Function Index
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$#!
 _getScriptLocation, OpenLayers
 _removeElementObservers, OpenLayers. Event
A
 activate
 add, OpenLayers. Pixel
 addComponent, OpenLayers. Geometry. Collection
 addComponents, OpenLayers. Geometry. Collection
 addLayer, OpenLayers.Map
 addLayers, OpenLayers.Map
 addMarker, OpenLayers. Layer. Markers
 addPoint
 addResults, OpenLayers. Tile.WFS
 ArgParser, OpenLayers. Control. ArgParser. OpenLayers. Control
 assert, OpenLayers. Console
 atPoint, OpenLayers. Feature. Vector
 attachToElement, OpenLayers. Events
B
 Bounds, OpenLayers. Bounds. OpenLayers
 Box, OpenLayers. Marker. Box. OpenLayers. Marker
C
 calculateBounds
 callback, OpenLayers. Handler
 cancel, OpenLayers. Handler. Point
 checkImgURL, OpenLayers. Tile. Image
 checkModifiers, OpenLayers. Handler
 clear
 clearFeatures, OpenLayers. Layer. GeoRSS
 clearMarkers, OpenLayers. Layer. Markers
 click, OpenLayers. Handler.Drag
 clone
 Collection, OpenLayers. Geometry. Collection. OpenLayers. Geometry
 conigureLayers, OpenLayers. Control. ArgParser
 Control, OpenLayers. Control. OpenLayers
 create, OpenLayers. Class
 createFeature
 createMarker, OpenLayers. Feature
 createPopup, OpenLayers. Feature
_getScriptLocation: function ()
Return the path to this script.
_removeElementObservers: function(elementObservers)
Private.
activate: function ()
{Boolean}
activate: function()
Turn on the handler.
activate: function()
Activate the handler.
activate: function()
Turn on the handler.
activate: function()
activate: function (evt)
activate: function()
turn on the handler
add:function(x,
y)
addComponent: function(component,
index)
Add a new component (geometry) to the collection.
addComponents: function(components)
Add components to this geometry.
addLayer: function (layer)
addLayers: function (layers)
addMarker: function(marker)
addPoint: function(point,
index)
Wrapper for OpenLayers.Geometry.Collection.addComponent
addPoint: function()
Private.
addResults: function(results)
Construct new feature via layer featureClass constructor, and add to this.features.
assert: function()
Tests that an expression is true.
atPoint: function(lonlat,
toleranceLon,
toleranceLat)
Determins whether the feature intersects with the specified location.
attachToElement: function (element)
Construct a new bounds object.
calculateBounds: function()
Recalculate the bounds by iterating through the components and calling calling extendBounds() on each item
calculateBounds: function ()
Create a new Bounds based on the lon/lat
callback: function (name,
args)
trigger the control’s named callback with the given arguments
cancel: function()
Finish the geometry and call the “cancel” callback.
checkImgURL: function ()
Make sure that the image that just loaded is the one this tile is meant to display, since panning/zooming might have changed the tile’s URL in the meantime.
checkModifiers: function (evt)
clear: function()
Clear the tile of any bounds/position-related data so that it can be reused in a new location.
clear: function()
Clear the tile of any bounds/position-related data so that it can be reused in a new location.
clear: function()
Clear the tile of any bounds/position-related data so that it can be reused in a new location.
clearFeatures: function()
Destroy all features in this layer.
clearMarkers: function()
click: function (evt)
The drag handler captures the click event.
clone:function()
Create a cloned instance of this bounds.
clone: function (obj)
OpenLayers.Feature An exact clone of this OpenLayers.Feature
clone: function()
Clone this geometry.
clone: function(obj)
{OpenLayers.Geometry.Point} An exact clone of this OpenLayers.Geometry.Point
clone: function()
{OpenLayers.Icon} A fresh copy of the icon.
clone: function (obj)
clone: function(obj)
Create a clone of this layer
clone: function (obj)
Create a clone of this layer
clone:function()
Return a clone of this pixel object
clone:function()
Create a clone of this size object
Creates a Geometry Collection -- a list of geoms.
As soon as all the layers are loaded, cycle through them and hide or show them.
Create an OpenLayers Control.
create: function()
Create an OpenLayers style class
createFeature: function()
Private.
createFeature: function()
Add temporary features
createMarker: function()
Based on the data associated with the Feature, create and return a marker object.
createPopup: function(closeBox)
Creates a popup object created from the ‘lonlat’, ‘popupSize’, and ‘popupContentHTML’ properties set in this.data.