import Map from '../src/ol/Map.js'; import TileLayer from '../src/ol/layer/Tile.js'; import View from '../src/ol/View.js'; import XYZ from '../src/ol/source/XYZ.js'; import {fromLonLat} from '../src/ol/proj.js'; import {getRenderPixel} from '../src/ol/render.js'; const key = 'get_your_own_D6rA4zTHduk6KOKTXzGB'; const attributions = '© MapTiler ' + '© OpenStreetMap contributors'; const roads = new TileLayer({ source: new XYZ({ attributions: attributions, url: 'https://api.maptiler.com/maps/streets/{z}/{x}/{y}.png?key=' + key, tileSize: 512, maxZoom: 22, }), }); const imagery = new TileLayer({ source: new XYZ({ attributions: attributions, url: 'https://api.maptiler.com/tiles/satellite/{z}/{x}/{y}.jpg?key=' + key, maxZoom: 20, }), }); const container = document.getElementById('map'); const map = new Map({ layers: [roads, imagery], target: container, view: new View({ center: fromLonLat([-109, 46.5]), zoom: 6, }), }); let radius = 75; document.addEventListener('keydown', function (evt) { if (evt.which === 38) { radius = Math.min(radius + 5, 150); map.render(); evt.preventDefault(); } else if (evt.which === 40) { radius = Math.max(radius - 5, 25); map.render(); evt.preventDefault(); } }); // get the pixel position with every move let mousePosition = null; container.addEventListener('mousemove', function (event) { mousePosition = map.getEventPixel(event); map.render(); }); container.addEventListener('mouseout', function () { mousePosition = null; map.render(); }); // before rendering the layer, do some clipping imagery.on('prerender', function (event) { const ctx = event.context; ctx.save(); ctx.beginPath(); if (mousePosition) { // only show a circle around the mouse const pixel = getRenderPixel(event, mousePosition); const offset = getRenderPixel(event, [ mousePosition[0] + radius, mousePosition[1], ]); const canvasRadius = Math.sqrt( Math.pow(offset[0] - pixel[0], 2) + Math.pow(offset[1] - pixel[1], 2) ); ctx.arc(pixel[0], pixel[1], canvasRadius, 0, 2 * Math.PI); ctx.lineWidth = (5 * canvasRadius) / radius; ctx.strokeStyle = 'rgba(0,0,0,0.5)'; ctx.stroke(); } ctx.clip(); }); // after rendering the layer, restore the canvas context imagery.on('postrender', function (event) { const ctx = event.context; ctx.restore(); });