goog.provide('ol.renderer.Layer'); goog.require('goog.asserts'); goog.require('goog.events'); goog.require('goog.events.EventType'); goog.require('goog.functions'); goog.require('ol'); goog.require('ol.ImageState'); goog.require('ol.Observable'); goog.require('ol.TileRange'); goog.require('ol.TileState'); goog.require('ol.layer.Layer'); goog.require('ol.source.Source'); goog.require('ol.source.State'); goog.require('ol.source.Tile'); goog.require('ol.vec.Mat4'); /** * @constructor * @extends {ol.Observable} * @param {ol.layer.Layer} layer Layer. * @struct */ ol.renderer.Layer = function(layer) { goog.base(this); /** * @private * @type {ol.layer.Layer} */ this.layer_ = layer; }; goog.inherits(ol.renderer.Layer, ol.Observable); /** * @param {ol.Coordinate} coordinate Coordinate. * @param {olx.FrameState} frameState Frame state. * @param {function(this: S, (ol.Feature|ol.render.Feature), ol.layer.Layer): T} * callback Feature callback. * @param {S} thisArg Value to use as `this` when executing `callback`. * @return {T|undefined} Callback result. * @template S,T */ ol.renderer.Layer.prototype.forEachFeatureAtCoordinate = ol.nullFunction; /** * @param {ol.Pixel} pixel Pixel. * @param {olx.FrameState} frameState Frame state. * @param {function(this: S, ol.layer.Layer): T} callback Layer callback. * @param {S} thisArg Value to use as `this` when executing `callback`. * @return {T|undefined} Callback result. * @template S,T */ ol.renderer.Layer.prototype.forEachLayerAtPixel = function(pixel, frameState, callback, thisArg) { var coordinate = pixel.slice(); ol.vec.Mat4.multVec2( frameState.pixelToCoordinateMatrix, coordinate, coordinate); var hasFeature = this.forEachFeatureAtCoordinate( coordinate, frameState, goog.functions.TRUE, this); if (hasFeature) { return callback.call(thisArg, this.layer_); } else { return undefined; } }; /** * @param {ol.Coordinate} coordinate Coordinate. * @param {olx.FrameState} frameState Frame state. * @return {boolean} Is there a feature at the given coordinate? */ ol.renderer.Layer.prototype.hasFeatureAtCoordinate = goog.functions.FALSE; /** * Create a function that adds loaded tiles to the tile lookup. * @param {ol.source.Tile} source Tile source. * @param {ol.proj.Projection} projection Projection of the tiles. * @param {Object.>} tiles Lookup of loaded * tiles by zoom level. * @return {function(number, ol.TileRange):boolean} A function that can be * called with a zoom level and a tile range to add loaded tiles to the * lookup. * @protected */ ol.renderer.Layer.prototype.createLoadedTileFinder = function(source, projection, tiles) { return ( /** * @param {number} zoom Zoom level. * @param {ol.TileRange} tileRange Tile range. * @return {boolean} The tile range is fully loaded. */ function(zoom, tileRange) { return source.forEachLoadedTile(projection, zoom, tileRange, function(tile) { if (!tiles[zoom]) { tiles[zoom] = {}; } tiles[zoom][tile.tileCoord.toString()] = tile; }); }); }; /** * @return {ol.layer.Layer} Layer. */ ol.renderer.Layer.prototype.getLayer = function() { return this.layer_; }; /** * Handle changes in image state. * @param {goog.events.Event} event Image change event. * @private */ ol.renderer.Layer.prototype.handleImageChange_ = function(event) { var image = /** @type {ol.Image} */ (event.target); if (image.getState() === ol.ImageState.LOADED) { this.renderIfReadyAndVisible(); } }; /** * Load the image if not already loaded, and register the image change * listener if needed. * @param {ol.ImageBase} image Image. * @return {boolean} `true` if the image is already loaded, `false` * otherwise. * @protected */ ol.renderer.Layer.prototype.loadImage = function(image) { var imageState = image.getState(); if (imageState != ol.ImageState.LOADED && imageState != ol.ImageState.ERROR) { // the image is either "idle" or "loading", register the change // listener (a noop if the listener was already registered) goog.asserts.assert(imageState == ol.ImageState.IDLE || imageState == ol.ImageState.LOADING, 'imageState is "idle" or "loading"'); goog.events.listen(image, goog.events.EventType.CHANGE, this.handleImageChange_, false, this); } if (imageState == ol.ImageState.IDLE) { image.load(); imageState = image.getState(); goog.asserts.assert(imageState == ol.ImageState.LOADING || imageState == ol.ImageState.LOADED, 'imageState is "loading" or "loaded"'); } return imageState == ol.ImageState.LOADED; }; /** * @protected */ ol.renderer.Layer.prototype.renderIfReadyAndVisible = function() { var layer = this.getLayer(); if (layer.getVisible() && layer.getSourceState() == ol.source.State.READY) { this.changed(); } }; /** * @param {olx.FrameState} frameState Frame state. * @param {ol.source.Tile} tileSource Tile source. * @protected */ ol.renderer.Layer.prototype.scheduleExpireCache = function(frameState, tileSource) { if (tileSource.canExpireCache()) { frameState.postRenderFunctions.push( goog.partial( /** * @param {ol.source.Tile} tileSource Tile source. * @param {ol.Map} map Map. * @param {olx.FrameState} frameState Frame state. */ function(tileSource, map, frameState) { var tileSourceKey = goog.getUid(tileSource).toString(); tileSource.expireCache(frameState.viewState.projection, frameState.usedTiles[tileSourceKey]); }, tileSource)); } }; /** * @param {Object.} attributionsSet Attributions * set (target). * @param {Array.} attributions Attributions (source). * @protected */ ol.renderer.Layer.prototype.updateAttributions = function(attributionsSet, attributions) { if (attributions) { var attribution, i, ii; for (i = 0, ii = attributions.length; i < ii; ++i) { attribution = attributions[i]; attributionsSet[goog.getUid(attribution).toString()] = attribution; } } }; /** * @param {olx.FrameState} frameState Frame state. * @param {ol.source.Source} source Source. * @protected */ ol.renderer.Layer.prototype.updateLogos = function(frameState, source) { var logo = source.getLogo(); if (logo !== undefined) { if (goog.isString(logo)) { frameState.logos[logo] = ''; } else if (goog.isObject(logo)) { goog.asserts.assertString(logo.href, 'logo.href is a string'); goog.asserts.assertString(logo.src, 'logo.src is a string'); frameState.logos[logo.src] = logo.href; } } }; /** * @param {Object.>} usedTiles Used tiles. * @param {ol.source.Tile} tileSource Tile source. * @param {number} z Z. * @param {ol.TileRange} tileRange Tile range. * @protected */ ol.renderer.Layer.prototype.updateUsedTiles = function(usedTiles, tileSource, z, tileRange) { // FIXME should we use tilesToDrawByZ instead? var tileSourceKey = goog.getUid(tileSource).toString(); var zKey = z.toString(); if (tileSourceKey in usedTiles) { if (zKey in usedTiles[tileSourceKey]) { usedTiles[tileSourceKey][zKey].extend(tileRange); } else { usedTiles[tileSourceKey][zKey] = tileRange; } } else { usedTiles[tileSourceKey] = {}; usedTiles[tileSourceKey][zKey] = tileRange; } }; /** * @param {ol.Coordinate} center Center. * @param {number} resolution Resolution. * @param {ol.Size} size Size. * @protected * @return {ol.Coordinate} Snapped center. */ ol.renderer.Layer.prototype.snapCenterToPixel = function(center, resolution, size) { return [ resolution * (Math.round(center[0] / resolution) + (size[0] % 2) / 2), resolution * (Math.round(center[1] / resolution) + (size[1] % 2) / 2) ]; }; /** * Manage tile pyramid. * This function performs a number of functions related to the tiles at the * current zoom and lower zoom levels: * - registers idle tiles in frameState.wantedTiles so that they are not * discarded by the tile queue * - enqueues missing tiles * @param {olx.FrameState} frameState Frame state. * @param {ol.source.Tile} tileSource Tile source. * @param {ol.tilegrid.TileGrid} tileGrid Tile grid. * @param {number} pixelRatio Pixel ratio. * @param {ol.proj.Projection} projection Projection. * @param {ol.Extent} extent Extent. * @param {number} currentZ Current Z. * @param {number} preload Load low resolution tiles up to 'preload' levels. * @param {function(this: T, ol.Tile)=} opt_tileCallback Tile callback. * @param {T=} opt_this Object to use as `this` in `opt_tileCallback`. * @protected * @template T */ ol.renderer.Layer.prototype.manageTilePyramid = function( frameState, tileSource, tileGrid, pixelRatio, projection, extent, currentZ, preload, opt_tileCallback, opt_this) { var tileSourceKey = goog.getUid(tileSource).toString(); if (!(tileSourceKey in frameState.wantedTiles)) { frameState.wantedTiles[tileSourceKey] = {}; } var wantedTiles = frameState.wantedTiles[tileSourceKey]; var tileQueue = frameState.tileQueue; var minZoom = tileGrid.getMinZoom(); var tile, tileRange, tileResolution, x, y, z; for (z = currentZ; z >= minZoom; --z) { tileRange = tileGrid.getTileRangeForExtentAndZ(extent, z, tileRange); tileResolution = tileGrid.getResolution(z); for (x = tileRange.minX; x <= tileRange.maxX; ++x) { for (y = tileRange.minY; y <= tileRange.maxY; ++y) { if (currentZ - z <= preload) { tile = tileSource.getTile(z, x, y, pixelRatio, projection); if (tile.getState() == ol.TileState.IDLE) { wantedTiles[tile.tileCoord.toString()] = true; if (!tileQueue.isKeyQueued(tile.getKey())) { tileQueue.enqueue([tile, tileSourceKey, tileGrid.getTileCoordCenter(tile.tileCoord), tileResolution]); } } if (opt_tileCallback !== undefined) { opt_tileCallback.call(opt_this, tile); } } else { tileSource.useTile(z, x, y, projection); } } } } };