/** * @module ol/layer/Tile */ import {inherits} from '../index.js'; import LayerType from '../LayerType.js'; import Layer from '../layer/Layer.js'; import TileProperty from '../layer/TileProperty.js'; import {assign} from '../obj.js'; /** * @typedef {Object} Options * @property {number} [opacity=1] Opacity (0, 1). * @property {boolean} [visible=true] Visibility. * @property {module:ol/extent~Extent} [extent] The bounding extent for layer rendering. The layer will not be * rendered outside of this extent. * @property {number} [zIndex=0] The z-index for layer rendering. At rendering time, the layers * will be ordered, first by Z-index and then by position. * @property {number} [minResolution] The minimum resolution (inclusive) at which this layer will be * visible. * @property {number} [maxResolution] The maximum resolution (exclusive) below which this layer will * be visible. * @property {number} [preload=0] Preload. Load low-resolution tiles up to `preload` levels. `0` * means no preloading. * @property {module:ol/source/Tile} [source] Source for this layer. * @property {module:ol/PluggableMap} [map] Sets the layer as overlay on a map. The map will not manage * this layer in its layers collection, and the layer will be rendered on top. This is useful for * temporary layers. The standard way to add a layer to a map and have it managed by the map is to * use {@link module:ol/Map#addLayer}. * @property {boolean} [useInterimTilesOnError=true] Use interim tiles on error. */ /** * @classdesc * For layer sources that provide pre-rendered, tiled images in grids that are * organized by zoom levels for specific resolutions. * Note that any property set in the options is set as a {@link module:ol/Object~BaseObject} * property on the layer object; for example, setting `title: 'My Title'` in the * options means that `title` is observable, and has get/set accessors. * * @constructor * @extends {module:ol/layer/Layer} * @fires module:ol/render/Event~RenderEvent * @param {module:ol/layer/Tile~Options=} opt_options Tile layer options. * @api */ const TileLayer = function(opt_options) { const options = opt_options ? opt_options : {}; const baseOptions = assign({}, options); delete baseOptions.preload; delete baseOptions.useInterimTilesOnError; Layer.call(this, /** @type {module:ol/layer/Layer~Options} */ (baseOptions)); this.setPreload(options.preload !== undefined ? options.preload : 0); this.setUseInterimTilesOnError(options.useInterimTilesOnError !== undefined ? options.useInterimTilesOnError : true); /** * The layer type. * @protected * @type {module:ol/LayerType} */ this.type = LayerType.TILE; }; inherits(TileLayer, Layer); /** * Return the level as number to which we will preload tiles up to. * @return {number} The level to preload tiles up to. * @observable * @api */ TileLayer.prototype.getPreload = function() { return /** @type {number} */ (this.get(TileProperty.PRELOAD)); }; /** * Return the associated {@link module:ol/source/Tile tilesource} of the layer. * @function * @return {module:ol/source/Tile} Source. * @api */ TileLayer.prototype.getSource; /** * Set the level as number to which we will preload tiles up to. * @param {number} preload The level to preload tiles up to. * @observable * @api */ TileLayer.prototype.setPreload = function(preload) { this.set(TileProperty.PRELOAD, preload); }; /** * Whether we use interim tiles on error. * @return {boolean} Use interim tiles on error. * @observable * @api */ TileLayer.prototype.getUseInterimTilesOnError = function() { return /** @type {boolean} */ (this.get(TileProperty.USE_INTERIM_TILES_ON_ERROR)); }; /** * Set whether we use interim tiles on error. * @param {boolean} useInterimTilesOnError Use interim tiles on error. * @observable * @api */ TileLayer.prototype.setUseInterimTilesOnError = function(useInterimTilesOnError) { this.set(TileProperty.USE_INTERIM_TILES_ON_ERROR, useInterimTilesOnError); }; export default TileLayer;