Files
openlayers/vectortile/examples/layer-spy.html
Andreas Hocevar 1c53a46d7d Update vectortiles
2015-09-13 15:36:23 +09:00

223 lines
8.2 KiB
HTML

<!doctype html>
<html lang="en">
<head>
<meta charset="utf-8">
<meta http-equiv="X-UA-Compatible" content="chrome=1">
<meta name="viewport" content="initial-scale=1.0, user-scalable=no, width=device-width">
<link rel="stylesheet" href="https://maxcdn.bootstrapcdn.com/font-awesome/4.4.0/css/font-awesome.min.css" type="text/css">
<link rel="stylesheet" href="https://maxcdn.bootstrapcdn.com/bootstrap/3.3.5/css/bootstrap.min.css" type="text/css">
<link rel="stylesheet" href="./resources/prism/prism.css" type="text/css">
<link rel="stylesheet" href="../css/ol.css" type="text/css">
<link rel="stylesheet" href="./resources/layout.css" type="text/css">
<script src="./resources/zeroclipboard/ZeroClipboard.min.js"></script>
<title>Layer Spy Example</title>
</head>
<body>
<header class="navbar" role="navigation">
<div class="container" id="navbar-inner-container">
<a class="navbar-brand" href="./"><img src="./resources/logo-70x70.png">&nbsp;OpenLayers 3 Examples</a>
</div>
</header>
<div class="container-fluid">
<div class="row-fluid">
<div class="span12">
<div id="map" class="map"></div>
</div>
</div>
<div class="row-fluid">
<div class="span12">
<h4 id="title">Layer Spy Example</h4>
<p id="shortdesc">View a portion of one layer over another</p>
<div id="docs"><p>Layer rendering can be manipulated in <code>precompose</code> and <code>postcompose</code> event listeners. These listeners get an event with a reference to the Canvas rendering context. In this example, the <code>precompose</code> listener sets a clipping mask around the most recent mouse position, giving you a spyglass effect for viewing one layer over another.</p> <p>Move around the map to see the effect. Use the ↑ up and ↓ down arrow keys to adjust the spyglass size.</p>
</div>
<div id="tags">spy, image manipulation</div>
<div id="api-links">Related API documentation: <ul class="inline"><li><a href="../apidoc/ol.Map.html" title="API documentation for ol.Map">ol.Map</a></li>,<li><a href="../apidoc/ol.View.html" title="API documentation for ol.View">ol.View</a></li>,<li><a href="../apidoc/ol.layer.Tile.html" title="API documentation for ol.layer.Tile">ol.layer.Tile</a></li>,<li><a href="../apidoc/ol.proj.html" title="API documentation for ol.proj">ol.proj</a></li>,<li><a href="../apidoc/ol.source.BingMaps.html" title="API documentation for ol.source.BingMaps">ol.source.BingMaps</a></li></ul></div>
</div>
</div>
<div class="row-fluid">
<div id="source-controls">
<a id="copy-button"><i class="fa fa-clipboard"></i> Copy</a>
<a id="jsfiddle-button"><i class="fa fa-jsfiddle"></i> Edit</a>
</div>
<form method="POST" id="jsfiddle-form" target="_blank" action="http://jsfiddle.net/api/post/jquery/1.11.0/">
<textarea class="hidden" name="js">var key = &#x27;Ak-dzM4wZjSqTlzveKz5u0d4IQ4bRzVI309GxmkgSVr1ewS6iPSrOvOKhA-CJlm3&#x27;;
var roads = new ol.layer.Tile({
source: new ol.source.BingMaps({key: key, imagerySet: &#x27;Road&#x27;})
});
var imagery = new ol.layer.Tile({
source: new ol.source.BingMaps({key: key, imagerySet: &#x27;Aerial&#x27;})
});
var map = new ol.Map({
layers: [roads, imagery],
target: &#x27;map&#x27;,
view: new ol.View({
center: ol.proj.fromLonLat([-109, 46.5]),
zoom: 6
})
});
var radius = 75;
$(document).keydown(function(evt) {
if (evt.which === 38) {
radius = Math.min(radius + 5, 150);
map.render();
} else if (evt.which === 40) {
radius = Math.max(radius - 5, 25);
map.render();
}
});
// get the pixel position with every move
var mousePosition = null;
$(map.getViewport()).on(&#x27;mousemove&#x27;, function(evt) {
mousePosition = map.getEventPixel(evt.originalEvent);
map.render();
}).on(&#x27;mouseout&#x27;, function() {
mousePosition = null;
map.render();
});
// before rendering the layer, do some clipping
imagery.on(&#x27;precompose&#x27;, function(event) {
var ctx = event.context;
var pixelRatio = event.frameState.pixelRatio;
ctx.save();
ctx.beginPath();
if (mousePosition) {
// only show a circle around the mouse
ctx.arc(mousePosition[0] * pixelRatio, mousePosition[1] * pixelRatio,
radius * pixelRatio, 0, 2 * Math.PI);
ctx.lineWidth = 5 * pixelRatio;
ctx.strokeStyle = &#x27;rgba(0,0,0,0.5)&#x27;;
ctx.stroke();
}
ctx.clip();
});
// after rendering the layer, restore the canvas context
imagery.on(&#x27;postcompose&#x27;, function(event) {
var ctx = event.context;
ctx.restore();
});
</textarea>
<textarea class="hidden" name="css"></textarea>
<textarea class="hidden" name="html">&lt;div class=&quot;row-fluid&quot;&gt;
&lt;div class=&quot;span12&quot;&gt;
&lt;div id=&quot;map&quot; class=&quot;map&quot;&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
</textarea>
<input type="hidden" name="wrap" value="l">
<input type="hidden" name="resources" value="https://maxcdn.bootstrapcdn.com/bootstrap/3.3.4/css/bootstrap.min.css,https://maxcdn.bootstrapcdn.com/bootstrap/3.3.4/js/bootstrap.min.js,http://openlayers.org/en/v3.9.0/css/ol.css,http://openlayers.org/en/v3.9.0/build/ol.js">
</form>
<pre><code id="example-source" class="language-markup">&lt;!DOCTYPE html&gt;
&lt;html&gt;
&lt;head&gt;
&lt;title&gt;Layer Spy Example&lt;/title&gt;
&lt;script src="https://code.jquery.com/jquery-1.11.2.min.js"&gt;&lt;/script&gt;
&lt;link rel="stylesheet" href="https://maxcdn.bootstrapcdn.com/bootstrap/3.3.5/css/bootstrap.min.css"&gt;
&lt;script src="https://maxcdn.bootstrapcdn.com/bootstrap/3.3.5/js/bootstrap.min.js"&gt;&lt;/script&gt;
&lt;link rel="stylesheet" href="http://openlayers.org/en/v3.9.0/css/ol.css" type="text/css"&gt;
&lt;script src="http://openlayers.org/en/v3.9.0/build/ol.js"&gt;&lt;/script&gt;
&lt;/head&gt;
&lt;body&gt;
&lt;div class="container-fluid"&gt;
&lt;div class=&quot;row-fluid&quot;&gt;
&lt;div class=&quot;span12&quot;&gt;
&lt;div id=&quot;map&quot; class=&quot;map&quot;&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;script&gt;
var key = &#x27;Ak-dzM4wZjSqTlzveKz5u0d4IQ4bRzVI309GxmkgSVr1ewS6iPSrOvOKhA-CJlm3&#x27;;
var roads = new ol.layer.Tile({
source: new ol.source.BingMaps({key: key, imagerySet: &#x27;Road&#x27;})
});
var imagery = new ol.layer.Tile({
source: new ol.source.BingMaps({key: key, imagerySet: &#x27;Aerial&#x27;})
});
var map = new ol.Map({
layers: [roads, imagery],
target: &#x27;map&#x27;,
view: new ol.View({
center: ol.proj.fromLonLat([-109, 46.5]),
zoom: 6
})
});
var radius = 75;
$(document).keydown(function(evt) {
if (evt.which === 38) {
radius = Math.min(radius + 5, 150);
map.render();
} else if (evt.which === 40) {
radius = Math.max(radius - 5, 25);
map.render();
}
});
// get the pixel position with every move
var mousePosition = null;
$(map.getViewport()).on(&#x27;mousemove&#x27;, function(evt) {
mousePosition = map.getEventPixel(evt.originalEvent);
map.render();
}).on(&#x27;mouseout&#x27;, function() {
mousePosition = null;
map.render();
});
// before rendering the layer, do some clipping
imagery.on(&#x27;precompose&#x27;, function(event) {
var ctx = event.context;
var pixelRatio = event.frameState.pixelRatio;
ctx.save();
ctx.beginPath();
if (mousePosition) {
// only show a circle around the mouse
ctx.arc(mousePosition[0] * pixelRatio, mousePosition[1] * pixelRatio,
radius * pixelRatio, 0, 2 * Math.PI);
ctx.lineWidth = 5 * pixelRatio;
ctx.strokeStyle = &#x27;rgba(0,0,0,0.5)&#x27;;
ctx.stroke();
}
ctx.clip();
});
// after rendering the layer, restore the canvas context
imagery.on(&#x27;postcompose&#x27;, function(event) {
var ctx = event.context;
ctx.restore();
});
&lt;/script&gt;
&lt;/body&gt;
&lt;/html&gt;</code></pre>
</div>
</div>
<script src="https://code.jquery.com/jquery-1.11.2.min.js"></script>
<script src="https://maxcdn.bootstrapcdn.com/bootstrap/3.3.5/js/bootstrap.min.js"></script>
<script src="./resources/common.js"></script>
<script src="./resources/prism/prism.min.js"></script>
<script src="loader.js?id=layer-spy"></script>
</body>
</html>