Files
openlayers/lib/OpenLayers/Layer.js
crschmidt bc28c096a7 When using wrapDateLine, pass both a rightTolerance and a leftTolerance at the
Layer level. This is fix a report from a user: "WMS tiles not loading when map
region crossing international date line(IDL)". All tests continue to pass, and
the lack of this tolerance here seems clear enough given the surrounding code.
Thanks to senthil for the patch, (Closes #2754)


git-svn-id: http://svn.openlayers.org/trunk/openlayers@11708 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
2011-03-16 10:14:27 +00:00

1336 lines
43 KiB
JavaScript

/* Copyright (c) 2006-2011 by OpenLayers Contributors (see authors.txt for
* full list of contributors). Published under the Clear BSD license.
* See http://svn.openlayers.org/trunk/openlayers/license.txt for the
* full text of the license. */
/**
* @requires OpenLayers/BaseTypes/Class.js
* @requires OpenLayers/Map.js
* @requires OpenLayers/Projection.js
*/
/**
* Class: OpenLayers.Layer
*/
OpenLayers.Layer = OpenLayers.Class({
/**
* APIProperty: id
* {String}
*/
id: null,
/**
* APIProperty: name
* {String}
*/
name: null,
/**
* APIProperty: div
* {DOMElement}
*/
div: null,
/**
* Property: opacity
* {Float} The layer's opacity. Float number between 0.0 and 1.0.
*/
opacity: null,
/**
* APIProperty: alwaysInRange
* {Boolean} If a layer's display should not be scale-based, this should
* be set to true. This will cause the layer, as an overlay, to always
* be 'active', by always returning true from the calculateInRange()
* function.
*
* If not explicitly specified for a layer, its value will be
* determined on startup in initResolutions() based on whether or not
* any scale-specific properties have been set as options on the
* layer. If no scale-specific options have been set on the layer, we
* assume that it should always be in range.
*
* See #987 for more info.
*/
alwaysInRange: null,
/**
* Constant: EVENT_TYPES
* {Array(String)} Supported application event types. Register a listener
* for a particular event with the following syntax:
* (code)
* layer.events.register(type, obj, listener);
* (end)
*
* Listeners will be called with a reference to an event object. The
* properties of this event depends on exactly what happened.
*
* All event objects have at least the following properties:
* object - {Object} A reference to layer.events.object.
* element - {DOMElement} A reference to layer.events.element.
*
* Supported map event types:
* loadstart - Triggered when layer loading starts.
* loadend - Triggered when layer loading ends.
* loadcancel - Triggered when layer loading is canceled.
* visibilitychanged - Triggered when layer visibility is changed.
* move - Triggered when layer moves (triggered with every mousemove
* during a drag).
* moveend - Triggered when layer is done moving, object passed as
* argument has a zoomChanged boolean property which tells that the
* zoom has changed.
* added - Triggered after the layer is added to a map. Listeners will
* receive an object with a *map* property referencing the map and a
* *layer* property referencing the layer.
* removed - Triggered after the layer is removed from the map. Listeners
* will receive an object with a *map* property referencing the map and
* a *layer* property referencing the layer.
*/
EVENT_TYPES: ["loadstart", "loadend", "loadcancel", "visibilitychanged",
"move", "moveend", "added", "removed"],
/**
* Constant: RESOLUTION_PROPERTIES
* {Array} The properties that are used for calculating resolutions
* information.
*/
RESOLUTION_PROPERTIES: [
'scales', 'resolutions',
'maxScale', 'minScale',
'maxResolution', 'minResolution',
'numZoomLevels', 'maxZoomLevel'
],
/**
* APIProperty: events
* {<OpenLayers.Events>}
*/
events: null,
/**
* APIProperty: map
* {<OpenLayers.Map>} This variable is set when the layer is added to
* the map, via the accessor function setMap().
*/
map: null,
/**
* APIProperty: isBaseLayer
* {Boolean} Whether or not the layer is a base layer. This should be set
* individually by all subclasses. Default is false
*/
isBaseLayer: false,
/**
* Property: alpha
* {Boolean} The layer's images have an alpha channel. Default is false.
*/
alpha: false,
/**
* APIProperty: displayInLayerSwitcher
* {Boolean} Display the layer's name in the layer switcher. Default is
* true.
*/
displayInLayerSwitcher: true,
/**
* APIProperty: visibility
* {Boolean} The layer should be displayed in the map. Default is true.
*/
visibility: true,
/**
* APIProperty: attribution
* {String} Attribution string, displayed when an
* <OpenLayers.Control.Attribution> has been added to the map.
*/
attribution: null,
/**
* Property: inRange
* {Boolean} The current map resolution is within the layer's min/max
* range. This is set in <OpenLayers.Map.setCenter> whenever the zoom
* changes.
*/
inRange: false,
/**
* Propery: imageSize
* {<OpenLayers.Size>} For layers with a gutter, the image is larger than
* the tile by twice the gutter in each dimension.
*/
imageSize: null,
/**
* Property: imageOffset
* {<OpenLayers.Pixel>} For layers with a gutter, the image offset
* represents displacement due to the gutter.
*/
imageOffset: null,
// OPTIONS
/**
* Property: options
* {Object} An optional object whose properties will be set on the layer.
* Any of the layer properties can be set as a property of the options
* object and sent to the constructor when the layer is created.
*/
options: null,
/**
* APIProperty: eventListeners
* {Object} If set as an option at construction, the eventListeners
* object will be registered with <OpenLayers.Events.on>. Object
* structure must be a listeners object as shown in the example for
* the events.on method.
*/
eventListeners: null,
/**
* APIProperty: gutter
* {Integer} Determines the width (in pixels) of the gutter around image
* tiles to ignore. By setting this property to a non-zero value,
* images will be requested that are wider and taller than the tile
* size by a value of 2 x gutter. This allows artifacts of rendering
* at tile edges to be ignored. Set a gutter value that is equal to
* half the size of the widest symbol that needs to be displayed.
* Defaults to zero. Non-tiled layers always have zero gutter.
*/
gutter: 0,
/**
* APIProperty: projection
* {<OpenLayers.Projection>} or {<String>} Set in the layer options to
* override the default projection string this layer - also set maxExtent,
* maxResolution, and units if appropriate. Can be either a string or
* an <OpenLayers.Projection> object when created -- will be converted
* to an object when setMap is called if a string is passed.
*/
projection: null,
/**
* APIProperty: units
* {String} The layer map units. Defaults to 'degrees'. Possible values
* are 'degrees' (or 'dd'), 'm', 'ft', 'km', 'mi', 'inches'.
*/
units: null,
/**
* APIProperty: scales
* {Array} An array of map scales in descending order. The values in the
* array correspond to the map scale denominator. Note that these
* values only make sense if the display (monitor) resolution of the
* client is correctly guessed by whomever is configuring the
* application. In addition, the units property must also be set.
* Use <resolutions> instead wherever possible.
*/
scales: null,
/**
* APIProperty: resolutions
* {Array} A list of map resolutions (map units per pixel) in descending
* order. If this is not set in the layer constructor, it will be set
* based on other resolution related properties (maxExtent,
* maxResolution, maxScale, etc.).
*/
resolutions: null,
/**
* APIProperty: maxExtent
* {<OpenLayers.Bounds>} The center of these bounds will not stray outside
* of the viewport extent during panning. In addition, if
* <displayOutsideMaxExtent> is set to false, data will not be
* requested that falls completely outside of these bounds.
*/
maxExtent: null,
/**
* APIProperty: minExtent
* {<OpenLayers.Bounds>}
*/
minExtent: null,
/**
* APIProperty: maxResolution
* {Float} Default max is 360 deg / 256 px, which corresponds to
* zoom level 0 on gmaps. Specify a different value in the layer
* options if you are not using a geographic projection and
* displaying the whole world.
*/
maxResolution: null,
/**
* APIProperty: minResolution
* {Float}
*/
minResolution: null,
/**
* APIProperty: numZoomLevels
* {Integer}
*/
numZoomLevels: null,
/**
* Property: restrictedMinZoom
* {Integer} Restriction of the minimum zoom level. This is used for layers
* that only use a subset of the resolutions in the <resolutions>
* array. This is independent of <numResolutions>, which always starts
* counting at zoom level 0. If restrictedMinZoom is e.g. set to 2,
* the first two zoom levels (0 and 1) will not be used by this layer.
* If the layer is a base layer, zooming to the map's maxExtent means
* setting the map's zoom to 2.
*/
restrictedMinZoom: 0,
/**
* APIProperty: minScale
* {Float}
*/
minScale: null,
/**
* APIProperty: maxScale
* {Float}
*/
maxScale: null,
/**
* APIProperty: displayOutsideMaxExtent
* {Boolean} Request map tiles that are completely outside of the max
* extent for this layer. Defaults to false.
*/
displayOutsideMaxExtent: false,
/**
* APIProperty: wrapDateLine
* {Boolean} #487 for more info.
*/
wrapDateLine: false,
/**
* APIProperty: transitionEffect
* {String} The transition effect to use when the map is panned or
* zoomed.
*
* There are currently two supported values:
* - *null* No transition effect (the default).
* - *resize* Existing tiles are resized on zoom to provide a visual
* effect of the zoom having taken place immediately. As the
* new tiles become available, they are drawn over top of the
* resized tiles.
*/
transitionEffect: null,
/**
* Property: SUPPORTED_TRANSITIONS
* {Array} An immutable (that means don't change it!) list of supported
* transitionEffect values.
*/
SUPPORTED_TRANSITIONS: ['resize'],
/**
* Property: metadata
* {Object} This object can be used to store additional information on a
* layer object.
*/
metadata: {},
/**
* Constructor: OpenLayers.Layer
*
* Parameters:
* name - {String} The layer name
* options - {Object} Hashtable of extra options to tag onto the layer
*/
initialize: function(name, options) {
this.addOptions(options);
this.name = name;
if (this.id == null) {
this.id = OpenLayers.Util.createUniqueID(this.CLASS_NAME + "_");
this.div = OpenLayers.Util.createDiv(this.id);
this.div.style.width = "100%";
this.div.style.height = "100%";
this.div.dir = "ltr";
this.events = new OpenLayers.Events(this, this.div,
this.EVENT_TYPES);
if(this.eventListeners instanceof Object) {
this.events.on(this.eventListeners);
}
}
if (this.wrapDateLine) {
this.displayOutsideMaxExtent = true;
}
},
/**
* Method: destroy
* Destroy is a destructor: this is to alleviate cyclic references which
* the Javascript garbage cleaner can not take care of on its own.
*
* Parameters:
* setNewBaseLayer - {Boolean} Set a new base layer when this layer has
* been destroyed. Default is true.
*/
destroy: function(setNewBaseLayer) {
if (setNewBaseLayer == null) {
setNewBaseLayer = true;
}
if (this.map != null) {
this.map.removeLayer(this, setNewBaseLayer);
}
this.projection = null;
this.map = null;
this.name = null;
this.div = null;
this.options = null;
if (this.events) {
if(this.eventListeners) {
this.events.un(this.eventListeners);
}
this.events.destroy();
}
this.eventListeners = null;
this.events = null;
},
/**
* Method: clone
*
* Parameters:
* obj - {<OpenLayers.Layer>} The layer to be cloned
*
* Returns:
* {<OpenLayers.Layer>} An exact clone of this <OpenLayers.Layer>
*/
clone: function (obj) {
if (obj == null) {
obj = new OpenLayers.Layer(this.name, this.getOptions());
}
// catch any randomly tagged-on properties
OpenLayers.Util.applyDefaults(obj, this);
// a cloned layer should never have its map property set
// because it has not been added to a map yet.
obj.map = null;
return obj;
},
/**
* Method: getOptions
* Extracts an object from the layer with the properties that were set as
* options, but updates them with the values currently set on the
* instance.
*
* Returns:
* {Object} the <options> of the layer, representing the current state.
*/
getOptions: function() {
var options = {};
for(var o in this.options) {
options[o] = this[o];
}
return options;
},
/**
* APIMethod: setName
* Sets the new layer name for this layer. Can trigger a changelayer event
* on the map.
*
* Parameters:
* newName - {String} The new name.
*/
setName: function(newName) {
if (newName != this.name) {
this.name = newName;
if (this.map != null) {
this.map.events.triggerEvent("changelayer", {
layer: this,
property: "name"
});
}
}
},
/**
* APIMethod: addOptions
*
* Parameters:
* newOptions - {Object}
*/
addOptions: function (newOptions) {
if (this.options == null) {
this.options = {};
}
// update our copy for clone
OpenLayers.Util.extend(this.options, newOptions);
// add new options to this
OpenLayers.Util.extend(this, newOptions);
// make sure this.projection references a projection object
if(typeof this.projection == "string") {
this.projection = new OpenLayers.Projection(this.projection);
}
// get the units from the projection, if we have a projection
// and it it has units
if(this.projection && this.projection.getUnits()) {
this.units = this.projection.getUnits();
}
// re-initialize resolutions if necessary, i.e. if any of the
// properties of the "properties" array defined below is set
// in the new options
if(this.map) {
var properties = this.RESOLUTION_PROPERTIES.concat(
["projection", "units", "minExtent", "maxExtent"]
);
for(var o in newOptions) {
if(newOptions.hasOwnProperty(o) &&
OpenLayers.Util.indexOf(properties, o) >= 0) {
this.initResolutions();
break;
}
}
}
},
/**
* APIMethod: onMapResize
* This function can be implemented by subclasses
*/
onMapResize: function() {
//this function can be implemented by subclasses
},
/**
* APIMethod: redraw
* Redraws the layer. Returns true if the layer was redrawn, false if not.
*
* Returns:
* {Boolean} The layer was redrawn.
*/
redraw: function() {
var redrawn = false;
if (this.map) {
// min/max Range may have changed
this.inRange = this.calculateInRange();
// map's center might not yet be set
var extent = this.getExtent();
if (extent && this.inRange && this.visibility) {
var zoomChanged = true;
this.moveTo(extent, zoomChanged, false);
this.events.triggerEvent("moveend",
{"zoomChanged": zoomChanged});
redrawn = true;
}
}
return redrawn;
},
/**
* Method: moveTo
*
* Parameters:
* bounds - {<OpenLayers.Bounds>}
* zoomChanged - {Boolean} Tells when zoom has changed, as layers have to
* do some init work in that case.
* dragging - {Boolean}
*/
moveTo:function(bounds, zoomChanged, dragging) {
var display = this.visibility;
if (!this.isBaseLayer) {
display = display && this.inRange;
}
this.display(display);
},
/**
* Method: moveByPx
* Move the layer based on pixel vector. To be implemented by subclasses.
*
* Parameters:
* dx - {Number} The x coord of the displacement vector.
* dy - {Number} The y coord of the displacement vector.
*/
moveByPx: function(dx, dy) {
},
/**
* Method: setMap
* Set the map property for the layer. This is done through an accessor
* so that subclasses can override this and take special action once
* they have their map variable set.
*
* Here we take care to bring over any of the necessary default
* properties from the map.
*
* Parameters:
* map - {<OpenLayers.Map>}
*/
setMap: function(map) {
if (this.map == null) {
this.map = map;
// grab some essential layer data from the map if it hasn't already
// been set
this.maxExtent = this.maxExtent || this.map.maxExtent;
this.minExtent = this.minExtent || this.map.minExtent;
this.projection = this.projection || this.map.projection;
if (typeof this.projection == "string") {
this.projection = new OpenLayers.Projection(this.projection);
}
// Check the projection to see if we can get units -- if not, refer
// to properties.
this.units = this.projection.getUnits() ||
this.units || this.map.units;
this.initResolutions();
if (!this.isBaseLayer) {
this.inRange = this.calculateInRange();
var show = ((this.visibility) && (this.inRange));
this.div.style.display = show ? "" : "none";
}
// deal with gutters
this.setTileSize();
}
},
/**
* Method: afterAdd
* Called at the end of the map.addLayer sequence. At this point, the map
* will have a base layer. To be overridden by subclasses.
*/
afterAdd: function() {
},
/**
* APIMethod: removeMap
* Just as setMap() allows each layer the possibility to take a
* personalized action on being added to the map, removeMap() allows
* each layer to take a personalized action on being removed from it.
* For now, this will be mostly unused, except for the EventPane layer,
* which needs this hook so that it can remove the special invisible
* pane.
*
* Parameters:
* map - {<OpenLayers.Map>}
*/
removeMap: function(map) {
//to be overridden by subclasses
},
/**
* APIMethod: getImageSize
*
* Parameters:
* bounds - {<OpenLayers.Bounds>} optional tile bounds, can be used
* by subclasses that have to deal with different tile sizes at the
* layer extent edges (e.g. Zoomify)
*
* Returns:
* {<OpenLayers.Size>} The size that the image should be, taking into
* account gutters.
*/
getImageSize: function(bounds) {
return (this.imageSize || this.tileSize);
},
/**
* APIMethod: setTileSize
* Set the tile size based on the map size. This also sets layer.imageSize
* and layer.imageOffset for use by Tile.Image.
*
* Parameters:
* size - {<OpenLayers.Size>}
*/
setTileSize: function(size) {
var tileSize = (size) ? size :
((this.tileSize) ? this.tileSize :
this.map.getTileSize());
this.tileSize = tileSize;
if(this.gutter) {
// layers with gutters need non-null tile sizes
//if(tileSize == null) {
// OpenLayers.console.error("Error in layer.setMap() for " +
// this.name + ": layers with " +
// "gutters need non-null tile sizes");
//}
this.imageOffset = new OpenLayers.Pixel(-this.gutter,
-this.gutter);
this.imageSize = new OpenLayers.Size(tileSize.w + (2*this.gutter),
tileSize.h + (2*this.gutter));
}
},
/**
* APIMethod: getVisibility
*
* Returns:
* {Boolean} The layer should be displayed (if in range).
*/
getVisibility: function() {
return this.visibility;
},
/**
* APIMethod: setVisibility
* Set the visibility flag for the layer and hide/show & redraw
* accordingly. Fire event unless otherwise specified
*
* Note that visibility is no longer simply whether or not the layer's
* style.display is set to "block". Now we store a 'visibility' state
* property on the layer class, this allows us to remember whether or
* not we *desire* for a layer to be visible. In the case where the
* map's resolution is out of the layer's range, this desire may be
* subverted.
*
* Parameters:
* visibility - {Boolean} Whether or not to display the layer (if in range)
*/
setVisibility: function(visibility) {
if (visibility != this.visibility) {
this.visibility = visibility;
this.display(visibility);
this.redraw();
if (this.map != null) {
this.map.events.triggerEvent("changelayer", {
layer: this,
property: "visibility"
});
}
this.events.triggerEvent("visibilitychanged");
}
},
/**
* APIMethod: display
* Hide or show the Layer. This is designed to be used internally, and
* is not generally the way to enable or disable the layer. For that,
* use the setVisibility function instead..
*
* Parameters:
* display - {Boolean}
*/
display: function(display) {
if (display != (this.div.style.display != "none")) {
this.div.style.display = (display && this.calculateInRange()) ? "block" : "none";
}
},
/**
* APIMethod: calculateInRange
*
* Returns:
* {Boolean} The layer is displayable at the current map's current
* resolution. Note that if 'alwaysInRange' is true for the layer,
* this function will always return true.
*/
calculateInRange: function() {
var inRange = false;
if (this.alwaysInRange) {
inRange = true;
} else {
if (this.map) {
var resolution = this.map.getResolution();
inRange = ( this.map.getZoom() >= this.restrictedMinZoom &&
(resolution >= this.minResolution) &&
(resolution <= this.maxResolution) );
}
}
return inRange;
},
/**
* APIMethod: setIsBaseLayer
*
* Parameters:
* isBaseLayer - {Boolean}
*/
setIsBaseLayer: function(isBaseLayer) {
if (isBaseLayer != this.isBaseLayer) {
this.isBaseLayer = isBaseLayer;
if (this.map != null) {
this.map.events.triggerEvent("changebaselayer", {
layer: this
});
}
}
},
/********************************************************/
/* */
/* Baselayer Functions */
/* */
/********************************************************/
/**
* Method: initResolutions
* This method's responsibility is to set up the 'resolutions' array
* for the layer -- this array is what the layer will use to interface
* between the zoom levels of the map and the resolution display
* of the layer.
*
* The user has several options that determine how the array is set up.
*
* For a detailed explanation, see the following wiki from the
* openlayers.org homepage:
* http://trac.openlayers.org/wiki/SettingZoomLevels
*/
initResolutions: function() {
// ok we want resolutions, here's our strategy:
//
// 1. if resolutions are defined in the layer config, use them
// 2. else, if scales are defined in the layer config then derive
// resolutions from these scales
// 3. else, attempt to calculate resolutions from maxResolution,
// minResolution, numZoomLevels, maxZoomLevel set in the
// layer config
// 4. if we still don't have resolutions, and if resolutions
// are defined in the same, use them
// 5. else, if scales are defined in the map then derive
// resolutions from these scales
// 6. else, attempt to calculate resolutions from maxResolution,
// minResolution, numZoomLevels, maxZoomLevel set in the
// map
// 7. hope for the best!
var i, len, p;
var props = {}, alwaysInRange = true;
// get resolution data from layer config
// (we also set alwaysInRange in the layer as appropriate)
for(i=0, len=this.RESOLUTION_PROPERTIES.length; i<len; i++) {
p = this.RESOLUTION_PROPERTIES[i];
props[p] = this.options[p];
if(alwaysInRange && this.options[p]) {
alwaysInRange = false;
}
}
if(this.alwaysInRange == null) {
this.alwaysInRange = alwaysInRange;
}
// if we don't have resolutions then attempt to derive them from scales
if(props.resolutions == null) {
props.resolutions = this.resolutionsFromScales(props.scales);
}
// if we still don't have resolutions then attempt to calculate them
if(props.resolutions == null) {
props.resolutions = this.calculateResolutions(props);
}
// if we couldn't calculate resolutions then we look at we have
// in the map
if(props.resolutions == null) {
for(i=0, len=this.RESOLUTION_PROPERTIES.length; i<len; i++) {
p = this.RESOLUTION_PROPERTIES[i];
props[p] = this.options[p] != null ?
this.options[p] : this.map[p];
}
if(props.resolutions == null) {
props.resolutions = this.resolutionsFromScales(props.scales);
}
if(props.resolutions == null) {
props.resolutions = this.calculateResolutions(props);
}
}
// ok, we new need to set properties in the instance
// get maxResolution from the config if it's defined there
var maxResolution;
if(this.options.maxResolution &&
this.options.maxResolution !== "auto") {
maxResolution = this.options.maxResolution;
}
if(this.options.minScale) {
maxResolution = OpenLayers.Util.getResolutionFromScale(
this.options.minScale, this.units);
}
// get minResolution from the config if it's defined there
var minResolution;
if(this.options.minResolution &&
this.options.minResolution !== "auto") {
minResolution = this.options.minResolution;
}
if(this.options.maxScale) {
minResolution = OpenLayers.Util.getResolutionFromScale(
this.options.maxScale, this.units);
}
if(props.resolutions) {
//sort resolutions array descendingly
props.resolutions.sort(function(a, b) {
return (b - a);
});
// if we still don't have a maxResolution get it from the
// resolutions array
if(!maxResolution) {
maxResolution = props.resolutions[0];
}
// if we still don't have a minResolution get it from the
// resolutions array
if(!minResolution) {
var lastIdx = props.resolutions.length - 1;
minResolution = props.resolutions[lastIdx];
}
}
this.resolutions = props.resolutions;
if(this.resolutions) {
len = this.resolutions.length;
this.scales = new Array(len);
for(i=0; i<len; i++) {
this.scales[i] = OpenLayers.Util.getScaleFromResolution(
this.resolutions[i], this.units);
}
this.numZoomLevels = len;
}
this.minResolution = minResolution;
if(minResolution) {
this.maxScale = OpenLayers.Util.getScaleFromResolution(
minResolution, this.units);
}
this.maxResolution = maxResolution;
if(maxResolution) {
this.minScale = OpenLayers.Util.getScaleFromResolution(
maxResolution, this.units);
}
},
/**
* Method: resolutionsFromScales
* Derive resolutions from scales.
*
* Parameters:
* scales - {Array(Number)} Scales
*
* Returns
* {Array(Number)} Resolutions
*/
resolutionsFromScales: function(scales) {
if(scales == null) {
return;
}
var resolutions, i, len;
len = scales.length;
resolutions = new Array(len);
for(i=0; i<len; i++) {
resolutions[i] = OpenLayers.Util.getResolutionFromScale(
scales[i], this.units);
}
return resolutions;
},
/**
* Method: calculateResolutions
* Calculate resolutions based on the provided properties.
*
* Parameters:
* props - {Object} Properties
*
* Return:
* {Array({Number})} Array of resolutions.
*/
calculateResolutions: function(props) {
var viewSize, wRes, hRes;
// determine maxResolution
var maxResolution = props.maxResolution;
if(props.minScale != null) {
maxResolution =
OpenLayers.Util.getResolutionFromScale(props.minScale,
this.units);
} else if(maxResolution == "auto" && this.maxExtent != null) {
viewSize = this.map.getSize();
wRes = this.maxExtent.getWidth() / viewSize.w;
hRes = this.maxExtent.getHeight() / viewSize.h;
maxResolution = Math.max(wRes, hRes);
}
// determine minResolution
var minResolution = props.minResolution;
if(props.maxScale != null) {
minResolution =
OpenLayers.Util.getResolutionFromScale(props.maxScale,
this.units);
} else if(props.minResolution == "auto" && this.minExtent != null) {
viewSize = this.map.getSize();
wRes = this.minExtent.getWidth() / viewSize.w;
hRes = this.minExtent.getHeight()/ viewSize.h;
minResolution = Math.max(wRes, hRes);
}
// determine numZoomLevels
var maxZoomLevel = props.maxZoomLevel;
var numZoomLevels = props.numZoomLevels;
if(typeof minResolution === "number" &&
typeof maxResolution === "number" && numZoomLevels === undefined) {
var ratio = maxResolution / minResolution;
numZoomLevels = Math.floor(Math.log(ratio) / Math.log(2)) + 1;
} else if(numZoomLevels === undefined && maxZoomLevel != null) {
numZoomLevels = maxZoomLevel + 1;
}
// are we able to calculate resolutions?
if(typeof numZoomLevels !== "number" || numZoomLevels <= 0 ||
(typeof maxResolution !== "number" &&
typeof minResolution !== "number")) {
return;
}
// now we have numZoomLevels and at least one of maxResolution
// or minResolution, we can populate the resolutions array
var resolutions = new Array(numZoomLevels);
var base = 2;
if(typeof minResolution == "number" &&
typeof maxResolution == "number") {
// if maxResolution and minResolution are set, we calculate
// the base for exponential scaling that starts at
// maxResolution and ends at minResolution in numZoomLevels
// steps.
base = Math.pow(
(maxResolution / minResolution),
(1 / (numZoomLevels - 1))
);
}
var i;
if(typeof maxResolution === "number") {
for(i=0; i<numZoomLevels; i++) {
resolutions[i] = maxResolution / Math.pow(base, i);
}
} else {
for(i=0; i<numZoomLevels; i++) {
resolutions[numZoomLevels - 1 - i] =
minResolution * Math.pow(base, i);
}
}
return resolutions;
},
/**
* APIMethod: getResolution
*
* Returns:
* {Float} The currently selected resolution of the map, taken from the
* resolutions array, indexed by current zoom level.
*/
getResolution: function() {
var zoom = this.map.getZoom();
return this.getResolutionForZoom(zoom);
},
/**
* APIMethod: getExtent
*
* Returns:
* {<OpenLayers.Bounds>} A Bounds object which represents the lon/lat
* bounds of the current viewPort.
*/
getExtent: function() {
// just use stock map calculateBounds function -- passing no arguments
// means it will user map's current center & resolution
//
return this.map.calculateBounds();
},
/**
* APIMethod: getZoomForExtent
*
* Parameters:
* extent - {<OpenLayers.Bounds>}
* closest - {Boolean} Find the zoom level that most closely fits the
* specified bounds. Note that this may result in a zoom that does
* not exactly contain the entire extent.
* Default is false.
*
* Returns:
* {Integer} The index of the zoomLevel (entry in the resolutions array)
* for the passed-in extent. We do this by calculating the ideal
* resolution for the given extent (based on the map size) and then
* calling getZoomForResolution(), passing along the 'closest'
* parameter.
*/
getZoomForExtent: function(extent, closest) {
var viewSize = this.map.getSize();
var idealResolution = Math.max( extent.getWidth() / viewSize.w,
extent.getHeight() / viewSize.h );
return this.getZoomForResolution(idealResolution, closest);
},
/**
* Method: getDataExtent
* Calculates the max extent which includes all of the data for the layer.
* This function is to be implemented by subclasses.
*
* Returns:
* {<OpenLayers.Bounds>}
*/
getDataExtent: function () {
//to be implemented by subclasses
},
/**
* APIMethod: getResolutionForZoom
*
* Parameter:
* zoom - {Float}
*
* Returns:
* {Float} A suitable resolution for the specified zoom.
*/
getResolutionForZoom: function(zoom) {
zoom = Math.max(0, Math.min(zoom, this.resolutions.length - 1));
var resolution;
if(this.map.fractionalZoom) {
var low = Math.floor(zoom);
var high = Math.ceil(zoom);
resolution = this.resolutions[low] -
((zoom-low) * (this.resolutions[low]-this.resolutions[high]));
} else {
resolution = this.resolutions[Math.round(zoom)];
}
return resolution;
},
/**
* APIMethod: getZoomForResolution
*
* Parameters:
* resolution - {Float}
* closest - {Boolean} Find the zoom level that corresponds to the absolute
* closest resolution, which may result in a zoom whose corresponding
* resolution is actually smaller than we would have desired (if this
* is being called from a getZoomForExtent() call, then this means that
* the returned zoom index might not actually contain the entire
* extent specified... but it'll be close).
* Default is false.
*
* Returns:
* {Integer} The index of the zoomLevel (entry in the resolutions array)
* that corresponds to the best fit resolution given the passed in
* value and the 'closest' specification.
*/
getZoomForResolution: function(resolution, closest) {
var zoom, i, len;
if(this.map.fractionalZoom) {
var lowZoom = 0;
var highZoom = this.resolutions.length - 1;
var highRes = this.resolutions[lowZoom];
var lowRes = this.resolutions[highZoom];
var res;
for(i=0, len=this.resolutions.length; i<len; ++i) {
res = this.resolutions[i];
if(res >= resolution) {
highRes = res;
lowZoom = i;
}
if(res <= resolution) {
lowRes = res;
highZoom = i;
break;
}
}
var dRes = highRes - lowRes;
if(dRes > 0) {
zoom = lowZoom + ((highRes - resolution) / dRes);
} else {
zoom = lowZoom;
}
} else {
var diff;
var minDiff = Number.POSITIVE_INFINITY;
for(i=0, len=this.resolutions.length; i<len; i++) {
if (closest) {
diff = Math.abs(this.resolutions[i] - resolution);
if (diff > minDiff) {
break;
}
minDiff = diff;
} else {
if (this.resolutions[i] < resolution) {
break;
}
}
}
zoom = Math.max(0, i-1);
}
return Math.max(this.restrictedMinZoom, zoom);
},
/**
* APIMethod: getLonLatFromViewPortPx
*
* Parameters:
* viewPortPx - {<OpenLayers.Pixel>}
*
* Returns:
* {<OpenLayers.LonLat>} An OpenLayers.LonLat which is the passed-in
* view port <OpenLayers.Pixel>, translated into lon/lat by the layer.
*/
getLonLatFromViewPortPx: function (viewPortPx) {
var lonlat = null;
var map = this.map;
if (viewPortPx != null && map.minPx) {
var res = map.getResolution();
var maxExtent = map.getMaxExtent({restricted: true});
var lon = (viewPortPx.x - map.minPx.x) * res + maxExtent.left;
var lat = (map.minPx.y - viewPortPx.y) * res + maxExtent.top;
lonlat = new OpenLayers.LonLat(lon, lat);
if (this.wrapDateLine) {
lonlat = lonlat.wrapDateLine(this.maxExtent);
}
}
return lonlat;
},
/**
* APIMethod: getViewPortPxFromLonLat
* Returns a pixel location given a map location. This method will return
* fractional pixel values.
*
* Parameters:
* lonlat - {<OpenLayers.LonLat>}
*
* Returns:
* {<OpenLayers.Pixel>} An <OpenLayers.Pixel> which is the passed-in
* <OpenLayers.LonLat>,translated into view port pixels.
*/
getViewPortPxFromLonLat: function (lonlat) {
var px = null;
if (lonlat != null) {
var resolution = this.map.getResolution();
var extent = this.map.getExtent();
px = new OpenLayers.Pixel(
(1/resolution * (lonlat.lon - extent.left)),
(1/resolution * (extent.top - lonlat.lat))
);
}
return px;
},
/**
* APIMethod: setOpacity
* Sets the opacity for the entire layer (all images)
*
* Parameter:
* opacity - {Float}
*/
setOpacity: function(opacity) {
if (opacity != this.opacity) {
this.opacity = opacity;
for(var i=0, len=this.div.childNodes.length; i<len; ++i) {
var element = this.div.childNodes[i].firstChild;
OpenLayers.Util.modifyDOMElement(element, null, null, null,
null, null, null, opacity);
}
if (this.map != null) {
this.map.events.triggerEvent("changelayer", {
layer: this,
property: "opacity"
});
}
}
},
/**
* Method: getZIndex
*
* Returns:
* {Integer} the z-index of this layer
*/
getZIndex: function () {
return this.div.style.zIndex;
},
/**
* Method: setZIndex
*
* Parameters:
* zIndex - {Integer}
*/
setZIndex: function (zIndex) {
this.div.style.zIndex = zIndex;
},
/**
* Method: adjustBounds
* This function will take a bounds, and if wrapDateLine option is set
* on the layer, it will return a bounds which is wrapped around the
* world. We do not wrap for bounds which *cross* the
* maxExtent.left/right, only bounds which are entirely to the left
* or entirely to the right.
*
* Parameters:
* bounds - {<OpenLayers.Bounds>}
*/
adjustBounds: function (bounds) {
if (this.gutter) {
// Adjust the extent of a bounds in map units by the
// layer's gutter in pixels.
var mapGutter = this.gutter * this.map.getResolution();
bounds = new OpenLayers.Bounds(bounds.left - mapGutter,
bounds.bottom - mapGutter,
bounds.right + mapGutter,
bounds.top + mapGutter);
}
if (this.wrapDateLine) {
// wrap around the date line, within the limits of rounding error
var wrappingOptions = {
'rightTolerance':this.getResolution(),
'leftTolerance':this.getResolution()
};
bounds = bounds.wrapDateLine(this.maxExtent, wrappingOptions);
}
return bounds;
},
CLASS_NAME: "OpenLayers.Layer"
});