goog.provide('ol.geom.LinearRing'); goog.require('ol.geom.GeometryType'); goog.require('ol.geom.LineString'); goog.require('ol.geom.SharedVertices'); goog.require('ol.geom.VertexArray'); /** * @constructor * @extends {ol.geom.LineString} * @param {ol.geom.VertexArray} coordinates Vertex array (e.g. * [[x0, y0], [x1, y1]]). * @param {ol.geom.SharedVertices=} opt_shared Shared vertices. */ ol.geom.LinearRing = function(coordinates, opt_shared) { goog.base(this, coordinates, opt_shared); /** * We're intentionally not enforcing that rings be closed right now. This * will allow proper rendering of data from tiled vector sources that leave * open rings. */ }; goog.inherits(ol.geom.LinearRing, ol.geom.LineString); /** * Determine if a vertex array representing a linear ring is in clockwise * order. * * This method comes from Green's Theorem and was mentioned in an answer to a * a Stack Overflow question (http://tinyurl.com/clockwise-method). * * Note that calculating the cross product for each pair of edges could be * avoided by first finding the lowest, rightmost vertex. See OGR's * implementation for an example of this. * https://github.com/OSGeo/gdal/blob/trunk/gdal/ogr/ogrlinearring.cpp * * @param {ol.geom.VertexArray} coordinates Linear ring coordinates. * @return {boolean} The coordinates are in clockwise order. */ ol.geom.LinearRing.isClockwise = function(coordinates) { var length = coordinates.length; var edge = 0; var last = coordinates[length - 1]; var x1 = last[0]; var y1 = last[1]; var x2, y2, coord; for (var i = 0; i < length; ++i) { coord = coordinates[i]; x2 = coord[0]; y2 = coord[1]; edge += (x2 - x1) * (y2 + y1); x1 = x2; y1 = y2; } return edge > 0; }; /** * @inheritDoc */ ol.geom.LinearRing.prototype.getType = function() { return ol.geom.GeometryType.LINEARRING; }; /** * Check whether a given coordinate is inside this ring. Note that this is a * fast and simple check - points on an edge or vertex of the ring are either * classified inside or outside. * * @param {ol.Coordinate} coordinate Coordinate. * @return {boolean} Whether the coordinate is inside the ring. */ ol.geom.LinearRing.prototype.containsCoordinate = function(coordinate) { // http://www.ecse.rpi.edu/Homepages/wrf/Research/Short_Notes/pnpoly.html var x = coordinate[0], y = coordinate[1]; var vertices = this.getCoordinates(); var inside = false; var xi, yi, xj, yj, intersect; var numVertices = vertices.length; for (var i = 0, j = numVertices - 1; i < numVertices; j = i++) { xi = vertices[i][0]; yi = vertices[i][1]; xj = vertices[j][0]; yj = vertices[j][1]; intersect = ((yi > y) != (yj > y)) && (x < (xj - xi) * (y - yi) / (yj - yi) + xi); if (intersect) { inside = !inside; } } return inside; };