Files
openlayers/lib/OpenLayers/Layer.js
2006-10-03 04:35:04 +00:00

474 lines
14 KiB
JavaScript

/* Copyright (c) 2006 MetaCarta, Inc., published under the BSD license.
* See http://svn.openlayers.org/trunk/openlayers/license.txt for the full
* text of the license. */
/**
* @class
*/
OpenLayers.Layer = Class.create();
OpenLayers.Layer.prototype = {
/** @type String */
id: null,
/** @type String */
name: null,
/** @type DOMElement */
div: null,
/** This variable is set when the layer is added to the map, via the
* accessor function setMap()
*
* @type OpenLayers.Map */
map: null,
/** Whether or not the layer is a base layer. This should be set
* individually by all subclasses.
* Default is false
*
* @type Boolean
*/
isBaseLayer: false,
/** asserts whether or not the layer's images have an alpha channel
*
* @type boolean */
alpha: false,
/** should the layer's name appear in the layer switcher?
*
* @type boolean */
displayInLayerSwitcher: true,
// OPTIONS
/** @type Array */
options: null,
/** @type String */
projection: null,
/** @type String */
units: null,
/** @type Array */
scales: null,
/** @type Array */
resolutions: null,
/** @type OpenLayers.Bounds */
maxExtent: null,
/** @type OpenLayers.Bounds */
minExtent: null,
/** @type float */
maxResolution: null,
/** @type float */
minResolution: null,
/** @type int */
numZoomLevels: null,
/** @type float */
minScale: null,
/** @type float */
maxScale: null,
/** @type Boolean */
displayOutsideMaxExtent: false,
/**
* @constructor
*
* @param {String} name
* @param {Object} options Hashtable of extra options to tag onto the layer
*/
initialize: function(name, options) {
if (arguments.length > 0) {
//store a copy of the custom options for later cloning
this.options = Object.extend(new Object(), options);
//add options to layer
Object.extend(this, this.options);
this.name = name;
this.id = OpenLayers.Util.createUniqueID(this.CLASS_NAME + "_");
if (this.div == null) {
this.div = OpenLayers.Util.createDiv();
this.div.style.width = "100%";
this.div.style.height = "100%";
this.div.id = this.id;
}
}
},
/**
* Destroy is a destructor: this is to alleviate cyclic references which
* the Javascript garbage cleaner can not take care of on its own.
*/
destroy: function() {
if (this.map != null) {
this.map.removeLayer(this);
}
this.map = null;
this.name = null;
this.div = null;
this.options = null;
},
/**
* @returns An exact clone of this OpenLayers.Layer
* @type OpenLayers.Layer
*/
clone: function (obj) {
if (obj == null) {
obj = new OpenLayers.Layer(this.name, this.options);
}
// catch any randomly tagged-on properties
OpenLayers.Util.applyDefaults(obj, this);
// a cloned layer should never have its map property set
// because it has not been added to a map yet.
obj.map = null;
return obj;
},
/**
* @param {String} newName
*/
setName: function(newName) {
this.name = newName;
if (this.map != null)
this.map.events.triggerEvent("changelayer");
},
/**
* @param {Object} newOptions
*/
addOptions: function (newOptions) {
// update our copy for clone
Object.extend(this.options, newOptions);
// add new options to this
Object.extend(this, this.options);
},
/**
*
*/
onMapResize: function() {
//this function can be implemented by subclasses
},
/**
* @param {OpenLayers.Bounds} bound
* @param {Boolean} zoomChanged tells when zoom has changed, as layers
* have to do some init work in that case.
* @param {Boolean} dragging
*/
moveTo:function(bounds, zoomChanged, dragging) {
//this function can be implemented by subclasses.
},
/** Set the map property for the layer. This is done through an accessor
* so that subclasses can override this and take special action once
* they have their map variable set.
*
* Here we take care to bring over any of the necessary default properties
* from the map.
*
* @param {OpenLayers.Map} map
*/
setMap: function(map) {
this.map = map;
var properties = new Array(
'projection', 'units',
'scales', 'resolutions',
'maxScale', 'minScale',
'maxResolution', 'minResolution',
'minExtent', 'maxExtent',
'numZoomLevels'
);
if (this.map.maxZoomLevel && !this.numZoomLevels) {
this.numZoomLevels = this.map.maxZoomLevel + 1;
}
for(var i=0; i < properties.length; i++) {
if (this[properties[i]] == null) {
this[properties[i]] = this.map[properties[i]];
}
}
if (this.isBaseLayer) {
this.initResolutions();
}
},
/**
* @returns Whether or not the layer is visible
* @type Boolean
*/
getVisibility: function() {
return (this.div.style.display != "none");
},
/**
* @param {Boolean} visible
* @param {Boolean} noEvent
*/
setVisibility: function(visible, noEvent) {
if (visible != this.getVisibility()) {
this.div.style.display = (visible) ? "block" : "none";
if ((visible) && (this.map != null)) {
var extent = this.map.getExtent();
if (extent != null) {
this.moveTo(this.map.getExtent(), true);
}
}
if ((this.map != null) &&
((noEvent == null) || (noEvent == false))) {
this.map.events.triggerEvent("changelayer");
}
}
},
/**
* @param {Boolean} isBaseLayer
*/
setIsBaseLayer: function(isBaseLayer) {
this.isBaseLayer = isBaseLayer;
if (this.map != null) {
this.map.events.triggerEvent("changelayer");
}
},
/********************************************************/
/* */
/* Baselayer Functions */
/* */
/********************************************************/
/** This method's responsibility is to set up the 'resolutions' array
* for the layer -- this array is what the layer will use to interface
* between the zoom levels of the map and the resolution display of the
* layer.
*
* The user has several options that determine how the array is set up.
*
* For a detailed explanation, see the following wiki from the
* openlayers.org homepage:
*
* http://trac.openlayers.org/wiki/SettingZoomLevels
*
* @private
*/
initResolutions: function() {
if ((this.scales != null) || (this.resolutions != null)) {
//preset levels
if (this.scales != null) {
this.resolutions = new Array();
for(var i = 0; i < this.scales.length; i++) {
this.resolutions[i] =
OpenLayers.Util.getResolutionFromScale(this.scales[i],
this.units);
}
}
this.numZoomLevels = this.resolutions.length;
} else {
//maxResolution and numZoomLevels
this.resolutions = new Array();
// determine maxResolution
if (this.minScale) {
this.maxResolution =
OpenLayers.Util.getResolutionFromScale(this.minScale,
this.units);
} else if (this.maxResolution == "auto") {
var viewSize = this.map.getSize();
var wRes = this.maxExtent.getWidth() / viewSize.w;
var hRes = this.maxExtent.getHeight()/ viewSize.h;
this.maxResolution = Math.max(wRes, hRes);
}
// determine minResolution
if (this.maxScale != null) {
this.minResolution =
OpenLayers.Util.getResolutionFromScale(this.maxScale);
} else if ((this.minResolution == "auto") &&
(this.minExtent != null)){
var viewSize = this.map.getSize();
var wRes = this.minExtent.getWidth() / viewSize.w;
var hRes = this.minExtent.getHeight()/ viewSize.h;
this.minResolution = Math.max(wRes, hRes);
}
// determine numZoomLevels
if (this.minResolution != null) {
var ratio = this.maxResolution / this.minResolution;
this.numZoomLevels =
Math.floor(Math.log(ratio) / Math.log(2)) + 1;
}
// now we have numZoomLevels and maxResolution,
// we can populate the resolutions array
for (var i=0; i < this.numZoomLevels; i++) {
this.resolutions.push(this.maxResolution / Math.pow(2, i));
}
}
this.resolutions.sort( function ascend(a,b) {
return(b-a);
});
},
/**
* @returns The currently selected resolution of the map, taken from the
* resolutions array, indexed by current zoom level.
* @type float
*/
getResolution: function() {
var zoom = this.map.getZoom();
return this.resolutions[zoom];
},
/** Calculates based on resolution, center, and mapsize
*
* @param {float} resolution Specific resolution to get an extent for.
* If null, this.getResolution() is called
* @returns A Bounds object which represents the lon/lat bounds of the
* current viewPort.
* @type OpenLayers.Bounds
*/
getExtent: function(resolution) {
var extent = null;
var center = this.map.getCenter();
if (center != null) {
if (resolution == null) {
resolution = this.getResolution();
}
var size = this.map.getSize();
var w_deg = size.w * resolution;
var h_deg = size.h * resolution;
extent = new OpenLayers.Bounds(center.lon - w_deg / 2,
center.lat - h_deg / 2,
center.lon + w_deg / 2,
center.lat + h_deg / 2);
}
return extent;
},
/**
* @param {OpenLayers.Bounds} bounds
*
* @returns The index of the zoomLevel (entry in the resolutions array)
* that still contains the passed-in extent. We do this by
* calculating the ideal resolution for the given exteng (based
* on the map size) and then find the smallest resolution that
* is greater than this ideal resolution.
* @type int
*/
getZoomForExtent: function(extent) {
var viewSize = this.map.getSize();
var idealResolution = Math.max( extent.getWidth() / viewSize.w,
extent.getHeight() / viewSize.h );
return this.getZoomForResolution(idealResolution);
},
/**
* @param {float} resolution
*
* @returns The index of the zoomLevel (entry in the resolutions array)
* that is the smallest resolution that is greater than the
* passed-in resolution.
* @type int
*/
getZoomForResolution: function(resolution) {
for(var i=1; i < this.resolutions.length; i++) {
if ( this.resolutions[i] < resolution) {
break;
}
}
return (i - 1);
},
/**
* @param {OpenLayers.Pixel} viewPortPx
*
* @returns An OpenLayers.LonLat which is the passed-in view port
* OpenLayers.Pixel, translated into lon/lat by the layer
* @type OpenLayers.LonLat
*/
getLonLatFromViewPortPx: function (viewPortPx) {
var lonlat = null;
if (viewPortPx != null) {
var size = this.map.getSize();
var center = this.map.getCenter();
var res = this.map.getResolution();
var delta_x = viewPortPx.x - (size.w / 2);
var delta_y = viewPortPx.y - (size.h / 2);
lonlat = new OpenLayers.LonLat(center.lon + delta_x * res ,
center.lat - delta_y * res);
}
return lonlat;
},
/**
* @param {OpenLayers.LonLat} lonlat
*
* @returns An OpenLayers.Pixel which is the passed-in OpenLayers.LonLat,
* translated into view port pixels
* @type OpenLayers.Pixel
*/
getViewPortPxFromLonLat: function (lonlat) {
var px = null;
if (lonlat != null) {
var resolution = this.map.getResolution();
var extent = this.map.getExtent();
px = new OpenLayers.Pixel(
Math.round(1/resolution * (lonlat.lon - extent.left)),
Math.round(1/resolution * (extent.top - lonlat.lat))
);
}
return px;
},
/**
* Sets the opacity for the entire layer (all images)
* @param {Float} opacity
*/
setOpacity: function(opacity) {
this.opacity = opacity;
for(var i=0; i<this.div.childNodes.length; ++i) {
var element = this.div.childNodes[i];
OpenLayers.Util.setOpacity(element, opacity);
}
},
/** @final @type String */
CLASS_NAME: "OpenLayers.Layer"
};