OpenLayers JavaScript Mapping Library | Function Index
Return the path to this script. Construct new feature via layer featureClass constructor, and add to this.features. Tests that an expression is true. Construct a new bounds object. Make sure that the image that just loaded is the one this tile is meant to display, since panning/zooming might have changed the tile’s URL in the meantime. Clear the tile of any bounds/position-related data so that it can be reused in a new location. Clear the tile of any bounds/position-related data so that it can be reused in a new location. Clear the tile of any bounds/position-related data so that it can be reused in a new location. Create a cloned instance of this bounds.
Create a clone of this layer Create a clone of this layer Return a clone of this pixel object Create a clone of this size object Creates a Geometry Collection -- a list of geoms. Create an OpenLayers style class Writes a message to the console, including a hyperlink to the line where it was called. Creates a default OpenLayers.Icon. Destroy is a destructor: this is to alleviate cyclic references which the Javascript garbage cleaner can not take care of on its own. Destroy this layer Destroy this layer Destroy this layer Destroy this map nullify references to prevent circular references and memory leaks nullify references to prevent circular references and memory leaks nullify references to prevent circular references and memory leaks Iterate through and call destroy() on each feature, removing it from the local array Prints an interactive listing of all properties of the object. Prints the XML source tree of an HTML or XML element. Hide or show the icon Calls draw on the icon, and returns that output. Clear out existing tile, and return whether to draw or not. Check that a tile should be drawn, and draw it. Check that a tile should be drawn, and load features for it. Test a two bounds for equivalence Determine whether one pixel is equivalent to another Writes a message to the console with the visual “error” icon and color coding and a hyperlink to the line where it was called. Instances of this class are not useful. Creates a geometry object. Take the pixel locations of the corner of the tile, and pass them to the base layer and ask for the location of those pixels, so that displaying tiles over Google works fine. Get a layer based on its id Get the tile size for the map Return a GetMap query string for this layer Writes a message to the console and opens a nested block to indent all future messages sent to the console. Closes the most recently opened block created by a call to OpenLayers.Console.group Create a new image layer Constructor for a new OpenLayers.Tile.Image instance.
Writes a message to the console with the visual “info” icon and color coding and a hyperlink to the line where it was called. Inherit from one or more OpenLayers style classes Creates the imgDiv property on the tile. get the full request string from the ds and the tile params and call the AJAX loadURL(). Log an object in the console. Create a new OpenLayers.LonLat instance Constructor for a new OpenLayers.Map instance. Move the marker to the new location. Reposition the tile. Reposition the tile. Constructor for a MultiLineString Geometry. {Boolean} Whether or not the marker is currently visible on screen. Get the opposite quadrant for a given quadrant string. Create a new OpenLayers.Pixel instance Read data from a string, and return an object whose type depends on the subclass. Called on return from request succcess. Change the opacity of the marker by changin the opacity of its icon Change the map options Create an instance of OpenLayers.Size Constructor for a new OpenLayers.Tile instance. Creates a new timer under the given name. Return a readable string version of the lonlat Cast this object into a string Return the string representation of a size object Prints an interactive stack trace of JavaScript execution at the point where it is called. Function that is called to destroy the map on page unload. Create a new vector layer Writes a message to the console with the visual “warning” icon and color coding and a hyperlink to the line where it was called. Constructor for a new OpenLayers.Tile.WFS instance. Create a new WMS layer object Accept an object, and return a string. |