import Map from '../src/ol/Map.js'; import View from '../src/ol/View.js'; import Polygon from '../src/ol/geom/Polygon.js'; import Draw, {createRegularPolygon, createBox} from '../src/ol/interaction/Draw.js'; import {Tile as TileLayer, Vector as VectorLayer} from '../src/ol/layer.js'; import {OSM, Vector as VectorSource} from '../src/ol/source.js'; const raster = new TileLayer({ source: new OSM() }); const source = new VectorSource({wrapX: false}); const vector = new VectorLayer({ source: source }); const map = new Map({ layers: [raster, vector], target: 'map', view: new View({ center: [-11000000, 4600000], zoom: 4 }) }); const typeSelect = document.getElementById('type'); let draw; // global so we can remove it later function addInteraction() { let value = typeSelect.value; if (value !== 'None') { let geometryFunction; if (value === 'Square') { value = 'Circle'; geometryFunction = createRegularPolygon(4); } else if (value === 'Box') { value = 'Circle'; geometryFunction = createBox(); } else if (value === 'Star') { value = 'Circle'; geometryFunction = function(coordinates, geometry) { if (!geometry) { geometry = new Polygon(null); } const center = coordinates[0]; const last = coordinates[1]; const dx = center[0] - last[0]; const dy = center[1] - last[1]; const radius = Math.sqrt(dx * dx + dy * dy); const rotation = Math.atan2(dy, dx); const newCoordinates = []; const numPoints = 12; for (let i = 0; i < numPoints; ++i) { const angle = rotation + i * 2 * Math.PI / numPoints; const fraction = i % 2 === 0 ? 1 : 0.5; const offsetX = radius * fraction * Math.cos(angle); const offsetY = radius * fraction * Math.sin(angle); newCoordinates.push([center[0] + offsetX, center[1] + offsetY]); } newCoordinates.push(newCoordinates[0].slice()); geometry.setCoordinates([newCoordinates]); return geometry; }; } draw = new Draw({ source: source, type: value, geometryFunction: geometryFunction }); map.addInteraction(draw); } } /** * Handle change event. */ typeSelect.onchange = function() { map.removeInteraction(draw); addInteraction(); }; addInteraction();