import Map from '../src/ol/Map.js'; import View from '../src/ol/View.js'; import Draw from '../src/ol/interaction/Draw.js'; import TileLayer from '../src/ol/layer/Tile.js'; import VectorLayer from '../src/ol/layer/Vector.js'; import OSM from '../src/ol/source/OSM.js'; import VectorSource from '../src/ol/source/Vector.js'; const raster = new TileLayer({ source: new OSM() }); const source = new VectorSource({wrapX: false}); const vector = new VectorLayer({ source: source }); const map = new Map({ layers: [raster, vector], target: 'map', view: new View({ center: [-11000000, 4600000], zoom: 4 }) }); const typeSelect = document.getElementById('type'); let draw; // global so we can remove it later function addInteraction() { const value = typeSelect.value; if (value !== 'None') { draw = new Draw({ source: source, type: typeSelect.value }); map.addInteraction(draw); } } /** * Handle change event. */ typeSelect.onchange = function() { map.removeInteraction(draw); addInteraction(); }; addInteraction();