import Map from '../../../src/ol/Map.js'; import View from '../../../src/ol/View.js'; import TileLayer from '../../../src/ol/layer/Tile.js'; import XYZ from '../../../src/ol/source/XYZ.js'; import VectorSource from '../../../src/ol/source/Vector.js'; import KML from '../../../src/ol/format/KML.js'; import WebGLPointsLayer from '../../../src/ol/layer/WebGLPoints.js'; const vector = new WebGLPointsLayer({ source: new VectorSource({ url: '/data/2012_Earthquakes_Mag5.kml', format: new KML({ extractStyles: false }) }), literalStyle: { symbol: { size: 4, color: 'white' } } }); const raster = new TileLayer({ source: new XYZ({ url: '/data/tiles/satellite/{z}/{x}/{y}.jpg', transition: 0 }) }); new Map({ layers: [raster, vector], target: 'map', view: new View({ center: [15180597.9736, 2700366.3807], zoom: 2 }) }); render({ message: 'Points are rendered using webgl as 4px pixel squares' });