Files
openlayers/lib/OpenLayers/Handler/Point.js
crschmidt 044368664f Tag OpenLayers 2.4-rc3.
git-svn-id: http://svn.openlayers.org/tags/openlayers/release-2.4-rc3@3113 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
2007-05-02 14:20:28 +00:00

234 lines
6.2 KiB
JavaScript

/* Copyright (c) 2006 MetaCarta, Inc., published under the BSD license.
* See http://svn.openlayers.org/trunk/openlayers/release-license.txt
* for the full text of the license. */
/**
* Handler to draw a point on the map. Point is displayed on mouse down,
* moves on mouse move, and is finished on mouse up.
*
* @class
* @requires OpenLayers/Handler.js
* @requires OpenLayers/Geometry/Point.js
*/
OpenLayers.Handler.Point = OpenLayers.Class.create();
OpenLayers.Handler.Point.prototype =
OpenLayers.Class.inherit(OpenLayers.Handler, {
/**
* @type OpenLayers.Feature.Vector
* @private
*/
point: null,
/**
* @type OpenLayers.Layer.Vector
* @private
*/
layer: null,
/**
* @type Boolean
* @private
*/
drawing: false,
/**
* @type Boolean
* @private
*/
mouseDown: false,
/**
* @type OpenLayers.Pixel
* @private
*/
lastDown: null,
/**
* @type OpenLayers.Pixel
* @private
*/
lastUp: null,
/**
* @constructor
*
* @param {OpenLayers.Control} control
* @param {Array} callbacks An object with a 'done' property whos value is
* a function to be called when the point drawing
* is finished. The callback should expect to
* recieve a single argument, the point geometry.
* If the callbacks object contains a 'cancel' property,
* this function will be called when the handler is deactivated
* while drawing. The cancel should expect to receive a geometry.
* @param {Object} options
*/
initialize: function(control, callbacks, options) {
// TBD: deal with style
this.style = OpenLayers.Util.extend(OpenLayers.Feature.Vector.style['default'], {});
OpenLayers.Handler.prototype.initialize.apply(this, arguments);
},
/**
* turn on the handler
*/
activate: function() {
if(!OpenLayers.Handler.prototype.activate.apply(this, arguments)) {
return false;
}
// create temporary vector layer for rendering geometry sketch
// TBD: this could be moved to initialize/destroy - setting visibility here
var options = {displayInLayerSwitcher: false};
this.layer = new OpenLayers.Layer.Vector(this.CLASS_NAME, options);
this.map.addLayer(this.layer);
return true;
},
/**
* Add temporary features
*/
createFeature: function() {
this.point = new OpenLayers.Feature.Vector(
new OpenLayers.Geometry.Point());
},
/**
* turn off the handler
*/
deactivate: function() {
if(!OpenLayers.Handler.prototype.deactivate.apply(this, arguments)) {
return false;
}
// call the cancel callback if mid-drawing
if(this.drawing) {
this.cancel();
}
this.map.removeLayer(this.layer, false);
this.layer.destroy();
return true;
},
/**
* Destroy the temporary geometries
*/
destroyFeature: function() {
this.point.destroy();
},
/**
* Finish the geometry and call the "done" callback.
*/
finalize: function() {
this.layer.renderer.clear();
this.callback("done", [this.geometryClone()]);
this.destroyFeature();
this.drawing = false;
this.mouseDown = false;
this.lastDown = null;
this.lastUp = null;
},
/**
* Finish the geometry and call the "cancel" callback.
*/
cancel: function() {
this.layer.renderer.clear();
this.callback("cancel", [this.geometryClone()]);
this.destroyFeature();
this.drawing = false;
this.mouseDown = false;
this.lastDown = null;
this.lastUp = null;
},
/**
* Handle double clicks.
*/
dblclick: function(evt) {
OpenLayers.Event.stop(evt);
return false;
},
/**
* Render features on the temporary layer.
*/
drawFeature: function() {
this.layer.drawFeature(this.point, this.style);
},
/**
* Return a clone of the relevant geometry.
*
* @type OpenLayers.Geometry.Point
*/
geometryClone: function() {
return this.point.geometry.clone();
},
/**
* Handle mouse down. Add a new point to the geometry and render it.
* Return determines whether to propagate the event on the map.
*
* @param {Event} evt
* @type Boolean
*/
mousedown: function(evt) {
// check keyboard modifiers
if(!this.checkModifiers(evt)) {
return true;
}
// ignore double-clicks
if(this.lastDown && this.lastDown.equals(evt.xy)) {
return true;
}
if(this.lastDown == null) {
this.createFeature();
}
this.lastDown = evt.xy;
this.drawing = true;
var lonlat = this.map.getLonLatFromPixel(evt.xy);
this.point.geometry.x = lonlat.lon;
this.point.geometry.y = lonlat.lat;
this.drawFeature();
return false;
},
/**
* Handle mouse move. Adjust the geometry and redraw.
* Return determines whether to propagate the event on the map.
*
* @param {Event} evt
* @type Boolean
*/
mousemove: function (evt) {
if(this.drawing) {
var lonlat = this.map.getLonLatFromPixel(evt.xy);
this.point.geometry.x = lonlat.lon;
this.point.geometry.y = lonlat.lat;
this.drawFeature();
}
return true;
},
/**
* Handle mouse up. Send the latest point in the geometry to the control.
* Return determines whether to propagate the event on the map.
*
* @param {Event} evt
* @type Boolean
*/
mouseup: function (evt) {
if(this.drawing) {
this.finalize();
return false;
} else {
return true;
}
},
/** @final @type String */
CLASS_NAME: "OpenLayers.Handler.Point"
});