/** * @module ol/layer/Layer */ import {listen, unlistenByKey} from '../events.js'; import EventType from '../events/EventType.js'; import {getUid, inherits} from '../index.js'; import {getChangeEventType} from '../Object.js'; import BaseLayer from '../layer/Base.js'; import LayerProperty from '../layer/Property.js'; import {assign} from '../obj.js'; import RenderEventType from '../render/EventType.js'; import SourceState from '../source/State.js'; /** * @typedef {Object} State * @property {module:ol/layer/Layer~Layer} layer * @property {number} opacity * @property {module:ol/source/Source~State} sourceState * @property {boolean} visible * @property {boolean} managed * @property {module:ol/extent~Extent} [extent] * @property {number} zIndex * @property {number} maxResolution * @property {number} minResolution */ /** * @classdesc * Abstract base class; normally only used for creating subclasses and not * instantiated in apps. * A visual representation of raster or vector map data. * Layers group together those properties that pertain to how the data is to be * displayed, irrespective of the source of that data. * * Layers are usually added to a map with {@link ol.Map#addLayer}. Components * like {@link module:ol/interaction/Select~Select} use unmanaged layers * internally. These unmanaged layers are associated with the map using * {@link module:ol/layer/Layer~Layer#setMap} instead. * * A generic `change` event is fired when the state of the source changes. * * @constructor * @abstract * @extends {ol.layer.Base} * @fires ol.render.Event * @param {olx.layer.LayerOptions} options Layer options. * @api */ const Layer = function(options) { const baseOptions = assign({}, options); delete baseOptions.source; BaseLayer.call(this, /** @type {module:ol/layer/Base~Options} */ (baseOptions)); /** * @private * @type {?module:ol/events~EventsKey} */ this.mapPrecomposeKey_ = null; /** * @private * @type {?module:ol/events~EventsKey} */ this.mapRenderKey_ = null; /** * @private * @type {?module:ol/events~EventsKey} */ this.sourceChangeKey_ = null; if (options.map) { this.setMap(options.map); } listen(this, getChangeEventType(LayerProperty.SOURCE), this.handleSourcePropertyChange_, this); const source = options.source ? options.source : null; this.setSource(source); }; inherits(Layer, BaseLayer); /** * Return `true` if the layer is visible, and if the passed resolution is * between the layer's minResolution and maxResolution. The comparison is * inclusive for `minResolution` and exclusive for `maxResolution`. * @param {module:ol/layer/Layer~State} layerState Layer state. * @param {number} resolution Resolution. * @return {boolean} The layer is visible at the given resolution. */ export function visibleAtResolution(layerState, resolution) { return layerState.visible && resolution >= layerState.minResolution && resolution < layerState.maxResolution; } /** * @inheritDoc */ Layer.prototype.getLayersArray = function(opt_array) { const array = opt_array ? opt_array : []; array.push(this); return array; }; /** * @inheritDoc */ Layer.prototype.getLayerStatesArray = function(opt_states) { const states = opt_states ? opt_states : []; states.push(this.getLayerState()); return states; }; /** * Get the layer source. * @return {ol.source.Source} The layer source (or `null` if not yet set). * @observable * @api */ Layer.prototype.getSource = function() { const source = this.get(LayerProperty.SOURCE); return /** @type {ol.source.Source} */ (source) || null; }; /** * @inheritDoc */ Layer.prototype.getSourceState = function() { const source = this.getSource(); return !source ? SourceState.UNDEFINED : source.getState(); }; /** * @private */ Layer.prototype.handleSourceChange_ = function() { this.changed(); }; /** * @private */ Layer.prototype.handleSourcePropertyChange_ = function() { if (this.sourceChangeKey_) { unlistenByKey(this.sourceChangeKey_); this.sourceChangeKey_ = null; } const source = this.getSource(); if (source) { this.sourceChangeKey_ = listen(source, EventType.CHANGE, this.handleSourceChange_, this); } this.changed(); }; /** * Sets the layer to be rendered on top of other layers on a map. The map will * not manage this layer in its layers collection, and the callback in * {@link ol.Map#forEachLayerAtPixel} will receive `null` as layer. This * is useful for temporary layers. To remove an unmanaged layer from the map, * use `#setMap(null)`. * * To add the layer to a map and have it managed by the map, use * {@link ol.Map#addLayer} instead. * @param {module:ol/PluggableMap~PluggableMap} map Map. * @api */ Layer.prototype.setMap = function(map) { if (this.mapPrecomposeKey_) { unlistenByKey(this.mapPrecomposeKey_); this.mapPrecomposeKey_ = null; } if (!map) { this.changed(); } if (this.mapRenderKey_) { unlistenByKey(this.mapRenderKey_); this.mapRenderKey_ = null; } if (map) { this.mapPrecomposeKey_ = listen(map, RenderEventType.PRECOMPOSE, function(evt) { const layerState = this.getLayerState(); layerState.managed = false; layerState.zIndex = Infinity; evt.frameState.layerStatesArray.push(layerState); evt.frameState.layerStates[getUid(this)] = layerState; }, this); this.mapRenderKey_ = listen(this, EventType.CHANGE, map.render, map); this.changed(); } }; /** * Set the layer source. * @param {ol.source.Source} source The layer source. * @observable * @api */ Layer.prototype.setSource = function(source) { this.set(LayerProperty.SOURCE, source); }; export default Layer;