/** * @module ol/tilecoord */ /** * An array of three numbers representing the location of a tile in a tile * grid. The order is `z`, `x`, and `y`. `z` is the zoom level. * @typedef {Array} TileCoord * @api */ /** * @param {number} z Z. * @param {number} x X. * @param {number} y Y. * @param {TileCoord=} opt_tileCoord Tile coordinate. * @return {TileCoord} Tile coordinate. */ export function createOrUpdate(z, x, y, opt_tileCoord) { if (opt_tileCoord !== undefined) { opt_tileCoord[0] = z; opt_tileCoord[1] = x; opt_tileCoord[2] = y; return opt_tileCoord; } else { return [z, x, y]; } } /** * @param {number} z Z. * @param {number} x X. * @param {number} y Y. * @return {string} Key. */ export function getKeyZXY(z, x, y) { return z + '/' + x + '/' + y; } /** * Get the key for a tile coord. * @param {TileCoord} tileCoord The tile coord. * @return {string} Key. */ export function getKey(tileCoord) { return getKeyZXY(tileCoord[0], tileCoord[1], tileCoord[2]); } /** * Get a tile coord given a key. * @param {string} key The tile coord key. * @return {TileCoord} The tile coord. */ export function fromKey(key) { return key.split('/').map(Number); } /** * @param {TileCoord} tileCoord Tile coord. * @return {number} Hash. */ export function hash(tileCoord) { return (tileCoord[1] << tileCoord[0]) + tileCoord[2]; } /** * @param {TileCoord} tileCoord Tile coord. * @return {string} Quad key. */ export function quadKey(tileCoord) { const z = tileCoord[0]; const digits = new Array(z); let mask = 1 << (z - 1); let i, charCode; for (i = 0; i < z; ++i) { // 48 is charCode for 0 - '0'.charCodeAt(0) charCode = 48; if (tileCoord[1] & mask) { charCode += 1; } if (tileCoord[2] & mask) { charCode += 2; } digits[i] = String.fromCharCode(charCode); mask >>= 1; } return digits.join(''); } /** * @param {TileCoord} tileCoord Tile coordinate. * @param {!import("./tilegrid/TileGrid.js").default} tileGrid Tile grid. * @return {boolean} Tile coordinate is within extent and zoom level range. */ export function withinExtentAndZ(tileCoord, tileGrid) { const z = tileCoord[0]; const x = tileCoord[1]; const y = tileCoord[2]; if (tileGrid.getMinZoom() > z || z > tileGrid.getMaxZoom()) { return false; } const extent = tileGrid.getExtent(); let tileRange; if (!extent) { tileRange = tileGrid.getFullTileRange(z); } else { tileRange = tileGrid.getTileRangeForExtentAndZ(extent, z); } if (!tileRange) { return true; } else { return tileRange.containsXY(x, y); } }