import {getUid} from '../../../src/ol/util.js'; import ImageTile from '../../../src/ol/ImageTile.js'; import Tile from '../../../src/ol/Tile.js'; import TileState from '../../../src/ol/TileState.js'; describe('ol.Tile', function() { describe('constructor', function() { it('sets a default transition', function() { const coord = [0, 0, 0]; const tile = new Tile(coord, TileState.IDLE); expect(tile.transition_).to.equal(250); }); it('allows the transition to be set', function() { const coord = [0, 0, 0]; const transition = 500; const tile = new Tile(coord, TileState.IDLE, {transition: transition}); expect(tile.transition_).to.equal(transition); }); }); describe('#getAlpha()', function() { it('returns the alpha value for a tile in transition', function() { const coord = [0, 0, 0]; const tile = new Tile(coord, TileState.IDLE); const id = 'test'; let time = Date.now(); const startAlpha = tile.getAlpha(id, time); expect(startAlpha > 0).to.be(true); expect(startAlpha < 1).to.be(true); time += tile.transition_ / 2; const midAlpha = tile.getAlpha(id, time); expect(midAlpha > startAlpha).to.be(true); expect(midAlpha < 1).to.be(true); time += tile.transition_ / 2; const endAlpha = tile.getAlpha(id, time); expect(endAlpha).to.be(1); }); }); describe('#inTransition()', function() { it('determines if the tile is in transition', function() { const coord = [0, 0, 0]; const tile = new Tile(coord, TileState.IDLE); const id = 'test'; expect(tile.inTransition(id)).to.be(true); tile.endTransition(id); expect(tile.inTransition(id)).to.be(false); }); }); describe('interimChain', function() { let head, renderTile; beforeEach(function() { const tileCoord = [0, 0, 0]; head = new ImageTile(tileCoord, TileState.IDLE); getUid(head); const addToChain = function(tile, state) { const next = new ImageTile(tileCoord, state); getUid(next); tile.interimTile = next; return next; }; let tail = addToChain(head, TileState.IDLE); //discard, deprecated by head tail = addToChain(tail, TileState.LOADING); //keep, request already going tail = addToChain(tail, TileState.IDLE); //discard, deprecated by head tail = addToChain(tail, TileState.LOADED); //keep, use for rendering renderTile = tail; //store this tile for later tests tail = addToChain(tail, TileState.IDLE); //rest of list outdated by tile above tail = addToChain(tail, TileState.LOADED); tail = addToChain(tail, TileState.LOADING); tail = addToChain(tail, TileState.LOADED); }); it('shrinks tile chain correctly', function(done) { const chainLength = function(tile) { let c = 0; while (tile) { ++c; tile = tile.interimTile; } return c; }; expect(chainLength(head)).to.be(9); head.refreshInterimChain(); expect(chainLength(head)).to.be(3); done(); }); it('gives the right tile to render', function(done) { expect(head.getInterimTile()).to.be(renderTile); head.refreshInterimChain(); expect(head.getInterimTile()).to.be(renderTile); done(); }); it('discards everything after the render tile', function(done) { head.refreshInterimChain(); expect(renderTile.interimTile).to.be(null); done(); }); it('preserves order of tiles', function(done) { head.refreshInterimChain(); while (head.interimTile !== null) { //use property of ol.getUid returning increasing id's. expect(getUid(head) < getUid(head.interimTile)); head = head.interimTile; } done(); }); }); });