Files
openlayers/src/ol/PluggableMap.js
2019-05-05 12:20:38 +02:00

1421 lines
46 KiB
JavaScript

/**
* @module ol/PluggableMap
*/
import {getUid} from './util.js';
import Collection from './Collection.js';
import CollectionEventType from './CollectionEventType.js';
import MapBrowserEvent from './MapBrowserEvent.js';
import MapBrowserEventHandler from './MapBrowserEventHandler.js';
import MapBrowserEventType from './MapBrowserEventType.js';
import MapEvent from './MapEvent.js';
import MapEventType from './MapEventType.js';
import MapProperty from './MapProperty.js';
import RenderEventType from './render/EventType.js';
import BaseObject, {getChangeEventType} from './Object.js';
import ObjectEventType from './ObjectEventType.js';
import TileQueue from './TileQueue.js';
import View from './View.js';
import ViewHint from './ViewHint.js';
import {assert} from './asserts.js';
import {removeNode} from './dom.js';
import {listen, unlistenByKey, unlisten} from './events.js';
import EventType from './events/EventType.js';
import {createEmpty, clone, createOrUpdateEmpty, equals, getForViewAndSize, isEmpty} from './extent.js';
import {TRUE} from './functions.js';
import {DEVICE_PIXEL_RATIO, TOUCH} from './has.js';
import LayerGroup from './layer/Group.js';
import {hasArea} from './size.js';
import {DROP} from './structs/PriorityQueue.js';
import {create as createTransform, apply as applyTransform} from './transform.js';
/**
* State of the current frame. Only `pixelRatio`, `time` and `viewState` should
* be used in applications.
* @typedef {Object} FrameState
* @property {number} pixelRatio The pixel ratio of the frame.
* @property {number} time The time when rendering of the frame was requested.
* @property {import("./View.js").State} viewState The state of the current view.
* @property {boolean} animate
* @property {import("./transform.js").Transform} coordinateToPixelTransform
* @property {null|import("./extent.js").Extent} extent
* @property {Array<*>} declutterItems
* @property {import("./coordinate.js").Coordinate} focus
* @property {number} index
* @property {Array<import("./layer/Layer.js").State>} layerStatesArray
* @property {import("./transform.js").Transform} pixelToCoordinateTransform
* @property {Array<PostRenderFunction>} postRenderFunctions
* @property {import("./size.js").Size} size
* @property {!Object<string, boolean>} skippedFeatureUids
* @property {TileQueue} tileQueue
* @property {!Object<string, Object<string, boolean>>} usedTiles
* @property {Array<number>} viewHints
* @property {!Object<string, Object<string, boolean>>} wantedTiles
*/
/**
* @typedef {function(PluggableMap, ?FrameState): any} PostRenderFunction
*/
/**
* @typedef {Object} AtPixelOptions
* @property {undefined|function(import("./layer/Layer.js").default): boolean} [layerFilter] Layer filter
* function. The filter function will receive one argument, the
* {@link module:ol/layer/Layer layer-candidate} and it should return a boolean value.
* Only layers which are visible and for which this function returns `true`
* will be tested for features. By default, all visible layers will be tested.
* @property {number} [hitTolerance=0] Hit-detection tolerance in pixels. Pixels
* inside the radius around the given position will be checked for features.
*/
/**
* @typedef {Object} MapOptionsInternal
* @property {Collection<import("./control/Control.js").default>} [controls]
* @property {Collection<import("./interaction/Interaction.js").default>} [interactions]
* @property {HTMLElement|Document} keyboardEventTarget
* @property {Collection<import("./Overlay.js").default>} overlays
* @property {Object<string, *>} values
*/
/**
* Object literal with config options for the map.
* @typedef {Object} MapOptions
* @property {Collection<import("./control/Control.js").default>|Array<import("./control/Control.js").default>} [controls]
* Controls initially added to the map. If not specified,
* {@link module:ol/control~defaults} is used.
* @property {number} [pixelRatio=window.devicePixelRatio] The ratio between
* physical pixels and device-independent pixels (dips) on the device.
* @property {Collection<import("./interaction/Interaction.js").default>|Array<import("./interaction/Interaction.js").default>} [interactions]
* Interactions that are initially added to the map. If not specified,
* {@link module:ol/interaction~defaults} is used.
* @property {HTMLElement|Document|string} [keyboardEventTarget] The element to
* listen to keyboard events on. This determines when the `KeyboardPan` and
* `KeyboardZoom` interactions trigger. For example, if this option is set to
* `document` the keyboard interactions will always trigger. If this option is
* not specified, the element the library listens to keyboard events on is the
* map target (i.e. the user-provided div for the map). If this is not
* `document`, the target element needs to be focused for key events to be
* emitted, requiring that the target element has a `tabindex` attribute.
* @property {Array<import("./layer/Base.js").default>|Collection<import("./layer/Base.js").default>|LayerGroup} [layers]
* Layers. If this is not defined, a map with no layers will be rendered. Note
* that layers are rendered in the order supplied, so if you want, for example,
* a vector layer to appear on top of a tile layer, it must come after the tile
* layer.
* @property {number} [maxTilesLoading=16] Maximum number tiles to load
* simultaneously.
* @property {number} [moveTolerance=1] The minimum distance in pixels the
* cursor must move to be detected as a map move event instead of a click.
* Increasing this value can make it easier to click on the map.
* @property {Collection<import("./Overlay.js").default>|Array<import("./Overlay.js").default>} [overlays]
* Overlays initially added to the map. By default, no overlays are added.
* @property {HTMLElement|string} [target] The container for the map, either the
* element itself or the `id` of the element. If not specified at construction
* time, {@link module:ol/Map~Map#setTarget} must be called for the map to be
* rendered.
* @property {View} [view] The map's view. No layer sources will be
* fetched unless this is specified at construction time or through
* {@link module:ol/Map~Map#setView}.
*/
/**
* @fires import("./MapBrowserEvent.js").MapBrowserEvent
* @fires import("./MapEvent.js").MapEvent
* @fires import("./render/Event.js").default#precompose
* @fires import("./render/Event.js").default#postcompose
* @fires import("./render/Event.js").default#rendercomplete
* @api
*/
class PluggableMap extends BaseObject {
/**
* @param {MapOptions} options Map options.
*/
constructor(options) {
super();
const optionsInternal = createOptionsInternal(options);
/**
* @type {number}
* @private
*/
this.maxTilesLoading_ = options.maxTilesLoading !== undefined ? options.maxTilesLoading : 16;
/**
* @private
* @type {number}
*/
this.pixelRatio_ = options.pixelRatio !== undefined ?
options.pixelRatio : DEVICE_PIXEL_RATIO;
/**
* @private
* @type {number|undefined}
*/
this.animationDelayKey_;
/**
* @private
*/
this.animationDelay_ = function() {
this.animationDelayKey_ = undefined;
this.renderFrame_(Date.now());
}.bind(this);
/**
* @private
* @type {import("./transform.js").Transform}
*/
this.coordinateToPixelTransform_ = createTransform();
/**
* @private
* @type {import("./transform.js").Transform}
*/
this.pixelToCoordinateTransform_ = createTransform();
/**
* @private
* @type {number}
*/
this.frameIndex_ = 0;
/**
* @private
* @type {?FrameState}
*/
this.frameState_ = null;
/**
* The extent at the previous 'moveend' event.
* @private
* @type {import("./extent.js").Extent}
*/
this.previousExtent_ = null;
/**
* @private
* @type {?import("./events.js").EventsKey}
*/
this.viewPropertyListenerKey_ = null;
/**
* @private
* @type {?import("./events.js").EventsKey}
*/
this.viewChangeListenerKey_ = null;
/**
* @private
* @type {Array<import("./events.js").EventsKey>}
*/
this.layerGroupPropertyListenerKeys_ = null;
/**
* @private
* @type {!HTMLElement}
*/
this.viewport_ = document.createElement('div');
this.viewport_.className = 'ol-viewport' + (TOUCH ? ' ol-touch' : '');
this.viewport_.style.position = 'relative';
this.viewport_.style.overflow = 'hidden';
this.viewport_.style.width = '100%';
this.viewport_.style.height = '100%';
// prevent page zoom on IE >= 10 browsers
this.viewport_.style.msTouchAction = 'none';
this.viewport_.style.touchAction = 'none';
/**
* @private
* @type {!HTMLElement}
*/
this.overlayContainer_ = document.createElement('div');
this.overlayContainer_.style.position = 'absolute';
this.overlayContainer_.style.zIndex = '0';
this.overlayContainer_.style.width = '100%';
this.overlayContainer_.style.height = '100%';
this.overlayContainer_.className = 'ol-overlaycontainer';
this.viewport_.appendChild(this.overlayContainer_);
/**
* @private
* @type {!HTMLElement}
*/
this.overlayContainerStopEvent_ = document.createElement('div');
this.overlayContainerStopEvent_.style.position = 'absolute';
this.overlayContainerStopEvent_.style.zIndex = '0';
this.overlayContainerStopEvent_.style.width = '100%';
this.overlayContainerStopEvent_.style.height = '100%';
this.overlayContainerStopEvent_.className = 'ol-overlaycontainer-stopevent';
this.viewport_.appendChild(this.overlayContainerStopEvent_);
/**
* @private
* @type {MapBrowserEventHandler}
*/
this.mapBrowserEventHandler_ = new MapBrowserEventHandler(this, options.moveTolerance);
for (const key in MapBrowserEventType) {
listen(this.mapBrowserEventHandler_, MapBrowserEventType[key],
this.handleMapBrowserEvent, this);
}
/**
* @private
* @type {HTMLElement|Document}
*/
this.keyboardEventTarget_ = optionsInternal.keyboardEventTarget;
/**
* @private
* @type {Array<import("./events.js").EventsKey>}
*/
this.keyHandlerKeys_ = null;
listen(this.viewport_, EventType.CONTEXTMENU, this.handleBrowserEvent, this);
listen(this.viewport_, EventType.WHEEL, this.handleBrowserEvent, this);
listen(this.viewport_, EventType.MOUSEWHEEL, this.handleBrowserEvent, this);
/**
* @type {Collection<import("./control/Control.js").default>}
* @protected
*/
this.controls = optionsInternal.controls || new Collection();
/**
* @type {Collection<import("./interaction/Interaction.js").default>}
* @protected
*/
this.interactions = optionsInternal.interactions || new Collection();
/**
* @type {Collection<import("./Overlay.js").default>}
* @private
*/
this.overlays_ = optionsInternal.overlays;
/**
* A lookup of overlays by id.
* @private
* @type {Object<string, import("./Overlay.js").default>}
*/
this.overlayIdIndex_ = {};
/**
* @type {import("./renderer/Map.js").default}
* @private
*/
this.renderer_ = this.createRenderer();
/**
* @type {function(Event): void|undefined}
* @private
*/
this.handleResize_;
/**
* @private
* @type {import("./coordinate.js").Coordinate}
*/
this.focus_ = null;
/**
* @private
* @type {!Array<PostRenderFunction>}
*/
this.postRenderFunctions_ = [];
/**
* @private
* @type {TileQueue}
*/
this.tileQueue_ = new TileQueue(
this.getTilePriority.bind(this),
this.handleTileChange_.bind(this));
/**
* Uids of features to skip at rendering time.
* @type {Object<string, boolean>}
* @private
*/
this.skippedFeatureUids_ = {};
listen(
this, getChangeEventType(MapProperty.LAYERGROUP),
this.handleLayerGroupChanged_, this);
listen(this, getChangeEventType(MapProperty.VIEW),
this.handleViewChanged_, this);
listen(this, getChangeEventType(MapProperty.SIZE),
this.handleSizeChanged_, this);
listen(this, getChangeEventType(MapProperty.TARGET),
this.handleTargetChanged_, this);
// setProperties will trigger the rendering of the map if the map
// is "defined" already.
this.setProperties(optionsInternal.values);
this.controls.forEach(
/**
* @param {import("./control/Control.js").default} control Control.
* @this {PluggableMap}
*/
(function(control) {
control.setMap(this);
}).bind(this));
listen(this.controls, CollectionEventType.ADD,
/**
* @param {import("./Collection.js").CollectionEvent} event CollectionEvent.
*/
function(event) {
event.element.setMap(this);
}, this);
listen(this.controls, CollectionEventType.REMOVE,
/**
* @param {import("./Collection.js").CollectionEvent} event CollectionEvent.
*/
function(event) {
event.element.setMap(null);
}, this);
this.interactions.forEach(
/**
* @param {import("./interaction/Interaction.js").default} interaction Interaction.
* @this {PluggableMap}
*/
(function(interaction) {
interaction.setMap(this);
}).bind(this));
listen(this.interactions, CollectionEventType.ADD,
/**
* @param {import("./Collection.js").CollectionEvent} event CollectionEvent.
*/
function(event) {
event.element.setMap(this);
}, this);
listen(this.interactions, CollectionEventType.REMOVE,
/**
* @param {import("./Collection.js").CollectionEvent} event CollectionEvent.
*/
function(event) {
event.element.setMap(null);
}, this);
this.overlays_.forEach(this.addOverlayInternal_.bind(this));
listen(this.overlays_, CollectionEventType.ADD,
/**
* @param {import("./Collection.js").CollectionEvent} event CollectionEvent.
*/
function(event) {
this.addOverlayInternal_(/** @type {import("./Overlay.js").default} */ (event.element));
}, this);
listen(this.overlays_, CollectionEventType.REMOVE,
/**
* @param {import("./Collection.js").CollectionEvent} event CollectionEvent.
*/
function(event) {
const overlay = /** @type {import("./Overlay.js").default} */ (event.element);
const id = overlay.getId();
if (id !== undefined) {
delete this.overlayIdIndex_[id.toString()];
}
event.element.setMap(null);
}, this);
}
/**
* @abstract
* @return {import("./renderer/Map.js").default} The map renderer
*/
createRenderer() {
throw new Error('Use a map type that has a createRenderer method');
}
/**
* Add the given control to the map.
* @param {import("./control/Control.js").default} control Control.
* @api
*/
addControl(control) {
this.getControls().push(control);
}
/**
* Add the given interaction to the map. If you want to add an interaction
* at another point of the collection use `getInteraction()` and the methods
* available on {@link module:ol/Collection~Collection}. This can be used to
* stop the event propagation from the handleEvent function. The interactions
* get to handle the events in the reverse order of this collection.
* @param {import("./interaction/Interaction.js").default} interaction Interaction to add.
* @api
*/
addInteraction(interaction) {
this.getInteractions().push(interaction);
}
/**
* Adds the given layer to the top of this map. If you want to add a layer
* elsewhere in the stack, use `getLayers()` and the methods available on
* {@link module:ol/Collection~Collection}.
* @param {import("./layer/Base.js").default} layer Layer.
* @api
*/
addLayer(layer) {
const layers = this.getLayerGroup().getLayers();
layers.push(layer);
}
/**
* Add the given overlay to the map.
* @param {import("./Overlay.js").default} overlay Overlay.
* @api
*/
addOverlay(overlay) {
this.getOverlays().push(overlay);
}
/**
* This deals with map's overlay collection changes.
* @param {import("./Overlay.js").default} overlay Overlay.
* @private
*/
addOverlayInternal_(overlay) {
const id = overlay.getId();
if (id !== undefined) {
this.overlayIdIndex_[id.toString()] = overlay;
}
overlay.setMap(this);
}
/**
*
* @inheritDoc
*/
disposeInternal() {
this.mapBrowserEventHandler_.dispose();
unlisten(this.viewport_, EventType.CONTEXTMENU, this.handleBrowserEvent, this);
unlisten(this.viewport_, EventType.WHEEL, this.handleBrowserEvent, this);
unlisten(this.viewport_, EventType.MOUSEWHEEL, this.handleBrowserEvent, this);
if (this.handleResize_ !== undefined) {
removeEventListener(EventType.RESIZE, this.handleResize_, false);
this.handleResize_ = undefined;
}
if (this.animationDelayKey_) {
cancelAnimationFrame(this.animationDelayKey_);
this.animationDelayKey_ = undefined;
}
this.setTarget(null);
super.disposeInternal();
}
/**
* Detect features that intersect a pixel on the viewport, and execute a
* callback with each intersecting feature. Layers included in the detection can
* be configured through the `layerFilter` option in `opt_options`.
* @param {import("./pixel.js").Pixel} pixel Pixel.
* @param {function(this: S, import("./Feature.js").FeatureLike,
* import("./layer/Layer.js").default): T} callback Feature callback. The callback will be
* called with two arguments. The first argument is one
* {@link module:ol/Feature feature} or
* {@link module:ol/render/Feature render feature} at the pixel, the second is
* the {@link module:ol/layer/Layer layer} of the feature and will be null for
* unmanaged layers. To stop detection, callback functions can return a
* truthy value.
* @param {AtPixelOptions=} opt_options Optional options.
* @return {T|undefined} Callback result, i.e. the return value of last
* callback execution, or the first truthy callback return value.
* @template S,T
* @api
*/
forEachFeatureAtPixel(pixel, callback, opt_options) {
if (!this.frameState_) {
return;
}
const coordinate = this.getCoordinateFromPixel(pixel);
opt_options = opt_options !== undefined ? opt_options :
/** @type {AtPixelOptions} */ ({});
const hitTolerance = opt_options.hitTolerance !== undefined ?
opt_options.hitTolerance * this.frameState_.pixelRatio : 0;
const layerFilter = opt_options.layerFilter !== undefined ?
opt_options.layerFilter : TRUE;
return this.renderer_.forEachFeatureAtCoordinate(
coordinate, this.frameState_, hitTolerance, callback, null,
layerFilter, null);
}
/**
* Get all features that intersect a pixel on the viewport.
* @param {import("./pixel.js").Pixel} pixel Pixel.
* @param {AtPixelOptions=} opt_options Optional options.
* @return {Array<import("./Feature.js").FeatureLike>} The detected features or
* `null` if none were found.
* @api
*/
getFeaturesAtPixel(pixel, opt_options) {
let features = null;
this.forEachFeatureAtPixel(pixel, function(feature) {
if (!features) {
features = [];
}
features.push(feature);
}, opt_options);
return features;
}
/**
* Detect layers that have a color value at a pixel on the viewport, and
* execute a callback with each matching layer. Layers included in the
* detection can be configured through `opt_layerFilter`.
* @param {import("./pixel.js").Pixel} pixel Pixel.
* @param {function(this: S, import("./layer/Layer.js").default, (Uint8ClampedArray|Uint8Array)): T} callback
* Layer callback. This callback will receive two arguments: first is the
* {@link module:ol/layer/Layer layer}, second argument is an array representing
* [R, G, B, A] pixel values (0 - 255) and will be `null` for layer types
* that do not currently support this argument. To stop detection, callback
* functions can return a truthy value.
* @param {AtPixelOptions=} opt_options Configuration options.
* @return {T|undefined} Callback result, i.e. the return value of last
* callback execution, or the first truthy callback return value.
* @template S,T
* @api
*/
forEachLayerAtPixel(pixel, callback, opt_options) {
if (!this.frameState_) {
return;
}
const options = opt_options || /** @type {AtPixelOptions} */ ({});
const hitTolerance = options.hitTolerance !== undefined ?
opt_options.hitTolerance * this.frameState_.pixelRatio : 0;
const layerFilter = options.layerFilter || TRUE;
return this.renderer_.forEachLayerAtPixel(pixel, this.frameState_, hitTolerance, callback, layerFilter);
}
/**
* Detect if features intersect a pixel on the viewport. Layers included in the
* detection can be configured through `opt_layerFilter`.
* @param {import("./pixel.js").Pixel} pixel Pixel.
* @param {AtPixelOptions=} opt_options Optional options.
* @return {boolean} Is there a feature at the given pixel?
* @api
*/
hasFeatureAtPixel(pixel, opt_options) {
if (!this.frameState_) {
return false;
}
const coordinate = this.getCoordinateFromPixel(pixel);
opt_options = opt_options !== undefined ? opt_options :
/** @type {AtPixelOptions} */ ({});
const layerFilter = opt_options.layerFilter !== undefined ? opt_options.layerFilter : TRUE;
const hitTolerance = opt_options.hitTolerance !== undefined ?
opt_options.hitTolerance * this.frameState_.pixelRatio : 0;
return this.renderer_.hasFeatureAtCoordinate(
coordinate, this.frameState_, hitTolerance, layerFilter, null);
}
/**
* Returns the coordinate in view projection for a browser event.
* @param {Event} event Event.
* @return {import("./coordinate.js").Coordinate} Coordinate.
* @api
*/
getEventCoordinate(event) {
return this.getCoordinateFromPixel(this.getEventPixel(event));
}
/**
* Returns the map pixel position for a browser event relative to the viewport.
* @param {Event|TouchEvent} event Event.
* @return {import("./pixel.js").Pixel} Pixel.
* @api
*/
getEventPixel(event) {
const viewportPosition = this.viewport_.getBoundingClientRect();
const eventPosition = 'changedTouches' in event ?
/** @type {TouchEvent} */ (event).changedTouches[0] :
/** @type {MouseEvent} */ (event);
return [
eventPosition.clientX - viewportPosition.left,
eventPosition.clientY - viewportPosition.top
];
}
/**
* Get the target in which this map is rendered.
* Note that this returns what is entered as an option or in setTarget:
* if that was an element, it returns an element; if a string, it returns that.
* @return {HTMLElement|string|undefined} The Element or id of the Element that the
* map is rendered in.
* @observable
* @api
*/
getTarget() {
return /** @type {HTMLElement|string|undefined} */ (this.get(MapProperty.TARGET));
}
/**
* Get the DOM element into which this map is rendered. In contrast to
* `getTarget` this method always return an `Element`, or `null` if the
* map has no target.
* @return {HTMLElement} The element that the map is rendered in.
* @api
*/
getTargetElement() {
const target = this.getTarget();
if (target !== undefined) {
return typeof target === 'string' ? document.getElementById(target) : target;
} else {
return null;
}
}
/**
* Get the coordinate for a given pixel. This returns a coordinate in the
* map view projection.
* @param {import("./pixel.js").Pixel} pixel Pixel position in the map viewport.
* @return {import("./coordinate.js").Coordinate} The coordinate for the pixel position.
* @api
*/
getCoordinateFromPixel(pixel) {
const frameState = this.frameState_;
if (!frameState) {
return null;
} else {
return applyTransform(frameState.pixelToCoordinateTransform, pixel.slice());
}
}
/**
* Get the map controls. Modifying this collection changes the controls
* associated with the map.
* @return {Collection<import("./control/Control.js").default>} Controls.
* @api
*/
getControls() {
return this.controls;
}
/**
* Get the map overlays. Modifying this collection changes the overlays
* associated with the map.
* @return {Collection<import("./Overlay.js").default>} Overlays.
* @api
*/
getOverlays() {
return this.overlays_;
}
/**
* Get an overlay by its identifier (the value returned by overlay.getId()).
* Note that the index treats string and numeric identifiers as the same. So
* `map.getOverlayById(2)` will return an overlay with id `'2'` or `2`.
* @param {string|number} id Overlay identifier.
* @return {import("./Overlay.js").default} Overlay.
* @api
*/
getOverlayById(id) {
const overlay = this.overlayIdIndex_[id.toString()];
return overlay !== undefined ? overlay : null;
}
/**
* Get the map interactions. Modifying this collection changes the interactions
* associated with the map.
*
* Interactions are used for e.g. pan, zoom and rotate.
* @return {Collection<import("./interaction/Interaction.js").default>} Interactions.
* @api
*/
getInteractions() {
return this.interactions;
}
/**
* Get the layergroup associated with this map.
* @return {LayerGroup} A layer group containing the layers in this map.
* @observable
* @api
*/
getLayerGroup() {
return (
/** @type {LayerGroup} */ (this.get(MapProperty.LAYERGROUP))
);
}
/**
* Get the collection of layers associated with this map.
* @return {!Collection<import("./layer/Base.js").default>} Layers.
* @api
*/
getLayers() {
const layers = this.getLayerGroup().getLayers();
return layers;
}
/**
* Get the pixel for a coordinate. This takes a coordinate in the map view
* projection and returns the corresponding pixel.
* @param {import("./coordinate.js").Coordinate} coordinate A map coordinate.
* @return {import("./pixel.js").Pixel} A pixel position in the map viewport.
* @api
*/
getPixelFromCoordinate(coordinate) {
const frameState = this.frameState_;
if (!frameState) {
return null;
} else {
return applyTransform(frameState.coordinateToPixelTransform, coordinate.slice(0, 2));
}
}
/**
* Get the map renderer.
* @return {import("./renderer/Map.js").default} Renderer
*/
getRenderer() {
return this.renderer_;
}
/**
* Get the size of this map.
* @return {import("./size.js").Size|undefined} The size in pixels of the map in the DOM.
* @observable
* @api
*/
getSize() {
return (
/** @type {import("./size.js").Size|undefined} */ (this.get(MapProperty.SIZE))
);
}
/**
* Get the view associated with this map. A view manages properties such as
* center and resolution.
* @return {View} The view that controls this map.
* @observable
* @api
*/
getView() {
return (
/** @type {View} */ (this.get(MapProperty.VIEW))
);
}
/**
* Get the element that serves as the map viewport.
* @return {HTMLElement} Viewport.
* @api
*/
getViewport() {
return this.viewport_;
}
/**
* Get the element that serves as the container for overlays. Elements added to
* this container will let mousedown and touchstart events through to the map,
* so clicks and gestures on an overlay will trigger {@link module:ol/MapBrowserEvent~MapBrowserEvent}
* events.
* @return {!HTMLElement} The map's overlay container.
*/
getOverlayContainer() {
return this.overlayContainer_;
}
/**
* Get the element that serves as a container for overlays that don't allow
* event propagation. Elements added to this container won't let mousedown and
* touchstart events through to the map, so clicks and gestures on an overlay
* don't trigger any {@link module:ol/MapBrowserEvent~MapBrowserEvent}.
* @return {!HTMLElement} The map's overlay container that stops events.
*/
getOverlayContainerStopEvent() {
return this.overlayContainerStopEvent_;
}
/**
* @param {import("./Tile.js").default} tile Tile.
* @param {string} tileSourceKey Tile source key.
* @param {import("./coordinate.js").Coordinate} tileCenter Tile center.
* @param {number} tileResolution Tile resolution.
* @return {number} Tile priority.
*/
getTilePriority(tile, tileSourceKey, tileCenter, tileResolution) {
// Filter out tiles at higher zoom levels than the current zoom level, or that
// are outside the visible extent.
const frameState = this.frameState_;
if (!frameState || !(tileSourceKey in frameState.wantedTiles)) {
return DROP;
}
if (!frameState.wantedTiles[tileSourceKey][tile.getKey()]) {
return DROP;
}
// Prioritize the highest zoom level tiles closest to the focus.
// Tiles at higher zoom levels are prioritized using Math.log(tileResolution).
// Within a zoom level, tiles are prioritized by the distance in pixels
// between the center of the tile and the focus. The factor of 65536 means
// that the prioritization should behave as desired for tiles up to
// 65536 * Math.log(2) = 45426 pixels from the focus.
const deltaX = tileCenter[0] - frameState.focus[0];
const deltaY = tileCenter[1] - frameState.focus[1];
return 65536 * Math.log(tileResolution) +
Math.sqrt(deltaX * deltaX + deltaY * deltaY) / tileResolution;
}
/**
* @param {Event} browserEvent Browser event.
* @param {string=} opt_type Type.
*/
handleBrowserEvent(browserEvent, opt_type) {
const type = opt_type || browserEvent.type;
const mapBrowserEvent = new MapBrowserEvent(type, this, browserEvent);
this.handleMapBrowserEvent(mapBrowserEvent);
}
/**
* @param {MapBrowserEvent} mapBrowserEvent The event to handle.
*/
handleMapBrowserEvent(mapBrowserEvent) {
if (!this.frameState_) {
// With no view defined, we cannot translate pixels into geographical
// coordinates so interactions cannot be used.
return;
}
let target = mapBrowserEvent.originalEvent.target;
while (target instanceof HTMLElement) {
if (target.parentElement === this.overlayContainerStopEvent_) {
return;
}
target = target.parentElement;
}
this.focus_ = mapBrowserEvent.coordinate;
mapBrowserEvent.frameState = this.frameState_;
const interactionsArray = this.getInteractions().getArray();
if (this.dispatchEvent(mapBrowserEvent) !== false) {
for (let i = interactionsArray.length - 1; i >= 0; i--) {
const interaction = interactionsArray[i];
if (!interaction.getActive()) {
continue;
}
const cont = interaction.handleEvent(mapBrowserEvent);
if (!cont) {
break;
}
}
}
}
/**
* @protected
*/
handlePostRender() {
const frameState = this.frameState_;
// Manage the tile queue
// Image loads are expensive and a limited resource, so try to use them
// efficiently:
// * When the view is static we allow a large number of parallel tile loads
// to complete the frame as quickly as possible.
// * When animating or interacting, image loads can cause janks, so we reduce
// the maximum number of loads per frame and limit the number of parallel
// tile loads to remain reactive to view changes and to reduce the chance of
// loading tiles that will quickly disappear from view.
const tileQueue = this.tileQueue_;
if (!tileQueue.isEmpty()) {
let maxTotalLoading = this.maxTilesLoading_;
let maxNewLoads = maxTotalLoading;
if (frameState) {
const hints = frameState.viewHints;
if (hints[ViewHint.ANIMATING] || hints[ViewHint.INTERACTING]) {
const lowOnFrameBudget = Date.now() - frameState.time > 8;
maxTotalLoading = lowOnFrameBudget ? 0 : 8;
maxNewLoads = lowOnFrameBudget ? 0 : 2;
}
}
if (tileQueue.getTilesLoading() < maxTotalLoading) {
tileQueue.reprioritize(); // FIXME only call if view has changed
tileQueue.loadMoreTiles(maxTotalLoading, maxNewLoads);
}
}
if (frameState && this.hasListener(RenderEventType.RENDERCOMPLETE) && !frameState.animate &&
!this.tileQueue_.getTilesLoading() && !getLoading(this.getLayers().getArray())) {
this.renderer_.dispatchRenderEvent(RenderEventType.RENDERCOMPLETE, frameState);
}
const postRenderFunctions = this.postRenderFunctions_;
for (let i = 0, ii = postRenderFunctions.length; i < ii; ++i) {
postRenderFunctions[i](this, frameState);
}
postRenderFunctions.length = 0;
}
/**
* @private
*/
handleSizeChanged_() {
if (this.getView()) {
this.getView().resolveConstraints(0);
}
this.render();
}
/**
* @private
*/
handleTargetChanged_() {
// target may be undefined, null, a string or an Element.
// If it's a string we convert it to an Element before proceeding.
// If it's not now an Element we remove the viewport from the DOM.
// If it's an Element we append the viewport element to it.
let targetElement;
if (this.getTarget()) {
targetElement = this.getTargetElement();
}
if (this.keyHandlerKeys_) {
for (let i = 0, ii = this.keyHandlerKeys_.length; i < ii; ++i) {
unlistenByKey(this.keyHandlerKeys_[i]);
}
this.keyHandlerKeys_ = null;
}
if (!targetElement) {
this.renderer_.removeLayerRenderers();
removeNode(this.viewport_);
if (this.handleResize_ !== undefined) {
removeEventListener(EventType.RESIZE, this.handleResize_, false);
this.handleResize_ = undefined;
}
} else {
targetElement.appendChild(this.viewport_);
const keyboardEventTarget = !this.keyboardEventTarget_ ?
targetElement : this.keyboardEventTarget_;
this.keyHandlerKeys_ = [
listen(keyboardEventTarget, EventType.KEYDOWN, this.handleBrowserEvent, this),
listen(keyboardEventTarget, EventType.KEYPRESS, this.handleBrowserEvent, this)
];
if (!this.handleResize_) {
this.handleResize_ = this.updateSize.bind(this);
addEventListener(EventType.RESIZE, this.handleResize_, false);
}
}
this.updateSize();
// updateSize calls setSize, so no need to call this.render
// ourselves here.
}
/**
* @private
*/
handleTileChange_() {
this.render();
}
/**
* @private
*/
handleViewPropertyChanged_() {
this.render();
}
/**
* @private
*/
handleViewChanged_() {
if (this.viewPropertyListenerKey_) {
unlistenByKey(this.viewPropertyListenerKey_);
this.viewPropertyListenerKey_ = null;
}
if (this.viewChangeListenerKey_) {
unlistenByKey(this.viewChangeListenerKey_);
this.viewChangeListenerKey_ = null;
}
const view = this.getView();
if (view) {
this.viewport_.setAttribute('data-view', getUid(view));
this.viewPropertyListenerKey_ = listen(
view, ObjectEventType.PROPERTYCHANGE,
this.handleViewPropertyChanged_, this);
this.viewChangeListenerKey_ = listen(
view, EventType.CHANGE,
this.handleViewPropertyChanged_, this);
view.resolveConstraints(0);
}
this.render();
}
/**
* @private
*/
handleLayerGroupChanged_() {
if (this.layerGroupPropertyListenerKeys_) {
this.layerGroupPropertyListenerKeys_.forEach(unlistenByKey);
this.layerGroupPropertyListenerKeys_ = null;
}
const layerGroup = this.getLayerGroup();
if (layerGroup) {
this.layerGroupPropertyListenerKeys_ = [
listen(
layerGroup, ObjectEventType.PROPERTYCHANGE,
this.render, this),
listen(
layerGroup, EventType.CHANGE,
this.render, this)
];
}
this.render();
}
/**
* @return {boolean} Is rendered.
*/
isRendered() {
return !!this.frameState_;
}
/**
* Requests an immediate render in a synchronous manner.
* @api
*/
renderSync() {
if (this.animationDelayKey_) {
cancelAnimationFrame(this.animationDelayKey_);
}
this.animationDelay_();
}
/**
* Request a map rendering (at the next animation frame).
* @api
*/
render() {
if (this.animationDelayKey_ === undefined) {
this.animationDelayKey_ = requestAnimationFrame(this.animationDelay_);
}
}
/**
* Remove the given control from the map.
* @param {import("./control/Control.js").default} control Control.
* @return {import("./control/Control.js").default|undefined} The removed control (or undefined
* if the control was not found).
* @api
*/
removeControl(control) {
return this.getControls().remove(control);
}
/**
* Remove the given interaction from the map.
* @param {import("./interaction/Interaction.js").default} interaction Interaction to remove.
* @return {import("./interaction/Interaction.js").default|undefined} The removed interaction (or
* undefined if the interaction was not found).
* @api
*/
removeInteraction(interaction) {
return this.getInteractions().remove(interaction);
}
/**
* Removes the given layer from the map.
* @param {import("./layer/Base.js").default} layer Layer.
* @return {import("./layer/Base.js").default|undefined} The removed layer (or undefined if the
* layer was not found).
* @api
*/
removeLayer(layer) {
const layers = this.getLayerGroup().getLayers();
return layers.remove(layer);
}
/**
* Remove the given overlay from the map.
* @param {import("./Overlay.js").default} overlay Overlay.
* @return {import("./Overlay.js").default|undefined} The removed overlay (or undefined
* if the overlay was not found).
* @api
*/
removeOverlay(overlay) {
return this.getOverlays().remove(overlay);
}
/**
* @param {number} time Time.
* @private
*/
renderFrame_(time) {
let viewState;
const size = this.getSize();
const view = this.getView();
const extent = createEmpty();
const previousFrameState = this.frameState_;
/** @type {?FrameState} */
let frameState = null;
if (size !== undefined && hasArea(size) && view && view.isDef()) {
const viewHints = view.getHints(this.frameState_ ? this.frameState_.viewHints : undefined);
viewState = view.getState(this.pixelRatio_);
frameState = /** @type {FrameState} */ ({
animate: false,
coordinateToPixelTransform: this.coordinateToPixelTransform_,
declutterItems: previousFrameState ? previousFrameState.declutterItems : [],
extent: extent,
focus: this.focus_ ? this.focus_ : viewState.center,
index: this.frameIndex_++,
layerStatesArray: this.getLayerGroup().getLayerStatesArray(),
pixelRatio: this.pixelRatio_,
pixelToCoordinateTransform: this.pixelToCoordinateTransform_,
postRenderFunctions: [],
size: size,
skippedFeatureUids: this.skippedFeatureUids_,
tileQueue: this.tileQueue_,
time: time,
usedTiles: {},
viewState: viewState,
viewHints: viewHints,
wantedTiles: {}
});
}
if (frameState) {
frameState.extent = getForViewAndSize(viewState.center,
viewState.resolution, viewState.rotation, frameState.size, extent);
}
this.frameState_ = frameState;
this.renderer_.renderFrame(frameState);
if (frameState) {
if (frameState.animate) {
this.render();
}
Array.prototype.push.apply(this.postRenderFunctions_, frameState.postRenderFunctions);
if (previousFrameState) {
const moveStart = !this.previousExtent_ ||
(!isEmpty(this.previousExtent_) &&
!equals(frameState.extent, this.previousExtent_));
if (moveStart) {
this.dispatchEvent(
new MapEvent(MapEventType.MOVESTART, this, previousFrameState));
this.previousExtent_ = createOrUpdateEmpty(this.previousExtent_);
}
}
const idle = this.previousExtent_ &&
!frameState.viewHints[ViewHint.ANIMATING] &&
!frameState.viewHints[ViewHint.INTERACTING] &&
!equals(frameState.extent, this.previousExtent_);
if (idle) {
this.dispatchEvent(new MapEvent(MapEventType.MOVEEND, this, frameState));
clone(frameState.extent, this.previousExtent_);
}
}
this.dispatchEvent(new MapEvent(MapEventType.POSTRENDER, this, frameState));
setTimeout(this.handlePostRender.bind(this), 0);
}
/**
* Sets the layergroup of this map.
* @param {LayerGroup} layerGroup A layer group containing the layers in this map.
* @observable
* @api
*/
setLayerGroup(layerGroup) {
this.set(MapProperty.LAYERGROUP, layerGroup);
}
/**
* Set the size of this map.
* @param {import("./size.js").Size|undefined} size The size in pixels of the map in the DOM.
* @observable
* @api
*/
setSize(size) {
this.set(MapProperty.SIZE, size);
}
/**
* Set the target element to render this map into.
* @param {HTMLElement|string|undefined} target The Element or id of the Element
* that the map is rendered in.
* @observable
* @api
*/
setTarget(target) {
this.set(MapProperty.TARGET, target);
}
/**
* Set the view for this map.
* @param {View} view The view that controls this map.
* @observable
* @api
*/
setView(view) {
this.set(MapProperty.VIEW, view);
}
/**
* @param {import("./Feature.js").default} feature Feature.
*/
skipFeature(feature) {
this.skippedFeatureUids_[getUid(feature)] = true;
this.render();
}
/**
* Force a recalculation of the map viewport size. This should be called when
* third-party code changes the size of the map viewport.
* @api
*/
updateSize() {
const targetElement = this.getTargetElement();
if (!targetElement) {
this.setSize(undefined);
} else {
const computedStyle = getComputedStyle(targetElement);
this.setSize([
targetElement.offsetWidth -
parseFloat(computedStyle['borderLeftWidth']) -
parseFloat(computedStyle['paddingLeft']) -
parseFloat(computedStyle['paddingRight']) -
parseFloat(computedStyle['borderRightWidth']),
targetElement.offsetHeight -
parseFloat(computedStyle['borderTopWidth']) -
parseFloat(computedStyle['paddingTop']) -
parseFloat(computedStyle['paddingBottom']) -
parseFloat(computedStyle['borderBottomWidth'])
]);
}
}
/**
* @param {import("./Feature.js").default} feature Feature.
*/
unskipFeature(feature) {
delete this.skippedFeatureUids_[getUid(feature)];
this.render();
}
}
/**
* @param {MapOptions} options Map options.
* @return {MapOptionsInternal} Internal map options.
*/
function createOptionsInternal(options) {
/**
* @type {HTMLElement|Document}
*/
let keyboardEventTarget = null;
if (options.keyboardEventTarget !== undefined) {
keyboardEventTarget = typeof options.keyboardEventTarget === 'string' ?
document.getElementById(options.keyboardEventTarget) :
options.keyboardEventTarget;
}
/**
* @type {Object<string, *>}
*/
const values = {};
const layerGroup = options.layers && typeof /** @type {?} */ (options.layers).getLayers === 'function' ?
/** @type {LayerGroup} */ (options.layers) : new LayerGroup({layers: /** @type {Collection} */ (options.layers)});
values[MapProperty.LAYERGROUP] = layerGroup;
values[MapProperty.TARGET] = options.target;
values[MapProperty.VIEW] = options.view !== undefined ?
options.view : new View();
let controls;
if (options.controls !== undefined) {
if (Array.isArray(options.controls)) {
controls = new Collection(options.controls.slice());
} else {
assert(typeof /** @type {?} */ (options.controls).getArray === 'function',
47); // Expected `controls` to be an array or an `import("./Collection.js").Collection`
controls = /** @type {Collection} */ (options.controls);
}
}
let interactions;
if (options.interactions !== undefined) {
if (Array.isArray(options.interactions)) {
interactions = new Collection(options.interactions.slice());
} else {
assert(typeof /** @type {?} */ (options.interactions).getArray === 'function',
48); // Expected `interactions` to be an array or an `import("./Collection.js").Collection`
interactions = /** @type {Collection} */ (options.interactions);
}
}
let overlays;
if (options.overlays !== undefined) {
if (Array.isArray(options.overlays)) {
overlays = new Collection(options.overlays.slice());
} else {
assert(typeof /** @type {?} */ (options.overlays).getArray === 'function',
49); // Expected `overlays` to be an array or an `import("./Collection.js").Collection`
overlays = options.overlays;
}
} else {
overlays = new Collection();
}
return {
controls: controls,
interactions: interactions,
keyboardEventTarget: keyboardEventTarget,
overlays: overlays,
values: values
};
}
export default PluggableMap;
/**
* @param {Array<import("./layer/Base.js").default>} layers Layers.
* @return {boolean} Layers have sources that are still loading.
*/
function getLoading(layers) {
for (let i = 0, ii = layers.length; i < ii; ++i) {
const layer = layers[i];
if (typeof /** @type {?} */ (layer).getLayers === 'function') {
return getLoading(/** @type {LayerGroup} */ (layer).getLayers().getArray());
} else {
const source = /** @type {import("./layer/Layer.js").default} */ (
layer).getSource();
if (source && source.loading) {
return true;
}
}
}
return false;
}