Index
$#! · 0-9 · A · B · C · D · E · F · G · H · I · J · K · L · M · N · O · P · Q · R · S · T · U · V · W · X · Y · Z
$#!
 _getScriptLocation, OpenLayers
 _scriptName, OpenLayers
A
 active
 addResults, OpenLayers. Tile.WFS
 aspectRatio, OpenLayers. Layer. Image
 assert, OpenLayers. Console
B
 baseLayer, OpenLayers.Map
 bottom, OpenLayers. Bounds
 bounds
 Bounds, OpenLayers. Bounds. OpenLayers
C
 calculateBounds, OpenLayers. Geometry. Point
 center, OpenLayers.Map
 checkImgURL, OpenLayers. Tile. Image
 CLASS_NAME
 clear
 clone
 Collection, OpenLayers. Geometry. Collection. OpenLayers. Geometry
 Constants
 controls, OpenLayers.Map
 create, OpenLayers. Class
D
 debug, OpenLayers. Console
 DEFAULT_PARAMS, OpenLayers. Layer.WMS
 defaultIcon, OpenLayers. Marker
 destroy
 destroyAllFeatures, OpenLayers. Tile.WFS
 dir, OpenLayers. Console
 dirxml, OpenLayers. Console
 display, OpenLayers. Marker
 displayOutsideMaxExtent, OpenLayers. Layer
 distanceTo, OpenLayers. Geometry. Point
 div, OpenLayers.Map
 draw
 drawn, OpenLayers.Tile
E
 equals
 error, OpenLayers. Console
 EVENT_TYPES, OpenLayers.Map
 events
 extent, OpenLayers. Layer. Image
F
 fallThrough, OpenLayers.Map
 features, OpenLayers. Tile.WFS
 Format, OpenLayers. Format. OpenLayers
 frame, OpenLayers. Tile. Image
 Functions
G
 Geometry, OpenLayers. Geometry. OpenLayers
 getArea, OpenLayers. Geometry. Polygon
 getBoundsFromBaseLayer, OpenLayers.Tile
 getLayer, OpenLayers.Map
 getTileSize, OpenLayers.Map
 getURL, OpenLayers. Layer.WMS
 group, OpenLayers. Console
 groupEnd, OpenLayers. Console
 gutter, OpenLayers. Layer
H
 h, OpenLayers.Size
 handler
_getScriptLocation: function ()
Return the path to this script.
{String} Relative path of this script.
{boolean} null
addResults: function(results)
Construct new feature via layer featureClass constructor, and add to this.features.
{Number} The ratio of height/width represented by a single pixel in the graphic
assert: function()
Tests that an expression is true.
{Number}
{OpenLayers.Bounds}
{OpenLayers.Bounds} null
Construct a new bounds object.
calculateBounds: function ()
Create a new Bounds based on the lon/lat
{OpenLayers.LonLat} The current center of the map
checkImgURL: function ()
Make sure that the image that just loaded is the one this tile is meant to display, since panning/zooming might have changed the tile’s URL in the meantime.
{String} OpenLayers.Format
Name of class.
{String} OpenLayers.Layer.Image
{String} OpenLayers.Layer.Vector
{String} OpenLayers.Layer.WMS
{String} OpenLayers.Map
clear: function()
Clear the tile of any bounds/position-related data so that it can be reused in a new location.
clear: function()
Clear the tile of any bounds/position-related data so that it can be reused in a new location.
clear: function()
Clear the tile of any bounds/position-related data so that it can be reused in a new location.
clone:function()
Create a cloned instance of this bounds.
clone: function(obj)
{OpenLayers.Geometry.Point} An exact clone of this OpenLayers.Geometry.Point
clone: function (obj)
clone: function(obj)
Create a clone of this layer
clone: function (obj)
Create a clone of this layer
clone:function()
Return a clone of this pixel object
clone:function()
Create a clone of this size object
Creates a Geometry Collection -- a list of geoms.
{Array(OpenLayers.Control)} List of controls associated with the map
create: function()
Create an OpenLayers style class
debug: function()
Writes a message to the console, including a hyperlink to the line where it was called.
{Object} Hashtable of default parameter key/value pairs
OpenLayers.Marker.defaultIcon = function()
Creates a default OpenLayers.Icon.
destroy: function(setNewBaseLayer)
Destroy is a destructor: this is to alleviate cyclic references which the Javascript garbage cleaner can not take care of on its own.
destroy: function()
Destroy this layer
destroy: function()
Destroy this layer
destroy: function()
Destroy this layer
destroy:function()
Destroy this map
destroy:function()
nullify references to prevent circular references and memory leaks
destroy: function()
nullify references to prevent circular references and memory leaks
destroy: function()
nullify references to prevent circular references and memory leaks
destroyAllFeatures: function()
Iterate through and call destroy() on each feature, removing it from the local array
dir: function()
Prints an interactive listing of all properties of the object.
dirxml: function()
Prints the XML source tree of an HTML or XML element.
display: function(display)
Hide or show the icon
{Boolean} Request map tiles that are completely outside of the max extent for this layer.
distanceTo: function(point)
{DOMElement} The element that contains the map
draw: function(px)
Calls draw on the icon, and returns that output.
draw:function()
Clear out existing tile, and return whether to draw or not.
draw:function()
Check that a tile should be drawn, and draw it.
draw:function()
Check that a tile should be drawn, and load features for it.
{Boolean} false
equals:function(bounds)
Test a two bounds for equivalence
equals:function(geom)
equals:function(px)
Determine whether one pixel is equivalent to another
error: function()
Writes a message to the console with the visual “error” icon and color coding and a hyperlink to the line where it was called.
{Array} supported application event types
{OpenLayers.Events} An events object that handles all events on the map
{OpenLayers.Events}
{OpenLayers.Bounds} The image bounds in map units
{Boolean} Should OpenLayers allow events on the map to fall through to other elements on the page, or should it swallow them? 
{Array(OpenLayers.Feature)} list of features in this tile
Instances of this class are not useful.
{DOMElement} The image element is appended to the frame.
Creates a geometry object.
getArea: function()
Calculated by subtracting the areas of the internal holes from the area of the outer hole.
getBoundsFromBaseLayer: function(position)
Take the pixel locations of the corner of the tile, and pass them to the base layer and ask for the location of those pixels, so that displaying tiles over Google works fine.
getLayer: function(id)
Get a layer based on its id
getTileSize: function()
Get the tile size for the map
getURL: function (bounds)
Return a GetMap query string for this layer
group: function()
Writes a message to the console and opens a nested block to indent all future messages sent to the console.
groupEnd: function()
Closes the most recently opened block created by a call to OpenLayers.Console.group
{Integer} Determines the width (in pixels) of the gutter around image tiles to ignore.
{Number} height
{OpenLayers.Handler} null