym;
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};
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