import Feature from '../src/ol/Feature.js'; import Map from '../src/ol/Map.js'; import View from '../src/ol/View.js'; import Point from '../src/ol/geom/Point.js'; import VectorLayer from '../src/ol/layer/Vector.js'; import VectorSource from '../src/ol/source/Vector.js'; import AtlasManager from '../src/ol/style/AtlasManager.js'; import CircleStyle from '../src/ol/style/Circle.js'; import Fill from '../src/ol/style/Fill.js'; import RegularShape from '../src/ol/style/RegularShape.js'; import Stroke from '../src/ol/style/Stroke.js'; import Style from '../src/ol/style/Style.js'; const atlasManager = new AtlasManager({ // we increase the initial size so that all symbols fit into // a single atlas image initialSize: 512 }); const symbolInfo = [{ opacity: 1.0, scale: 1.0, fillColor: 'rgba(255, 153, 0, 0.4)', strokeColor: 'rgba(255, 204, 0, 0.2)' }, { opacity: 0.75, scale: 1.25, fillColor: 'rgba(70, 80, 224, 0.4)', strokeColor: 'rgba(12, 21, 138, 0.2)' }, { opacity: 0.5, scale: 1.5, fillColor: 'rgba(66, 150, 79, 0.4)', strokeColor: 'rgba(20, 99, 32, 0.2)' }, { opacity: 1.0, scale: 1.0, fillColor: 'rgba(176, 61, 35, 0.4)', strokeColor: 'rgba(145, 43, 20, 0.2)' }]; const radiuses = [3, 6, 9, 15, 19, 25]; const symbolCount = symbolInfo.length * radiuses.length * 2; const symbols = []; let i, j; for (i = 0; i < symbolInfo.length; ++i) { const info = symbolInfo[i]; for (j = 0; j < radiuses.length; ++j) { // circle symbol symbols.push(new CircleStyle({ opacity: info.opacity, scale: info.scale, radius: radiuses[j], fill: new Fill({ color: info.fillColor }), stroke: new Stroke({ color: info.strokeColor, width: 1 }), // by passing the atlas manager to the symbol, // the symbol will be added to an atlas atlasManager: atlasManager })); // star symbol symbols.push(new RegularShape({ points: 8, opacity: info.opacity, scale: info.scale, radius: radiuses[j], radius2: radiuses[j] * 0.7, angle: 1.4, fill: new Fill({ color: info.fillColor }), stroke: new Stroke({ color: info.strokeColor, width: 1 }), atlasManager: atlasManager })); } } const featureCount = 50000; const features = new Array(featureCount); let feature, geometry; const e = 25000000; for (i = 0; i < featureCount; ++i) { geometry = new Point( [2 * e * Math.random() - e, 2 * e * Math.random() - e]); feature = new Feature(geometry); feature.setStyle( new Style({ image: symbols[i % symbolCount] }) ); features[i] = feature; } const vectorSource = new VectorSource({ features: features }); const vector = new VectorLayer({ source: vectorSource }); const map = new Map({ renderer: /** @type {Array