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12d3c86eb40626392e95e1dc256b0f4c62b49481
openlayers
/
tests
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Renderer
History
ahocevar
12d3c86eb4
Avoid VML rendering issues with zero area inner rings. We don't actually do an expensive area calculation, but just make sure that we have at least three distinct points. This version is slightly different from Tim's previous patch: it compares the VML path components rathter than the geometry components, which is less expensive and more reliable (because the VML path uses integers). p=tschaub,me r=me (
closes
#2876
)
...
git-svn-id:
http://svn.openlayers.org/trunk/openlayers@10837
dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
2010-10-15 13:47:35 +00:00
..
Canvas.html
Add support for a Canvas renderer. This renderer will allow for some new
2008-08-26 14:22:59 +00:00
Elements.html
Instead of storing the geometry on all nodes (increasing memory drain) we only store what the indexer needs. The bounds bottom is only used in the compare method when checking for z and y ordering. r=ahocevar (
closes
#2198
)
2009-07-27 16:50:33 +00:00
SVG.html
fix SVG tests in webkit
2010-06-28 08:33:15 +00:00
VML.html
Avoid VML rendering issues with zero area inner rings. We don't actually do an expensive area calculation, but just make sure that we have at least three distinct points. This version is slightly different from Tim's previous patch: it compares the VML path components rathter than the geometry components, which is less expensive and more reliable (because the VML path uses integers). p=tschaub,me r=me (
closes
#2876
)
2010-10-15 13:47:35 +00:00