Files
openlayers/src/ol/tile/tilegrid_test.js
2012-07-22 11:40:47 +02:00

466 lines
13 KiB
JavaScript

goog.require('goog.testing.jsunit');
goog.require('ol.Coordinate');
goog.require('ol.Extent');
goog.require('ol.Size');
goog.require('ol.TileCoord');
goog.require('ol.TileGrid');
var extent;
var resolutions;
var origin;
var origins;
var tileSize;
function setUp() {
resolutions = [1000, 500, 250, 100];
extent = new ol.Extent(0, 0, 100000, 100000);
origin = new ol.Coordinate(0, 0);
origins = [];
tileSize = new ol.Size(100, 100);
}
function testCreateValid() {
assertNotThrows(function() {
return new ol.TileGrid(resolutions, extent, origin, tileSize);
});
}
function testCreateDuplicateResolutions() {
var resolutions = [100, 50, 50, 25, 10];
assertThrows(function() {
return new ol.TileGrid(resolutions, extent, origin, tileSize);
});
}
function testCreateOutOfOrderResolutions() {
var resolutions = [100, 25, 50, 10];
assertThrows(function() {
return new ol.TileGrid(resolutions, extent, origin, tileSize);
});
}
function testCreateOrigins() {
var resolutions = [100, 50, 25, 10];
var origins = [origin, origin, origin, origin];
assertNotThrows(function() {
return new ol.TileGrid(resolutions, extent, origins, tileSize);
});
}
function testCreateTooFewOrigins() {
var resolutions = [100, 50, 25, 10];
var origins = [origin, origin, origin];
assertThrows(function() {
return new ol.TileGrid(resolutions, extent, origins, tileSize);
});
}
function testCreateTooManyOrigins() {
var resolutions = [100, 50, 25, 10];
var origins = [origin, origin, origin, origin, origin];
assertThrows(function() {
return new ol.TileGrid(resolutions, extent, origins, tileSize);
});
}
function testGetTileCoord() {
origin = new ol.Coordinate(0, 0);
var tileGrid = new ol.TileGrid(resolutions, extent, origin, tileSize);
var tileCoord;
tileCoord = tileGrid.getTileCoordForCoordAndZ(
new ol.Coordinate(0, 0), 3);
assertEquals(3, tileCoord.z);
assertEquals(0, tileCoord.x);
assertEquals(0, tileCoord.y);
tileCoord = tileGrid.getTileCoordForCoordAndZ(
new ol.Coordinate(0, 100000), 3);
assertEquals(3, tileCoord.z);
assertEquals(0, tileCoord.x);
assertEquals(10, tileCoord.y);
tileCoord = tileGrid.getTileCoordForCoordAndZ(
new ol.Coordinate(100000, 0), 3);
assertEquals(3, tileCoord.z);
assertEquals(10, tileCoord.x);
assertEquals(0, tileCoord.y);
tileCoord = tileGrid.getTileCoordForCoordAndZ(
new ol.Coordinate(100000, 100000), 3);
assertEquals(3, tileCoord.z);
assertEquals(10, tileCoord.x);
assertEquals(10, tileCoord.y);
}
function testGetTileCoordYSouth() {
origin = new ol.Coordinate(0, 100000);
var tileGrid = new ol.TileGrid(resolutions, extent, origin, tileSize);
var tileCoord;
tileCoord = tileGrid.getTileCoordForCoordAndZ(
new ol.Coordinate(0, 0), 3);
assertEquals(3, tileCoord.z);
assertEquals(0, tileCoord.x);
assertEquals(-10, tileCoord.y);
tileCoord = tileGrid.getTileCoordForCoordAndZ(
new ol.Coordinate(0, 100000), 3);
assertEquals(3, tileCoord.z);
assertEquals(0, tileCoord.x);
assertEquals(0, tileCoord.y);
tileCoord = tileGrid.getTileCoordForCoordAndZ(
new ol.Coordinate(100000, 0), 3);
assertEquals(3, tileCoord.z);
assertEquals(10, tileCoord.x);
assertEquals(-10, tileCoord.y);
tileCoord = tileGrid.getTileCoordForCoordAndZ(
new ol.Coordinate(100000, 100000), 3);
assertEquals(3, tileCoord.z);
assertEquals(10, tileCoord.x);
assertEquals(0, tileCoord.y);
}
function testGetTileCoordForCoordAndResolution() {
var tileSize = new ol.Size(256, 256);
var tileGrid = new ol.TileGrid([10], extent, origin, tileSize);
var coordinate;
var tileCoord;
// gets the first tile at the origin
coordinate = new ol.Coordinate(0, 0);
tileCoord = tileGrid.getTileCoordForCoordAndResolution(
coordinate, 10);
assertEquals(0, tileCoord.z);
assertEquals(0, tileCoord.x);
assertEquals(0, tileCoord.y);
// gets one tile northwest of the origin
coordinate = new ol.Coordinate(-1280, 1280);
tileCoord = tileGrid.getTileCoordForCoordAndResolution(
coordinate, 10);
assertEquals(0, tileCoord.z);
assertEquals(-1, tileCoord.x);
assertEquals(0, tileCoord.y);
// gets one tile northeast of the origin
coordinate = new ol.Coordinate(1280, 1280);
tileCoord = tileGrid.getTileCoordForCoordAndResolution(
coordinate, 10);
assertEquals(0, tileCoord.z);
assertEquals(0, tileCoord.x);
assertEquals(0, tileCoord.y);
// gets one tile southeast of the origin
coordinate = new ol.Coordinate(1280, -1280);
tileCoord = tileGrid.getTileCoordForCoordAndResolution(
coordinate, 10);
assertEquals(0, tileCoord.z);
assertEquals(0, tileCoord.x);
assertEquals(-1, tileCoord.y);
// gets one tile southwest of the origin
coordinate = new ol.Coordinate(-1280, -1280);
tileCoord = tileGrid.getTileCoordForCoordAndResolution(
coordinate, 10);
assertEquals(0, tileCoord.z);
assertEquals(-1, tileCoord.x);
assertEquals(-1, tileCoord.y);
// gets the tile to the east when on the edge
coordinate = new ol.Coordinate(2560, -1280);
tileCoord = tileGrid.getTileCoordForCoordAndResolution(
coordinate, 10);
assertEquals(0, tileCoord.z);
assertEquals(1, tileCoord.x);
assertEquals(-1, tileCoord.y);
// gets the tile to the north when on the edge
coordinate = new ol.Coordinate(1280, -2560);
tileCoord = tileGrid.getTileCoordForCoordAndResolution(
coordinate, 10);
assertEquals(0, tileCoord.z);
assertEquals(0, tileCoord.x);
assertEquals(-1, tileCoord.y);
// pixels are top aligned to the origin
coordinate = new ol.Coordinate(1280, -2559.999);
tileCoord = tileGrid.getTileCoordForCoordAndResolution(
coordinate, 10);
assertEquals(0, tileCoord.z);
assertEquals(0, tileCoord.x);
assertEquals(-1, tileCoord.y);
// pixels are left aligned to the origin
coordinate = new ol.Coordinate(2559.999, -1280);
tileCoord = tileGrid.getTileCoordForCoordAndResolution(
coordinate, 10);
assertEquals(0, tileCoord.z);
assertEquals(0, tileCoord.x);
assertEquals(-1, tileCoord.y);
}
function testGetTileCoordForCoordAndResolutionFractional() {
var tileSize = new ol.Size(256, 256);
var tileGrid = new ol.TileGrid([1 / 3], extent, origin, tileSize);
var coordinate;
var tileCoord;
// These tests render at a resolution of 1. Because the layer's
// closest resolution is 1/3, the images are scaled by 1/3.
// In this scenario, every third tile will be one pixel wider when
// rendered (0,0 is normal; 1,0 is wider; 0,1 is taller; etc.)
// gets the first tile at the origin
coordinate = new ol.Coordinate(0, 0);
tileCoord = tileGrid.getTileCoordForCoordAndResolution(
coordinate, 1);
assertEquals(0, tileCoord.z);
assertEquals(0, tileCoord.x);
assertEquals(0, tileCoord.y);
// gets the 1,0 tile at 256/3,0
coordinate = new ol.Coordinate(256 / 3, 0);
tileCoord = tileGrid.getTileCoordForCoordAndResolution(
coordinate, 1);
assertEquals(0, tileCoord.z);
assertEquals(1, tileCoord.x);
assertEquals(0, tileCoord.y);
// still gets the 1,0 tile at 512/3,0 - wider tile
coordinate = new ol.Coordinate(512 / 3, 0);
tileCoord = tileGrid.getTileCoordForCoordAndResolution(
coordinate, 1);
assertEquals(0, tileCoord.z);
assertEquals(1, tileCoord.x);
assertEquals(0, tileCoord.y);
// gets the 2,0 tile at 513/3,0
coordinate = new ol.Coordinate(513 / 3, 0);
tileCoord = tileGrid.getTileCoordForCoordAndResolution(
coordinate, 1);
assertEquals(0, tileCoord.z);
assertEquals(2, tileCoord.x);
assertEquals(0, tileCoord.y);
// gets the 3,0 tile at 768/3,0
coordinate = new ol.Coordinate(768 / 3, 0);
tileCoord = tileGrid.getTileCoordForCoordAndResolution(
coordinate, 1);
assertEquals(0, tileCoord.z);
assertEquals(3, tileCoord.x);
assertEquals(0, tileCoord.y);
// gets the 4,0 tile at 1024/3,0
coordinate = new ol.Coordinate(1024 / 3, 0);
tileCoord = tileGrid.getTileCoordForCoordAndResolution(
coordinate, 1);
assertEquals(0, tileCoord.z);
assertEquals(4, tileCoord.x);
assertEquals(0, tileCoord.y);
// still gets the 4,0 tile at 1280/3,0 - wider tile
coordinate = new ol.Coordinate(1280 / 3, 0);
tileCoord = tileGrid.getTileCoordForCoordAndResolution(
coordinate, 1);
assertEquals(0, tileCoord.z);
assertEquals(4, tileCoord.x);
assertEquals(0, tileCoord.y);
// gets the 5,0 tile at 1281/3,0
coordinate = new ol.Coordinate(1281 / 3, 0);
tileCoord = tileGrid.getTileCoordForCoordAndResolution(
coordinate, 1);
assertEquals(0, tileCoord.z);
assertEquals(5, tileCoord.x);
assertEquals(0, tileCoord.y);
// gets the 0,1 tile at 0,-256/3
coordinate = new ol.Coordinate(0, -256 / 3);
tileCoord = tileGrid.getTileCoordForCoordAndResolution(
coordinate, 1);
assertEquals(0, tileCoord.z);
assertEquals(0, tileCoord.x);
assertEquals(-2, tileCoord.y);
// still gets the 0,1 tile at 0,-512/3 - taller tile
coordinate = new ol.Coordinate(0, -512 / 3);
tileCoord = tileGrid.getTileCoordForCoordAndResolution(
coordinate, 1);
assertEquals(0, tileCoord.z);
assertEquals(0, tileCoord.x);
assertEquals(-2, tileCoord.y);
}
function testGetTileCoordCenter() {
var tileGrid = new ol.TileGrid(resolutions, extent, origin, tileSize);
var center;
center = tileGrid.getTileCoordCenter(new ol.TileCoord(0, 0, 0));
assertEquals(50000, center.x);
assertEquals(50000, center.y);
center = tileGrid.getTileCoordCenter(new ol.TileCoord(3, 0, 0));
assertEquals(5000, center.x);
assertEquals(5000, center.y);
center = tileGrid.getTileCoordCenter(new ol.TileCoord(3, 9, 9));
assertEquals(95000, center.x);
assertEquals(95000, center.y);
}
function testGetTileCoordExtent() {
var tileGrid = new ol.TileGrid(resolutions, extent, origin, tileSize);
var tileCoordExtent;
tileCoordExtent = tileGrid.getTileCoordExtent(new ol.TileCoord(0, 0, 0));
assertEquals(0, tileCoordExtent.minX);
assertEquals(0, tileCoordExtent.minY);
assertEquals(100000, tileCoordExtent.maxX);
assertEquals(100000, tileCoordExtent.maxY);
tileCoordExtent = tileGrid.getTileCoordExtent(new ol.TileCoord(3, 9, 0));
assertEquals(90000, tileCoordExtent.minX);
assertEquals(0, tileCoordExtent.minY);
assertEquals(100000, tileCoordExtent.maxX);
assertEquals(10000, tileCoordExtent.maxY);
tileCoordExtent = tileGrid.getTileCoordExtent(new ol.TileCoord(3, 0, 9));
assertEquals(0, tileCoordExtent.minX);
assertEquals(90000, tileCoordExtent.minY);
assertEquals(10000, tileCoordExtent.maxX);
assertEquals(100000, tileCoordExtent.maxY);
}
function testGetExtentTileBounds() {
var tileGrid = new ol.TileGrid(resolutions, extent, origin, tileSize);
var e = new ol.Extent(45000, 5000, 55000, 15000);
var tileBounds;
tileBounds = tileGrid.getTileBoundsForExtentAndZ(e, 0);
assertEquals(0, tileBounds.minY);
assertEquals(0, tileBounds.minX);
assertEquals(0, tileBounds.maxX);
assertEquals(0, tileBounds.maxY);
tileBounds = tileGrid.getTileBoundsForExtentAndZ(e, 1);
assertEquals(0, tileBounds.minX);
assertEquals(0, tileBounds.minY);
assertEquals(1, tileBounds.maxX);
assertEquals(0, tileBounds.maxY);
tileBounds = tileGrid.getTileBoundsForExtentAndZ(e, 2);
assertEquals(1, tileBounds.minX);
assertEquals(0, tileBounds.minY);
assertEquals(2, tileBounds.maxX);
assertEquals(0, tileBounds.maxY);
tileBounds = tileGrid.getTileBoundsForExtentAndZ(e, 3);
assertEquals(4, tileBounds.minX);
assertEquals(0, tileBounds.minY);
assertEquals(5, tileBounds.maxX);
assertEquals(1, tileBounds.maxY);
}
function testForEachTileCoordParent() {
var tileGrid = new ol.TileGrid(resolutions, extent, origin, tileSize);
var zs = [], tileBoundss = [];
tileGrid.forEachTileCoordParent(
new ol.TileCoord(3, 7, 3),
function(z, tileBounds) {
zs.push(z);
tileBoundss.push(tileBounds);
return false;
});
assertEquals(3, zs.length);
assertEquals(3, tileBoundss.length);
assertEquals(2, zs[0]);
assertEquals(2, tileBoundss[0].minX);
assertEquals(1, tileBoundss[0].minY);
assertEquals(3, tileBoundss[0].maxX);
assertEquals(1, tileBoundss[0].maxY);
assertEquals(1, zs[1]);
assertEquals(1, tileBoundss[1].minX);
assertEquals(0, tileBoundss[1].minY);
assertEquals(1, tileBoundss[1].maxX);
assertEquals(0, tileBoundss[1].maxY);
assertEquals(0, zs[2]);
assertEquals(0, tileBoundss[2].minX);
assertEquals(0, tileBoundss[2].minY);
assertEquals(0, tileBoundss[2].maxX);
assertEquals(0, tileBoundss[2].maxY);
}
function testGetZForResolutionExact() {
var tileGrid =
new ol.TileGrid(resolutions, extent, origin, tileSize);
assertEquals(0, tileGrid.getZForResolution(1000));
assertEquals(1, tileGrid.getZForResolution(500));
assertEquals(2, tileGrid.getZForResolution(250));
assertEquals(3, tileGrid.getZForResolution(100));
}
function testGetZForResolutionApproximate() {
var tileGrid =
new ol.TileGrid(resolutions, extent, origin, tileSize);
assertEquals(0, tileGrid.getZForResolution(2000));
assertEquals(0, tileGrid.getZForResolution(1000));
assertEquals(0, tileGrid.getZForResolution(900));
assertEquals(1, tileGrid.getZForResolution(750));
assertEquals(1, tileGrid.getZForResolution(625));
assertEquals(1, tileGrid.getZForResolution(500));
assertEquals(1, tileGrid.getZForResolution(475));
assertEquals(2, tileGrid.getZForResolution(375));
assertEquals(2, tileGrid.getZForResolution(250));
assertEquals(2, tileGrid.getZForResolution(200));
assertEquals(3, tileGrid.getZForResolution(125));
assertEquals(3, tileGrid.getZForResolution(100));
assertEquals(3, tileGrid.getZForResolution(50));
}