// Copyright 2007 The Closure Library Authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS-IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. /** * @fileoverview A LinkedMap data structure that is accessed using key/value * pairs like an ordinary Map, but which guarantees a consistent iteration * order over its entries. The iteration order is either insertion order (the * default) or ordered from most recent to least recent use. By setting a fixed * size, the LRU version of the LinkedMap makes an effective object cache. This * data structure is similar to Java's LinkedHashMap. * * @author brenneman@google.com (Shawn Brenneman) */ goog.provide('goog.structs.LinkedMap'); goog.require('goog.structs.Map'); /** * Class for a LinkedMap datastructure, which combines O(1) map access for * key/value pairs with a linked list for a consistent iteration order. Sample * usage: * *
* var m = new LinkedMap();
* m.set('param1', 'A');
* m.set('param2', 'B');
* m.set('param3', 'C');
* alert(m.getKeys()); // param1, param2, param3
*
* var c = new LinkedMap(5, true);
* for (var i = 0; i < 10; i++) {
* c.set('entry' + i, false);
* }
* alert(c.getKeys()); // entry9, entry8, entry7, entry6, entry5
*
* c.set('entry5', true);
* c.set('entry1', false);
* alert(c.getKeys()); // entry1, entry5, entry9, entry8, entry7
*
*
* @param {number=} opt_maxCount The maximum number of objects to store in the
* LinkedMap. If unspecified or 0, there is no maximum.
* @param {boolean=} opt_cache When set, the LinkedMap stores items in order
* from most recently used to least recently used, instead of insertion
* order.
* @constructor
*/
goog.structs.LinkedMap = function(opt_maxCount, opt_cache) {
/**
* The maximum number of entries to allow, or null if there is no limit.
* @type {?number}
* @private
*/
this.maxCount_ = opt_maxCount || null;
/**
* @type {boolean}
* @private
*/
this.cache_ = !!opt_cache;
this.map_ = new goog.structs.Map();
this.head_ = new goog.structs.LinkedMap.Node_('', undefined);
this.head_.next = this.head_.prev = this.head_;
};
/**
* Finds a node and updates it to be the most recently used.
* @param {string} key The key of the node.
* @return {goog.structs.LinkedMap.Node_} The node or null if not found.
* @private
*/
goog.structs.LinkedMap.prototype.findAndMoveToTop_ = function(key) {
var node = /** @type {goog.structs.LinkedMap.Node_} */ (this.map_.get(key));
if (node) {
if (this.cache_) {
node.remove();
this.insert_(node);
}
}
return node;
};
/**
* Retrieves the value for a given key. If this is a caching LinkedMap, the
* entry will become the most recently used.
* @param {string} key The key to retrieve the value for.
* @param {*=} opt_val A default value that will be returned if the key is
* not found, defaults to undefined.
* @return {*} The retrieved value.
*/
goog.structs.LinkedMap.prototype.get = function(key, opt_val) {
var node = this.findAndMoveToTop_(key);
return node ? node.value : opt_val;
};
/**
* Retrieves the value for a given key without updating the entry to be the
* most recently used.
* @param {string} key The key to retrieve the value for.
* @param {*=} opt_val A default value that will be returned if the key is
* not found.
* @return {*} The retrieved value.
*/
goog.structs.LinkedMap.prototype.peekValue = function(key, opt_val) {
var node = this.map_.get(key);
return node ? node.value : opt_val;
};
/**
* Sets a value for a given key. If this is a caching LinkedMap, this entry
* will become the most recently used.
* @param {string} key The key to retrieve the value for.
* @param {*} value A default value that will be returned if the key is
* not found.
*/
goog.structs.LinkedMap.prototype.set = function(key, value) {
var node = this.findAndMoveToTop_(key);
if (node) {
node.value = value;
} else {
node = new goog.structs.LinkedMap.Node_(key, value);
this.map_.set(key, node);
this.insert_(node);
}
};
/**
* Returns the value of the first node without making any modifications.
* @return {*} The value of the first node or undefined if the map is empty.
*/
goog.structs.LinkedMap.prototype.peek = function() {
return this.head_.next.value;
};
/**
* Returns the value of the last node without making any modifications.
* @return {*} The value of the last node or undefined if the map is empty.
*/
goog.structs.LinkedMap.prototype.peekLast = function() {
return this.head_.prev.value;
};
/**
* Removes the first node from the list and returns its value.
* @return {*} The value of the popped node, or undefined if the map was empty.
*/
goog.structs.LinkedMap.prototype.shift = function() {
return this.popNode_(this.head_.next);
};
/**
* Removes the last node from the list and returns its value.
* @return {*} The value of the popped node, or undefined if the map was empty.
*/
goog.structs.LinkedMap.prototype.pop = function() {
return this.popNode_(this.head_.prev);
};
/**
* Removes a value from the LinkedMap based on its key.
* @param {string} key The key to remove.
* @return {boolean} True if the entry was removed, false if the key was not
* found.
*/
goog.structs.LinkedMap.prototype.remove = function(key) {
var node = /** @type {goog.structs.LinkedMap.Node_} */ (this.map_.get(key));
if (node) {
this.removeNode(node);
return true;
}
return false;
};
/**
* Removes a node from the {@code LinkedMap}. It can be overridden to do
* further cleanup such as disposing of the node value.
* @param {!goog.structs.LinkedMap.Node_} node The node to remove.
* @protected
*/
goog.structs.LinkedMap.prototype.removeNode = function(node) {
node.remove();
this.map_.remove(node.key);
};
/**
* @return {number} The number of items currently in the LinkedMap.
*/
goog.structs.LinkedMap.prototype.getCount = function() {
return this.map_.getCount();
};
/**
* @return {boolean} True if the cache is empty, false if it contains any items.
*/
goog.structs.LinkedMap.prototype.isEmpty = function() {
return this.map_.isEmpty();
};
/**
* Sets the maximum number of entries allowed in this object, truncating any
* excess objects if necessary.
* @param {number} maxCount The new maximum number of entries to allow.
*/
goog.structs.LinkedMap.prototype.setMaxCount = function(maxCount) {
this.maxCount_ = maxCount || null;
if (this.maxCount_ != null) {
this.truncate_(this.maxCount_);
}
};
/**
* @return {!Array.