72 lines
2.0 KiB
JavaScript
72 lines
2.0 KiB
JavaScript
// Copyright 2007 The Closure Library Authors. All Rights Reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS-IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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/**
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* @fileoverview Definition of goog.ui.MockActivityMonitor.
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*/
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goog.provide('goog.ui.MockActivityMonitor');
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goog.require('goog.events.EventType');
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goog.require('goog.ui.ActivityMonitor');
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/**
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* A mock implementation of goog.ui.ActivityMonitor for unit testing. Clients
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* of this class should override goog.now to return a synthetic time from
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* the unit test.
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* @constructor
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* @extends {goog.ui.ActivityMonitor}
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*/
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goog.ui.MockActivityMonitor = function() {
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goog.base(this);
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/**
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* Tracks whether an event has been fired. Used by simulateEvent.
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* @type {boolean}
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* @private
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*/
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this.eventFired_ = false;
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};
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goog.inherits(goog.ui.MockActivityMonitor, goog.ui.ActivityMonitor);
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/**
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* Simulates an event that updates the user to being non-idle.
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* @param {goog.events.EventType=} opt_type The type of event that made the user
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* not idle. If not specified, defaults to MOUSEMOVE.
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*/
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goog.ui.MockActivityMonitor.prototype.simulateEvent = function(opt_type) {
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var eventTime = goog.now();
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var eventType = opt_type || goog.events.EventType.MOUSEMOVE;
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this.eventFired_ = false;
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this.updateIdleTime(eventTime, eventType);
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if (!this.eventFired_) {
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this.dispatchEvent(goog.ui.ActivityMonitor.Event.ACTIVITY);
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}
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};
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/**
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* @override
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*/
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goog.ui.MockActivityMonitor.prototype.dispatchEvent = function(e) {
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var rv = goog.base(this, 'dispatchEvent', e);
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this.eventFired_ = true;
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return rv;
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};
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