// FIXME works for View2D only // FIXME dependency on ol.View2D suppressed to prevent dependency loop goog.provide('ol.animation'); goog.require('goog.fx.easing'); goog.require('ol.PreRenderFunction'); goog.require('ol.easing'); /** * @param {ol.animation.BounceOptions} options Options. * @return {ol.PreRenderFunction} Pre-render function. */ ol.animation.createBounce = function(options) { var resolution = options.resolution; var start = goog.isDef(options.start) ? options.start : goog.now(); var duration = goog.isDef(options.duration) ? options.duration : 1000; var easing = goog.isDef(options.easing) ? options.easing : ol.easing.upAndDown; return function(map, frameState) { if (frameState.time < start) { frameState.animate = true; frameState.viewHints[ol.ViewHint.ANIMATING] += 1; return true; } else if (frameState.time < start + duration) { var delta = easing((frameState.time - start) / duration); var deltaResolution = resolution - frameState.view2DState.resolution; frameState.animate = true; frameState.view2DState.resolution += delta * deltaResolution; frameState.viewHints[ol.ViewHint.ANIMATING] += 1; return true; } else { return false; } }; }; /** * @param {ol.animation.PanFromOptions} options Options. * @return {ol.PreRenderFunction} Pre-render function. */ ol.animation.createPanFrom = function(options) { var source = options.source; var start = goog.isDef(options.start) ? options.start : goog.now(); var sourceX = source.x; var sourceY = source.y; var duration = goog.isDef(options.duration) ? options.duration : 1000; var easing = goog.isDef(options.easing) ? options.easing : goog.fx.easing.inAndOut; return function(map, frameState) { if (frameState.time < start) { frameState.animate = true; frameState.viewHints[ol.ViewHint.ANIMATING] += 1; return true; } else if (frameState.time < start + duration) { var delta = 1 - easing((frameState.time - start) / duration); var deltaX = sourceX - frameState.view2DState.center.x; var deltaY = sourceY - frameState.view2DState.center.y; frameState.animate = true; frameState.view2DState.center.x += delta * deltaX; frameState.view2DState.center.y += delta * deltaY; frameState.viewHints[ol.ViewHint.ANIMATING] += 1; return true; } else { return false; } }; }; /** * @param {ol.animation.SpinOptions} options Options. * @return {ol.PreRenderFunction} Pre-render function. */ ol.animation.createSpin = function(options) { var start = goog.isDef(options.start) ? options.start : goog.now(); var duration = goog.isDef(options.duration) ? options.duration : 1000; var easing = goog.isDef(options.easing) ? options.easing : goog.fx.easing.inAndOut; var deltaTheta = 2 * options.turns * Math.PI; return function(map, frameState) { if (frameState.time < start) { frameState.animate = true; frameState.viewHints[ol.ViewHint.ANIMATING] += 1; return true; } else if (frameState.time < start + duration) { var delta = easing((frameState.time - start) / duration); frameState.animate = true; frameState.view2DState.rotation += delta * deltaTheta; frameState.viewHints[ol.ViewHint.ANIMATING] += 1; return true; } else { return false; } }; }; /** * @param {ol.animation.ZoomFromOptions} options Options. * @return {ol.PreRenderFunction} Pre-render function. */ ol.animation.createZoomFrom = function(options) { var sourceResolution = options.resolution; var start = goog.isDef(options.start) ? options.start : goog.now(); var duration = goog.isDef(options.duration) ? options.duration : 1000; var easing = goog.isDef(options.easing) ? options.easing : ol.easing.linear; return function(map, frameState) { if (frameState.time < start) { frameState.animate = true; frameState.viewHints[ol.ViewHint.ANIMATING] += 1; return true; } else if (frameState.time < start + duration) { var delta = 1 - easing((frameState.time - start) / duration); var deltaResolution = sourceResolution - frameState.view2DState.resolution; frameState.animate = true; frameState.view2DState.resolution += delta * deltaResolution; frameState.viewHints[ol.ViewHint.ANIMATING] += 1; return true; } else { return false; } }; };