474 lines
13 KiB
JavaScript
474 lines
13 KiB
JavaScript
// Copyright 2007 The Closure Library Authors. All Rights Reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS-IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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/**
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* @fileoverview A LinkedMap data structure that is accessed using key/value
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* pairs like an ordinary Map, but which guarantees a consistent iteration
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* order over its entries. The iteration order is either insertion order (the
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* default) or ordered from most recent to least recent use. By setting a fixed
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* size, the LRU version of the LinkedMap makes an effective object cache. This
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* data structure is similar to Java's LinkedHashMap.
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*
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* @author brenneman@google.com (Shawn Brenneman)
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*/
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goog.provide('goog.structs.LinkedMap');
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goog.require('goog.structs.Map');
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/**
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* Class for a LinkedMap datastructure, which combines O(1) map access for
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* key/value pairs with a linked list for a consistent iteration order. Sample
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* usage:
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*
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* <pre>
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* var m = new LinkedMap();
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* m.set('param1', 'A');
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* m.set('param2', 'B');
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* m.set('param3', 'C');
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* alert(m.getKeys()); // param1, param2, param3
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*
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* var c = new LinkedMap(5, true);
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* for (var i = 0; i < 10; i++) {
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* c.set('entry' + i, false);
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* }
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* alert(c.getKeys()); // entry9, entry8, entry7, entry6, entry5
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*
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* c.set('entry5', true);
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* c.set('entry1', false);
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* alert(c.getKeys()); // entry1, entry5, entry9, entry8, entry7
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* </pre>
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*
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* @param {number=} opt_maxCount The maximum number of objects to store in the
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* LinkedMap. If unspecified or 0, there is no maximum.
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* @param {boolean=} opt_cache When set, the LinkedMap stores items in order
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* from most recently used to least recently used, instead of insertion
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* order.
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* @constructor
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*/
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goog.structs.LinkedMap = function(opt_maxCount, opt_cache) {
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/**
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* The maximum number of entries to allow, or null if there is no limit.
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* @type {?number}
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* @private
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*/
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this.maxCount_ = opt_maxCount || null;
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/**
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* @type {boolean}
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* @private
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*/
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this.cache_ = !!opt_cache;
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this.map_ = new goog.structs.Map();
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this.head_ = new goog.structs.LinkedMap.Node_('', undefined);
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this.head_.next = this.head_.prev = this.head_;
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};
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/**
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* Finds a node and updates it to be the most recently used.
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* @param {string} key The key of the node.
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* @return {goog.structs.LinkedMap.Node_} The node or null if not found.
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* @private
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*/
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goog.structs.LinkedMap.prototype.findAndMoveToTop_ = function(key) {
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var node = /** @type {goog.structs.LinkedMap.Node_} */ (this.map_.get(key));
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if (node) {
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if (this.cache_) {
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node.remove();
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this.insert_(node);
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}
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}
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return node;
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};
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/**
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* Retrieves the value for a given key. If this is a caching LinkedMap, the
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* entry will become the most recently used.
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* @param {string} key The key to retrieve the value for.
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* @param {*=} opt_val A default value that will be returned if the key is
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* not found, defaults to undefined.
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* @return {*} The retrieved value.
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*/
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goog.structs.LinkedMap.prototype.get = function(key, opt_val) {
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var node = this.findAndMoveToTop_(key);
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return node ? node.value : opt_val;
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};
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/**
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* Retrieves the value for a given key without updating the entry to be the
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* most recently used.
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* @param {string} key The key to retrieve the value for.
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* @param {*=} opt_val A default value that will be returned if the key is
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* not found.
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* @return {*} The retrieved value.
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*/
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goog.structs.LinkedMap.prototype.peekValue = function(key, opt_val) {
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var node = this.map_.get(key);
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return node ? node.value : opt_val;
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};
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/**
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* Sets a value for a given key. If this is a caching LinkedMap, this entry
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* will become the most recently used.
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* @param {string} key The key to retrieve the value for.
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* @param {*} value A default value that will be returned if the key is
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* not found.
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*/
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goog.structs.LinkedMap.prototype.set = function(key, value) {
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var node = this.findAndMoveToTop_(key);
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if (node) {
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node.value = value;
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} else {
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node = new goog.structs.LinkedMap.Node_(key, value);
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this.map_.set(key, node);
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this.insert_(node);
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}
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};
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/**
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* Returns the value of the first node without making any modifications.
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* @return {*} The value of the first node or undefined if the map is empty.
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*/
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goog.structs.LinkedMap.prototype.peek = function() {
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return this.head_.next.value;
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};
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/**
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* Returns the value of the last node without making any modifications.
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* @return {*} The value of the last node or undefined if the map is empty.
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*/
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goog.structs.LinkedMap.prototype.peekLast = function() {
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return this.head_.prev.value;
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};
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/**
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* Removes the first node from the list and returns its value.
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* @return {*} The value of the popped node, or undefined if the map was empty.
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*/
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goog.structs.LinkedMap.prototype.shift = function() {
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return this.popNode_(this.head_.next);
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};
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/**
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* Removes the last node from the list and returns its value.
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* @return {*} The value of the popped node, or undefined if the map was empty.
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*/
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goog.structs.LinkedMap.prototype.pop = function() {
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return this.popNode_(this.head_.prev);
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};
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/**
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* Removes a value from the LinkedMap based on its key.
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* @param {string} key The key to remove.
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* @return {boolean} True if the entry was removed, false if the key was not
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* found.
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*/
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goog.structs.LinkedMap.prototype.remove = function(key) {
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var node = /** @type {goog.structs.LinkedMap.Node_} */ (this.map_.get(key));
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if (node) {
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this.removeNode(node);
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return true;
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}
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return false;
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};
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/**
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* Removes a node from the {@code LinkedMap}. It can be overridden to do
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* further cleanup such as disposing of the node value.
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* @param {!goog.structs.LinkedMap.Node_} node The node to remove.
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* @protected
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*/
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goog.structs.LinkedMap.prototype.removeNode = function(node) {
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node.remove();
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this.map_.remove(node.key);
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};
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/**
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* @return {number} The number of items currently in the LinkedMap.
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*/
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goog.structs.LinkedMap.prototype.getCount = function() {
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return this.map_.getCount();
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};
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/**
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* @return {boolean} True if the cache is empty, false if it contains any items.
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*/
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goog.structs.LinkedMap.prototype.isEmpty = function() {
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return this.map_.isEmpty();
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};
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/**
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* Sets the maximum number of entries allowed in this object, truncating any
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* excess objects if necessary.
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* @param {number} maxCount The new maximum number of entries to allow.
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*/
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goog.structs.LinkedMap.prototype.setMaxCount = function(maxCount) {
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this.maxCount_ = maxCount || null;
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if (this.maxCount_ != null) {
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this.truncate_(this.maxCount_);
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}
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};
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/**
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* @return {!Array.<string>} The list of the keys in the appropriate order for
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* this LinkedMap.
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*/
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goog.structs.LinkedMap.prototype.getKeys = function() {
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return this.map(function(val, key) {
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return key;
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});
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};
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/**
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* @return {!Array} The list of the values in the appropriate order for
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* this LinkedMap.
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*/
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goog.structs.LinkedMap.prototype.getValues = function() {
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return this.map(function(val, key) {
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return val;
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});
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};
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/**
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* Tests whether a provided value is currently in the LinkedMap. This does not
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* affect item ordering in cache-style LinkedMaps.
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* @param {Object} value The value to check for.
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* @return {boolean} Whether the value is in the LinkedMap.
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*/
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goog.structs.LinkedMap.prototype.contains = function(value) {
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return this.some(function(el) {
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return el == value;
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});
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};
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/**
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* Tests whether a provided key is currently in the LinkedMap. This does not
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* affect item ordering in cache-style LinkedMaps.
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* @param {string} key The key to check for.
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* @return {boolean} Whether the key is in the LinkedMap.
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*/
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goog.structs.LinkedMap.prototype.containsKey = function(key) {
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return this.map_.containsKey(key);
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};
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/**
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* Removes all entries in this object.
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*/
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goog.structs.LinkedMap.prototype.clear = function() {
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this.truncate_(0);
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};
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/**
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* Calls a function on each item in the LinkedMap.
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*
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* @see goog.structs.forEach
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* @param {Function} f The function to call for each item. The function takes
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* three arguments: the value, the key, and the LinkedMap.
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* @param {Object=} opt_obj The object context to use as "this" for the
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* function.
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*/
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goog.structs.LinkedMap.prototype.forEach = function(f, opt_obj) {
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for (var n = this.head_.next; n != this.head_; n = n.next) {
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f.call(opt_obj, n.value, n.key, this);
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}
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};
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/**
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* Calls a function on each item in the LinkedMap and returns the results of
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* those calls in an array.
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*
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* @see goog.structs.map
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* @param {!Function} f The function to call for each item. The function takes
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* three arguments: the value, the key, and the LinkedMap.
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* @param {Object=} opt_obj The object context to use as "this" for the
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* function.
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* @return {!Array} The results of the function calls for each item in the
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* LinkedMap.
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*/
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goog.structs.LinkedMap.prototype.map = function(f, opt_obj) {
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var rv = [];
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for (var n = this.head_.next; n != this.head_; n = n.next) {
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rv.push(f.call(opt_obj, n.value, n.key, this));
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}
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return rv;
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};
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/**
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* Calls a function on each item in the LinkedMap and returns true if any of
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* those function calls returns a true-like value.
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*
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* @see goog.structs.some
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* @param {Function} f The function to call for each item. The function takes
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* three arguments: the value, the key, and the LinkedMap, and returns a
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* boolean.
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* @param {Object=} opt_obj The object context to use as "this" for the
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* function.
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* @return {boolean} Whether f evaluates to true for at least one item in the
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* LinkedMap.
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*/
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goog.structs.LinkedMap.prototype.some = function(f, opt_obj) {
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for (var n = this.head_.next; n != this.head_; n = n.next) {
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if (f.call(opt_obj, n.value, n.key, this)) {
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return true;
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}
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}
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return false;
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};
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/**
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* Calls a function on each item in the LinkedMap and returns true only if every
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* function call returns a true-like value.
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*
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* @see goog.structs.some
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* @param {Function} f The function to call for each item. The function takes
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* three arguments: the value, the key, and the Cache, and returns a
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* boolean.
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* @param {Object=} opt_obj The object context to use as "this" for the
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* function.
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* @return {boolean} Whether f evaluates to true for every item in the Cache.
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*/
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goog.structs.LinkedMap.prototype.every = function(f, opt_obj) {
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for (var n = this.head_.next; n != this.head_; n = n.next) {
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if (!f.call(opt_obj, n.value, n.key, this)) {
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return false;
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}
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}
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return true;
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};
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/**
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* Appends a node to the list. LinkedMap in cache mode adds new nodes to
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* the head of the list, otherwise they are appended to the tail. If there is a
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* maximum size, the list will be truncated if necessary.
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*
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* @param {goog.structs.LinkedMap.Node_} node The item to insert.
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* @private
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*/
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goog.structs.LinkedMap.prototype.insert_ = function(node) {
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if (this.cache_) {
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node.next = this.head_.next;
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node.prev = this.head_;
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this.head_.next = node;
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node.next.prev = node;
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} else {
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node.prev = this.head_.prev;
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node.next = this.head_;
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this.head_.prev = node;
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node.prev.next = node;
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}
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if (this.maxCount_ != null) {
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this.truncate_(this.maxCount_);
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}
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};
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/**
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* Removes elements from the LinkedMap if the given count has been exceeded.
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* In cache mode removes nodes from the tail of the list. Otherwise removes
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* nodes from the head.
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* @param {number} count Number of elements to keep.
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* @private
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*/
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goog.structs.LinkedMap.prototype.truncate_ = function(count) {
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for (var i = this.map_.getCount(); i > count; i--) {
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this.removeNode(this.cache_ ? this.head_.prev : this.head_.next);
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}
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};
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/**
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* Removes the node from the LinkedMap if it is not the head, and returns
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* the node's value.
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* @param {!goog.structs.LinkedMap.Node_} node The item to remove.
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* @return {*} The value of the popped node.
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* @private
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*/
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goog.structs.LinkedMap.prototype.popNode_ = function(node) {
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if (this.head_ != node) {
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this.removeNode(node);
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}
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return node.value;
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};
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/**
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* Internal class for a doubly-linked list node containing a key/value pair.
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* @param {string} key The key.
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* @param {*} value The value.
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* @constructor
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* @private
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*/
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goog.structs.LinkedMap.Node_ = function(key, value) {
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this.key = key;
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this.value = value;
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};
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/**
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* The next node in the list.
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* @type {!goog.structs.LinkedMap.Node_}
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*/
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goog.structs.LinkedMap.Node_.prototype.next;
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/**
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* The previous node in the list.
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* @type {!goog.structs.LinkedMap.Node_}
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*/
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goog.structs.LinkedMap.Node_.prototype.prev;
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/**
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* Causes this node to remove itself from the list.
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*/
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goog.structs.LinkedMap.Node_.prototype.remove = function() {
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this.prev.next = this.next;
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this.next.prev = this.prev;
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delete this.prev;
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delete this.next;
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};
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