/** * @module ol/renderer/canvas/Map */ // FIXME offset panning import {create as createTransform, apply as applyTransform, compose as composeTransform} from '../../transform.js'; import {inherits} from '../../index.js'; import {stableSort} from '../../array.js'; import {CLASS_UNSELECTABLE} from '../../css.js'; import {createCanvasContext2D} from '../../dom.js'; import {visibleAtResolution} from '../../layer/Layer.js'; import RenderEvent from '../../render/Event.js'; import RenderEventType from '../../render/EventType.js'; import {rotateAtOffset} from '../../render/canvas.js'; import CanvasImmediateRenderer from '../../render/canvas/Immediate.js'; import MapRenderer, {sortByZIndex} from '../Map.js'; import RendererType from '../Type.js'; import SourceState from '../../source/State.js'; /** * @constructor * @extends {ol.renderer.Map} * @param {Element} container Container. * @param {ol.PluggableMap} map Map. * @api */ const CanvasMapRenderer = function(container, map) { MapRenderer.call(this, container, map); /** * @private * @type {CanvasRenderingContext2D} */ this.context_ = createCanvasContext2D(); /** * @private * @type {HTMLCanvasElement} */ this.canvas_ = this.context_.canvas; this.canvas_.style.width = '100%'; this.canvas_.style.height = '100%'; this.canvas_.style.display = 'block'; this.canvas_.className = CLASS_UNSELECTABLE; container.insertBefore(this.canvas_, container.childNodes[0] || null); /** * @private * @type {boolean} */ this.renderedVisible_ = true; /** * @private * @type {module:ol/transform~Transform} */ this.transform_ = createTransform(); }; inherits(CanvasMapRenderer, MapRenderer); /** * Determine if this renderer handles the provided layer. * @param {ol.renderer.Type} type The renderer type. * @return {boolean} The renderer can render the layer. */ CanvasMapRenderer['handles'] = function(type) { return type === RendererType.CANVAS; }; /** * Create the map renderer. * @param {Element} container Container. * @param {ol.PluggableMap} map Map. * @return {ol.renderer.canvas.Map} The map renderer. */ CanvasMapRenderer['create'] = function(container, map) { return new CanvasMapRenderer(container, map); }; /** * @param {ol.render.EventType} type Event type. * @param {olx.FrameState} frameState Frame state. * @private */ CanvasMapRenderer.prototype.dispatchComposeEvent_ = function(type, frameState) { const map = this.getMap(); const context = this.context_; if (map.hasListener(type)) { const extent = frameState.extent; const pixelRatio = frameState.pixelRatio; const viewState = frameState.viewState; const rotation = viewState.rotation; const transform = this.getTransform(frameState); const vectorContext = new CanvasImmediateRenderer(context, pixelRatio, extent, transform, rotation); const composeEvent = new RenderEvent(type, vectorContext, frameState, context, null); map.dispatchEvent(composeEvent); } }; /** * @param {olx.FrameState} frameState Frame state. * @protected * @return {!module:ol/transform~Transform} Transform. */ CanvasMapRenderer.prototype.getTransform = function(frameState) { const viewState = frameState.viewState; const dx1 = this.canvas_.width / 2; const dy1 = this.canvas_.height / 2; const sx = frameState.pixelRatio / viewState.resolution; const sy = -sx; const angle = -viewState.rotation; const dx2 = -viewState.center[0]; const dy2 = -viewState.center[1]; return composeTransform(this.transform_, dx1, dy1, sx, sy, angle, dx2, dy2); }; /** * @inheritDoc */ CanvasMapRenderer.prototype.getType = function() { return RendererType.CANVAS; }; /** * @inheritDoc */ CanvasMapRenderer.prototype.renderFrame = function(frameState) { if (!frameState) { if (this.renderedVisible_) { this.canvas_.style.display = 'none'; this.renderedVisible_ = false; } return; } const context = this.context_; const pixelRatio = frameState.pixelRatio; const width = Math.round(frameState.size[0] * pixelRatio); const height = Math.round(frameState.size[1] * pixelRatio); if (this.canvas_.width != width || this.canvas_.height != height) { this.canvas_.width = width; this.canvas_.height = height; } else { context.clearRect(0, 0, width, height); } const rotation = frameState.viewState.rotation; this.calculateMatrices2D(frameState); this.dispatchComposeEvent_(RenderEventType.PRECOMPOSE, frameState); const layerStatesArray = frameState.layerStatesArray; stableSort(layerStatesArray, sortByZIndex); if (rotation) { context.save(); rotateAtOffset(context, rotation, width / 2, height / 2); } const viewResolution = frameState.viewState.resolution; let i, ii, layer, layerRenderer, layerState; for (i = 0, ii = layerStatesArray.length; i < ii; ++i) { layerState = layerStatesArray[i]; layer = layerState.layer; layerRenderer = /** @type {ol.renderer.canvas.Layer} */ (this.getLayerRenderer(layer)); if (!visibleAtResolution(layerState, viewResolution) || layerState.sourceState != SourceState.READY) { continue; } if (layerRenderer.prepareFrame(frameState, layerState)) { layerRenderer.composeFrame(frameState, layerState, context); } } if (rotation) { context.restore(); } this.dispatchComposeEvent_(RenderEventType.POSTCOMPOSE, frameState); if (!this.renderedVisible_) { this.canvas_.style.display = ''; this.renderedVisible_ = true; } this.scheduleRemoveUnusedLayerRenderers(frameState); this.scheduleExpireIconCache(frameState); }; /** * @inheritDoc */ CanvasMapRenderer.prototype.forEachLayerAtPixel = function(pixel, frameState, callback, thisArg, layerFilter, thisArg2) { let result; const viewState = frameState.viewState; const viewResolution = viewState.resolution; const layerStates = frameState.layerStatesArray; const numLayers = layerStates.length; const coordinate = applyTransform( frameState.pixelToCoordinateTransform, pixel.slice()); let i; for (i = numLayers - 1; i >= 0; --i) { const layerState = layerStates[i]; const layer = layerState.layer; if (visibleAtResolution(layerState, viewResolution) && layerFilter.call(thisArg2, layer)) { const layerRenderer = /** @type {ol.renderer.canvas.Layer} */ (this.getLayerRenderer(layer)); result = layerRenderer.forEachLayerAtCoordinate( coordinate, frameState, callback, thisArg); if (result) { return result; } } } return undefined; }; export default CanvasMapRenderer;