/** * @module ol/webgl/Buffer */ import {STATIC_DRAW, STREAM_DRAW, DYNAMIC_DRAW} from '../webgl.js'; /** * @enum {number} */ const BufferUsage = { STATIC_DRAW: STATIC_DRAW, STREAM_DRAW: STREAM_DRAW, DYNAMIC_DRAW: DYNAMIC_DRAW }; /** * @constructor * @param {Array.=} opt_arr Array. * @param {number=} opt_usage Usage. * @struct */ const WebGLBuffer = function(opt_arr, opt_usage) { /** * @private * @type {Array.} */ this.arr_ = opt_arr !== undefined ? opt_arr : []; /** * @private * @type {number} */ this.usage_ = opt_usage !== undefined ? opt_usage : BufferUsage.STATIC_DRAW; }; /** * @return {Array.} Array. */ WebGLBuffer.prototype.getArray = function() { return this.arr_; }; /** * @return {number} Usage. */ WebGLBuffer.prototype.getUsage = function() { return this.usage_; }; export default WebGLBuffer;