The reporter for the standard tests is still 'spec'; the one for the
gathering of code coverage is set to 'dot' to not clutter the output
of the logfile on travis.
The function ol.proj.equivalent is used for comparing two projections,
but not exposed publicly. It should be accessible using a public API to
be able to compare projections in the same way as OpenLayers does.
A test for the ol.proj.equivalent function itself already exists in
https://github.com/openlayers/ol3/blob/master/test/spec/ol/proj/proj.test.js
github issue #4913
Provide an API to refresh a source and reload its data in an associated
layer, as for example already loaded tiles in a ol.source.Tile source
are not refreshed. Additionally a test for the new
ol.source.Source.refresh() function is provided.
Currently internal state is not cleaned up, e.g. already loaded tiles
in a `ol.source.Tile` source are still cached and not reloaded at all.
github issue #4867 (https://github.com/openlayers/ol3/issues/4867)
- Remove closure-util.json, we're now using the same library version as closure-util
- Disable analyzerChecks errors from closure-compiler
- Remove WheelEvent constants from externs (fixed upstream)
- Activate the unnecessaryCasts compiler check
Despite the dispatchEvent method accepting a hash with a "target" property of
"undefined", closure may still require the "target" property to be
explicit.
Instead of having `ol.events.Key` be a listener object or an array of listener objects, it should be less error prone to have it just be a single listener object.
To avoid using too many functions with multiple return types, the `ol.events.*` functions for registering and unregistering listeners no longer accept an array of event types (and only a single key is returned when registering).
To make it convenient for users to register multiple listeners at once, the `observable.on()` method accepts an array of event types. Internally in the library, we should use the less risky `ol.events.listen()`.
To make sure that our binarySearch implementation meets the requirements of
the library, I added more tests for ol.geom.flat.interpolate.lineString, only
to find out that it does not handle line strings with repeated vertices
properly, regardless of what binarySearch implementation is used.
When using tile sets with a high tilePixelRatio, the maximum pixel size can
trouble the browser. Instead, we now use replay rendering by tile size limits
instead of resolution ratio limits.
This option allows the format to read only features of a
given layer. This is useful if you wish to make a single
query to a WMS server with multiple layers in it.
In order to have the function returned by ol.source.UrlTile#getTileUrlFunction()
to return a url even when executed outside the context of the source, then it
should be bound to the source.
The compiler seems to have trouble with functions that can run with
different 'this' types. By moving the units handling to the callback, this
issue can be avoided.
When selecting an already selected feature, it will be on the Select
interaction's featureOverlay_. So we need to include that featureOverlay_
in the layer filter, regardless of what the user set as layer filter.
When in toggle mode, we need to make sure that we only select features that
are not already included in the selection.
Tile coordinate keys from ol.tilecoord.toString() are different than the ones
from Array.prototype.toString(). Both were used, potentially causing problems.
This change makes them consistent and removes the now unnecessary
ol.tileCoord.toString() function.
This only works when the device pixel ratio is 1. Labels are incorrectly
positioned and not at all rotated for other pixel ratios. I cannot find the
cause for this problem.
Because clip geometries are anti-aliased in most browsers, there will be tiny
gaps between tiles. If tiles are rendered to a tile canvas which is then drawn
to the map canvas upon composition, these gaps can be avoided. For rotated
views, it is stil necessary to clip the tile, but in this case a 1-pixel
buffer is used.
This change also brings a huge performance improvement for panning, because
the fully rendered tiles can be reused.
Because of the added cost of using drawImage in addition to replaying the tile
replay group, we fall back to directly drawing to the map canvas when the tile
canvas would be too large, or during interaction/animation when resolution or
rotation change.
As of this release, OpenLayers requires a `classList` polyfill for IE 9 support. See http://cdn.polyfill.io/v2/docs/features#Element_prototype_classList.
#### Immediate rendering API
Listeners for `precompose`, `render`, and `postcompose` receive an event with a `vectorContext` property with methods for immediate vector rendering. The previous geometry drawing methods have been replaced with a single `vectorContext.drawGeometry(geometry)` method. If you were using any of the following experimental methods on the vector context, replace them with `drawGeometry`:
* Removed experimental geometry drawing methods: `drawPointGeometry`, `drawLineStringGeometry`, `drawPolygonGeometry`, `drawMultiPointGeometry`, `drawMultiLineStringGeometry`, `drawMultiPolygonGeometry`, and `drawCircleGeometry` (all have been replaced with `drawGeometry`).
In addition, the previous methods for setting style parts have been replaced with a single `vectorContext.setStyle(style)` method. If you were using any of the following experimental methods on the vector context, replace them with `setStyle`:
* Removed experimental style setting methods: `setFillStrokeStyle`, `setImageStyle`, `setTextStyle` (all have been replaced with `setStyle`).
Below is an example of how the vector context might have been used in the past:
Here is an example of how you could accomplish the same with the new methods:
```js
// NEW WAY, USE THIS INSTEAD OF THE CODE ABOVE
map.on('postcompose',function(event){
event.vectorContext.setStyle(style);
event.vectorContext.drawGeometry(geometry);
});
```
A final change to the immediate rendering API is that `vectorContext.drawFeature()` calls are now "immediate" as well. The drawing now occurs synchronously. This means that any `zIndex` in a style passed to `drawFeature()` will be ignored. To achieve `zIndex` ordering, order your calls to `drawFeature()` instead.
#### Removal of `ol.DEFAULT_TILE_CACHE_HIGH_WATER_MARK`
The `ol.DEFAULT_TILE_CACHE_HIGH_WATER_MARK` define has been removed. The size of the cache can now be defined on every tile based `ol.source`:
```js
newol.layer.Tile({
source:newol.source.OSM({
cacheSize:128
})
})
```
The default cache size is `2048`.
### v3.14.0
#### Internet Explorer 9 support
As of this release, OpenLayers requires a `requestAnimationFrame`/`cancelAnimationFrame` polyfill for IE 9 support. See http://cdn.polyfill.io/v2/docs/features/#requestAnimationFrame.
#### Layer pre-/postcompose event changes
It is the responsibility of the application to undo any canvas transform changes at the end of a layer 'precompose' or 'postcompose' handler. Previously, it was ok to set a null transform. The API now guarantees a device pixel coordinate system on the canvas with its origin in the top left corner of the map. However, applications should not rely on the underlying canvas being the same size as the visible viewport.
Old code:
```js
layer.on('precompose',function(e){
// rely on canvas dimensions to move coordinate origin to center
Before this release, OpenLayers depended on the global proj4 namespace. When using a module loader like Browserify, you might not want to depend on the global `proj4` namespace. You can use the `ol.proj.setProj4` function to set the proj4 function object. For example in a browserify ES6 environment:
```js
importolfrom'openlayers';
importproj4from'proj4';
ol.proj.setProj4(proj4);
```
#### `ol.source.TileJSON` changes
The `ol.source.TileJSON` now uses `XMLHttpRequest` to load the TileJSON instead of JSONP with callback.
When using server without proper CORS support, `jsonp: true` option can be passed to the constructor to get the same behavior as before:
```js
newol.source.TileJSON({
url:'http://serverwithoutcors.com/tilejson.json',
jsonp:true
})
```
Also for Mapbox v3, make sure you use urls ending with `.json` (which are able to handle both `XMLHttpRequest` and JSONP) instead of `.jsonp`.
The v3.13.0 release includes features and fixes from 68 pull requests since the v3.12.1 release. New features and improvements include:
* Improved tiles rendering for the canvas renderer
* Improved MapQuest rendering
* Add color option to ol.style.Icon
* Load TileJSON sources via XMLHttpRequest by default
* Add new ol.geom.LineString#getCoordinateAt function
* Simplify meters per unit handling
* Use ESLint as a replacement for gjslint.py and jshint
## Upgrade notes
#### `proj4js` integration
Before this release, OpenLayers depended on the global proj4 namespace. When using a module loader like Browserify, you might not want to depend on the global `proj4` namespace. You can use the `ol.proj.setProj4` function to set the proj4 function object. For example in a browserify ES6 environment:
```js
importolfrom'openlayers';
importproj4from'proj4';
ol.proj.setProj4(proj4);
```
#### `ol.source.TileJSON` changes
The `ol.source.TileJSON` now uses `XMLHttpRequest` to load the TileJSON instead of JSONP with callback.
When using server without proper CORS support, `jsonp: true` option can be passed to the constructor to get the same behavior as before:
```js
newol.source.TileJSON({
url:'http://serverwithoutcors.com/tilejson.json',
jsonp:true
})
```
Also for Mapbox v3, make sure you use urls ending with `.json` (which are able to handle both `XMLHttpRequest` and JSONP) instead of `.jsonp`.
## Full list of changes
* [#4694](https://github.com/openlayers/ol3/pull/4694) - Fix eslint errors in wms-time example ([@fredj](https://github.com/fredj))
* [#4527](https://github.com/openlayers/ol3/pull/4527) - Add support for smooth TileWMS dimensions ([@bartvde](https://github.com/bartvde))
* [#4684](https://github.com/openlayers/ol3/pull/4684) - Update eslint-config-openlayers to version 3.0.0 🚀 ([@openlayers](https://github.com/openlayers))
* [#4677](https://github.com/openlayers/ol3/pull/4677) - Make pixel projection handling work in compiled mode ([@ahocevar](https://github.com/ahocevar))
* [#4639](https://github.com/openlayers/ol3/pull/4639) - Remove use of goog.bind and use ES5 .bind. ([@nicholas-l](https://github.com/nicholas-l))
* [#4655](https://github.com/openlayers/ol3/pull/4655) - Update browserify to version 13.0.0 🚀 ([@openlayers](https://github.com/openlayers))
* [#4666](https://github.com/openlayers/ol3/pull/4666) - Add a 'boxdrag' event to ol.interaction.DragBox. Resolves #4563 . ([@WeaveTeam](https://github.com/WeaveTeam))
* [#4669](https://github.com/openlayers/ol3/pull/4669) - Remove reference to Closure Linter in CONTRIBUTING.md ([@fredj](https://github.com/fredj))
* [#4665](https://github.com/openlayers/ol3/pull/4665) - Update istanbul to version 0.4.2 🚀 ([@openlayers](https://github.com/openlayers))
* [#4663](https://github.com/openlayers/ol3/pull/4663) - Update glob to version 6.0.4 🚀 ([@openlayers](https://github.com/openlayers))
* [#4667](https://github.com/openlayers/ol3/pull/4667) - Fix rendering of transparent MapQuest layer type ([@klokantech](https://github.com/klokantech))
* [#4457](https://github.com/openlayers/ol3/pull/4457) - Add color option to ol.style.Icon ([@alexbrault](https://github.com/alexbrault))
* [#4638](https://github.com/openlayers/ol3/pull/4638) - Do not rely on projection extent ([@ahocevar](https://github.com/ahocevar))
* [#4635](https://github.com/openlayers/ol3/pull/4635) - Update async to version 1.5.2 🚀 ([@openlayers](https://github.com/openlayers))
* [#4581](https://github.com/openlayers/ol3/pull/4581) - Do not render in handleDownEvent ([@ahocevar](https://github.com/ahocevar))
* [#4541](https://github.com/openlayers/ol3/pull/4541) - Add new ol.geom.LineString#getCoordinateAt function ([@fredj](https://github.com/fredj))
* [#4489](https://github.com/openlayers/ol3/pull/4489) - Update phantomjs to version 1.9.19 🚀 ([@openlayers](https://github.com/openlayers))
* [#4625](https://github.com/openlayers/ol3/pull/4625) - Use XHR by default to load TileJSON in ol.source.TileJSON ([@klokantech](https://github.com/klokantech))
* [#4622](https://github.com/openlayers/ol3/pull/4622) - Update fs-extra to version 0.26.4 🚀 ([@openlayers](https://github.com/openlayers))
* [#4630](https://github.com/openlayers/ol3/pull/4630) - Simplify meters per unit handling ([@ahocevar](https://github.com/ahocevar))
* [#4490](https://github.com/openlayers/ol3/pull/4490) - Update istanbul to version 0.4.1 🚀 ([@openlayers](https://github.com/openlayers))
* [#4574](https://github.com/openlayers/ol3/pull/4574) - Added boxEndCondition to DragBoxOptions to replace the hardcoded chec… ([@WeaveTeam](https://github.com/WeaveTeam))
* [#4553](https://github.com/openlayers/ol3/pull/4553) - Update mustache to version 2.2.1 🚀 ([@openlayers](https://github.com/openlayers))
* [#4613](https://github.com/openlayers/ol3/pull/4613) - Include own layer in layerFilter and only select unselected features ([@ahocevar](https://github.com/ahocevar))
* [#4612](https://github.com/openlayers/ol3/pull/4612) - Set oli.source.VectorEvent#feature to ol.Feature|undefined ([@fredj](https://github.com/fredj))
* [#4620](https://github.com/openlayers/ol3/pull/4620) - Fix olx.format.PolylineOptions#factor type ([@fredj](https://github.com/fredj))
* [#4621](https://github.com/openlayers/ol3/pull/4621) - Fix olx.format.GPXOptions#readExtensions type ([@fredj](https://github.com/fredj))
* [#4619](https://github.com/openlayers/ol3/pull/4619) - Add option to load TileJSON via XHR ([@klokantech](https://github.com/klokantech))
* [#4617](https://github.com/openlayers/ol3/pull/4617) - Add missing return type to GeoJSON format ([@gberaudo](https://github.com/gberaudo))
* [#4615](https://github.com/openlayers/ol3/pull/4615) - Adjust copyright to include 2016 ([@marcjansen](https://github.com/marcjansen))
* [#4616](https://github.com/openlayers/ol3/pull/4616) - Update closure-util to version 1.10.0 🚀 ([@openlayers](https://github.com/openlayers))
* [#4596](https://github.com/openlayers/ol3/pull/4596) - Use consistent tile coordinate keys ([@ahocevar](https://github.com/ahocevar))
* [#4609](https://github.com/openlayers/ol3/pull/4609) - Add ol.proj.setProj4 function ([@bartvde](https://github.com/bartvde))
* [#4603](https://github.com/openlayers/ol3/pull/4603) - Update async to version 1.5.1 🚀 ([@openlayers](https://github.com/openlayers))
* [#4604](https://github.com/openlayers/ol3/pull/4604) - Update clean-css to version 3.4.9 🚀 ([@openlayers](https://github.com/openlayers))
* [#4600](https://github.com/openlayers/ol3/pull/4600) - Update glob to version 6.0.3 🚀 ([@openlayers](https://github.com/openlayers))
* [#4595](https://github.com/openlayers/ol3/pull/4595) - Pass 'opaque' option on to superclass ([@ahocevar](https://github.com/ahocevar))
* [#4598](https://github.com/openlayers/ol3/pull/4598) - Make ol.source.Tile#getTilePixelRatio work correctly for all sources ([@klokantech](https://github.com/klokantech))
* [#4594](https://github.com/openlayers/ol3/pull/4594) - Fix for TileQueue gradually choking up when using raster reprojection ([@klokantech](https://github.com/klokantech))
* [#4557](https://github.com/openlayers/ol3/pull/4557) - Conditionally render tiles to a separate tile canvas ([@ahocevar](https://github.com/ahocevar))
* [#4580](https://github.com/openlayers/ol3/pull/4580) - Update fs-extra to version 0.26.3 🚀 ([@openlayers](https://github.com/openlayers))
* [#4575](https://github.com/openlayers/ol3/pull/4575) - Update rbush to version 1.4.2 🚀 ([@openlayers](https://github.com/openlayers))
* [#4571](https://github.com/openlayers/ol3/pull/4571) - Correct typedef of selectinteraction options obj ([@marcjansen](https://github.com/marcjansen))
* [#4570](https://github.com/openlayers/ol3/pull/4570) - Rename defaultSort to numberSafeCompareFunction on ol.array ([@bartvde](https://github.com/bartvde))
* [#4567](https://github.com/openlayers/ol3/pull/4567) - Always pass on a compare function to sort ([@bartvde](https://github.com/bartvde))
* [#4001](https://github.com/openlayers/ol3/pull/4001) - Export PDF's using jsPDF ([@bartvde](https://github.com/bartvde))
The v3.13.1 release is a patch release that addresses a few regressions in the v3.13.0 release. See the [v3.13.0 release notes](https://github.com/openlayers/ol3/releases/tag/v3.13.0) for details on upgrading from v3.12.
## Fixes
* [#4736](https://github.com/openlayers/ol3/pull/4736) - Properly detect feature on unmanaged layer for toggle selection ([@ahocevar](https://github.com/ahocevar))
The v3.14.0 release includes features and fixes from 93 pull requests since the v3.13.1 release. New features and improvements include:
* New `source` option for the `ol.control.FullScreen`, to allow including other elements besides the map in a full screen view (#4679).
* New `target` property for the Drag&Drop interaction allows using a different drop target than the map viewport (#4876).
*`ol.style.RegularShape` has a new `rotateWithView` option, for controlling how regular shape symbols are rendered on rotated views (#4698).
* New `layers` option for `ol.format.WMSGetFeatureInfo` format, to selectively only read features from specific layers (#4700).
* New `precision` parameter for formatting coordinates with `ol.coordinate.toStringHDMS` (#4787).
* Smarter tile queue for improved tile loading user experience when more than one tile layer is used (#4794).
* Improved rendering performance for tile layers by rendering tiles directly to the map canvas (#4597).
* The `goog.events` event system was replaced with our own lightweight event system. This significally reduces the build size (#4711). Replacement of other `goog.*` components with ES5 features or custom code marks a huge step towards the complete removal of the Closure Library dependency.
## Upgrade notes
#### Internet Explorer 9 support
As of this release, OpenLayers requires a `requestAnimationFrame`/`cancelAnimationFrame` polyfill for IE 9 support. See http://cdn.polyfill.io/v2/docs/features/#requestAnimationFrame.
#### Layer pre-/postcompose event changes
It is the responsibility of the application to undo any canvas transform changes at the end of a layer 'precompose' or 'postcompose' handler. Previously, it was ok to set a null transform. The API now guarantees a device pixel coordinate system on the canvas with its origin in the top left corner of the map. However, applications should not rely on the underlying canvas being the same size as the visible viewport.
Old code:
```js
layer.on('precompose',function(e){
// rely on canvas dimensions to move coordinate origin to center
* [#4894](https://github.com/openlayers/ol3/pull/4894) - Only run raster operations after image sources have loaded. ([@tschaub](https://github.com/tschaub))
* [#4892](https://github.com/openlayers/ol3/pull/4892) - Stricter check for ImageData constructor ([@ahocevar](https://github.com/ahocevar))
* [#4891](https://github.com/openlayers/ol3/pull/4891) - Fix tests so they all pass in IE9 ([@ahocevar](https://github.com/ahocevar))
* [#4889](https://github.com/openlayers/ol3/pull/4889) - Use requestAnimation polyfill for examples and update release notes ([@ahocevar](https://github.com/ahocevar))
* [#4887](https://github.com/openlayers/ol3/pull/4887) - Use less aggressive DOM function overrides ([@ahocevar](https://github.com/ahocevar))
* [#4885](https://github.com/openlayers/ol3/pull/4885) - Mark overlayContainer and overlayContainerStopEvent as non-nullable ([@fredj](https://github.com/fredj))
* [#4884](https://github.com/openlayers/ol3/pull/4884) - Remove use of goog.math.isFiniteNumber() ([@fredj](https://github.com/fredj))
* [#4881](https://github.com/openlayers/ol3/pull/4881) - Update jquery to version 2.2.1 🚀 ([@openlayers](https://github.com/openlayers))
* [#4780](https://github.com/openlayers/ol3/pull/4780) - Adapt the code for the new closure-compiler version ([@fredj](https://github.com/fredj))
* [#3453](https://github.com/openlayers/ol3/pull/3453) - Consider multi in add/remove/toggle select logic ([@bjornharrtell](https://github.com/bjornharrtell))
* [#4876](https://github.com/openlayers/ol3/pull/4876) - Add `target` property to Drag&Drop interaction ([@tsauerwein](https://github.com/tsauerwein))
* [#4854](https://github.com/openlayers/ol3/pull/4854) - Always report skipped feature hits for the original layer ([@ahocevar](https://github.com/ahocevar))
* [#4877](https://github.com/openlayers/ol3/pull/4877) - Update eslint to version 2.2.0 🚀 ([@openlayers](https://github.com/openlayers))
* [#4870](https://github.com/openlayers/ol3/pull/4870) - Reuse dragListenerKeys_ local variable ([@fredj](https://github.com/fredj))
* [#4721](https://github.com/openlayers/ol3/pull/4721) - Fix reprojection of raster sources with gutter ([@klokantech](https://github.com/klokantech))
* [#4874](https://github.com/openlayers/ol3/pull/4874) - Assert we have a feature id ([@bartvde](https://github.com/bartvde))
* [#4869](https://github.com/openlayers/ol3/pull/4869) - Improve precision of ol.reproj.render ([@klokantech](https://github.com/klokantech))
* [#4866](https://github.com/openlayers/ol3/pull/4866) - Use requestAnimationFrame polyfill (for IE9) ([@ahocevar](https://github.com/ahocevar))
* [#4863](https://github.com/openlayers/ol3/pull/4863) - Remove use of goog.dom.createElement ([@fredj](https://github.com/fredj))
* [#4864](https://github.com/openlayers/ol3/pull/4864) - Use querySelectorAll instead of goog.dom.getElementsByClass ([@fredj](https://github.com/fredj))
* [#4597](https://github.com/openlayers/ol3/pull/4597) - Render tiles directly to the map canvas ([@ahocevar](https://github.com/ahocevar))
* [#4851](https://github.com/openlayers/ol3/pull/4851) - Don't use goog.isBoolean() ([@marcjansen](https://github.com/marcjansen))
* [#4852](https://github.com/openlayers/ol3/pull/4852) - Don't use goog.isString() ([@marcjansen](https://github.com/marcjansen))
* [#4849](https://github.com/openlayers/ol3/pull/4849) - Fix docs of LogoOptions.prototype.src ([@openlayers](https://github.com/openlayers))
* [#4794](https://github.com/openlayers/ol3/pull/4794) - Make tile loading count no longer depend on source count ([@ahocevar](https://github.com/ahocevar))
* [#4843](https://github.com/openlayers/ol3/pull/4843) - Remove use of goog.dom.getParentElement ([@fredj](https://github.com/fredj))
* [#4839](https://github.com/openlayers/ol3/pull/4839) - Add template type to ol.Collection ([@fredj](https://github.com/fredj))
* [#4847](https://github.com/openlayers/ol3/pull/4847) - Update eslint to version 2.1.0 🚀 ([@openlayers](https://github.com/openlayers))
* [#4632](https://github.com/openlayers/ol3/pull/4632) - Overloading fill color (polygon or text) with CanvasPattern and CanvasGradient ([@bjnsn](https://github.com/bjnsn))
* [#4842](https://github.com/openlayers/ol3/pull/4842) - Remove use of goog.dom.createDom ([@fredj](https://github.com/fredj))
* [#4808](https://github.com/openlayers/ol3/pull/4808) - Type cleanup ([@fredj](https://github.com/fredj))
* [#4737](https://github.com/openlayers/ol3/pull/4737) - Use olx.format.ReadOptions in ol.interaction.DragAndDrop ([@fredj](https://github.com/fredj))
* [#4830](https://github.com/openlayers/ol3/pull/4830) - Make sure window.proj4 is always restored in tests ([@ahocevar](https://github.com/ahocevar))
* [#4838](https://github.com/openlayers/ol3/pull/4838) - Use regular expression instead of String#endsWith() check ([@ahocevar](https://github.com/ahocevar))
* [#4837](https://github.com/openlayers/ol3/pull/4837) - Update metalsmith-layouts to version 1.5.4 🚀 ([@openlayers](https://github.com/openlayers))
* [#4836](https://github.com/openlayers/ol3/pull/4836) - Use lowercase for all user agent checks ([@ahocevar](https://github.com/ahocevar))
* [#4833](https://github.com/openlayers/ol3/pull/4833) - Upgrade linter and config. ([@tschaub](https://github.com/tschaub))
* [#4831](https://github.com/openlayers/ol3/pull/4831) - Add navigation header to examples page ([@jonataswalker](https://github.com/jonataswalker))
* [#4824](https://github.com/openlayers/ol3/pull/4824) - Don't use goog.string.newlines.* ([@marcjansen](https://github.com/marcjansen))
* [#4825](https://github.com/openlayers/ol3/pull/4825) - Don't use goog.string.isEmpty ([@marcjansen](https://github.com/marcjansen))
* [#4823](https://github.com/openlayers/ol3/pull/4823) - Fix type for layers option on ol.interaction.Select ([@ahocevar](https://github.com/ahocevar))
* [#4815](https://github.com/openlayers/ol3/pull/4815) - wrapX false in synthetic examples ([@fredj](https://github.com/fredj))
* [#4810](https://github.com/openlayers/ol3/pull/4810) - Add checks for undefined in controls ([@gberaudo](https://github.com/gberaudo))
* [#4787](https://github.com/openlayers/ol3/pull/4787) - Add precision parameter for HDMS coordinate ([@pfanguin](https://github.com/pfanguin))
* [#4811](https://github.com/openlayers/ol3/pull/4811) - Make ol.style.Style a @struct ([@fredj](https://github.com/fredj))
* [#4800](https://github.com/openlayers/ol3/pull/4800) - Update phantomjs-prebuilt to version 2.1.4 🚀 ([@openlayers](https://github.com/openlayers))
* [#4792](https://github.com/openlayers/ol3/pull/4792) - Use ol.events.listen instead of ol.Observable#on ([@fredj](https://github.com/fredj))
* [#4796](https://github.com/openlayers/ol3/pull/4796) - Remove use of goog.isString() ([@marcjansen](https://github.com/marcjansen))
* [#4795](https://github.com/openlayers/ol3/pull/4795) - Cleanup after goog.array, goog.object and goog.isDef removal ([@ahocevar](https://github.com/ahocevar))
* [#4771](https://github.com/openlayers/ol3/pull/4771) - Use innerHTML instead of innerText to populate the status element ([@fredj](https://github.com/fredj))
* [#4769](https://github.com/openlayers/ol3/pull/4769) - Add opaque option to olx.source.OSMOptions ([@fredj](https://github.com/fredj))
* [#4736](https://github.com/openlayers/ol3/pull/4736) - Properly detect feature on unmanaged layer for toggle selection ([@ahocevar](https://github.com/ahocevar))
* [#4756](https://github.com/openlayers/ol3/pull/4756) - Remove VectorTile getSource re-definition of return value ([@adube](https://github.com/adube))
* [#4733](https://github.com/openlayers/ol3/pull/4733) - Avoid rendering too big and too small images for vector tiles ([@ahocevar](https://github.com/ahocevar))
* [#4754](https://github.com/openlayers/ol3/pull/4754) - Upgrade to mocha@2.4.5. ([@tschaub](https://github.com/tschaub))
* [#4750](https://github.com/openlayers/ol3/pull/4750) - Update metalsmith-layouts to version 1.4.4 🚀 ([@openlayers](https://github.com/openlayers))
* [#4751](https://github.com/openlayers/ol3/pull/4751) - Update phantomjs to version 2.1.3 🚀 ([@openlayers](https://github.com/openlayers))
* [#4741](https://github.com/openlayers/ol3/pull/4741) - Report on installed versions in Travis. ([@openlayers](https://github.com/openlayers))
* [#4742](https://github.com/openlayers/ol3/pull/4742) - Upgrade to eslint@2.0.0-beta.2. ([@tschaub](https://github.com/tschaub))
* [#4746](https://github.com/openlayers/ol3/pull/4746) - Downgrade to mocha@2.3.4. ([@tschaub](https://github.com/tschaub))
* [#4740](https://github.com/openlayers/ol3/pull/4740) - Update fs-extra to version 0.26.5 🚀 ([@openlayers](https://github.com/openlayers))
* [#4738](https://github.com/openlayers/ol3/pull/4738) - Add unit tests for ol.control.Rotate and ol.control.Zoom ([@fredj](https://github.com/fredj))
* [#4718](https://github.com/openlayers/ol3/pull/4718) - Improve raster reprojection behavior when tiles fail to load ([@klokantech](https://github.com/klokantech))
* [#4734](https://github.com/openlayers/ol3/pull/4734) - Update sinon to version 1.17.3 🚀 ([@openlayers](https://github.com/openlayers))
* [#4726](https://github.com/openlayers/ol3/pull/4726) - Update mocha to version 2.4.2 🚀 ([@openlayers](https://github.com/openlayers))
The v3.14.1 release is a patch release that addresses a few regressions in the v3.14.0 release. See the [v3.14.0 release notes](https://github.com/openlayers/ol3/releases/tag/v3.14.0) for details on upgrading from v3.13.x.
## Fixes
* [#4939](https://github.com/openlayers/ol3/pull/4939) - Fix rendering of opaque layers with opacity != 1 ([@ahocevar](https://github.com/ahocevar))
* [#4921](https://github.com/openlayers/ol3/pull/4921) - Unlisten before calling listener and bind to target by default ([@ahocevar](https://github.com/ahocevar))
The v3.14.2 release is a patch release that addresses a few regressions in the v3.14.1 release. See the [v3.14.0 release notes](https://github.com/openlayers/ol3/releases/tag/v3.14.0) for details on upgrading from v3.13.x.
## Fixes
* [#4963](https://github.com/openlayers/ol3/pull/4963) - Handle more XHR errors in the TileJSON source ([@tschaub](https://github.com/tschaub))
* [#4960](https://github.com/openlayers/ol3/pull/4960) - Simplify clipping of lower resolution regions ([@ahocevar](https://github.com/ahocevar))
The v3.15.0 release includes features and fixes from 136 pull requests since the v3.14.2 release. New features and improvements include:
* Make ol.source.Cluster more flexible by adding a geometryFunction option (#4917).
* Add new CartoDB tile source (#4926).
* Improved rendering performance for vector layers by batching polygon fill and stroke instructions (#5149).
* Make the tile cache size configurable (#4805).
* Add new ol.geom.Geometry#rotate function (#4984).
* Accept simpler forms of specifying attribution(s) for sources (#5007).
* Support zooming out for ol.interaction.DragZoom (#5031).
## Upgrade notes
### v3.15.0
#### Internet Explorer 9 support
As of this release, OpenLayers requires a `classList` polyfill for IE 9 support. See http://cdn.polyfill.io/v2/docs/features#Element_prototype_classList.
#### Immediate rendering API
Listeners for `precompose`, `render`, and `postcompose` receive an event with a `vectorContext` property with methods for immediate vector rendering. The previous geometry drawing methods have been replaced with a single `vectorContext.drawGeometry(geometry)` method. If you were using any of the following experimental methods on the vector context, replace them with `drawGeometry`:
* Removed experimental geometry drawing methods: `drawPointGeometry`, `drawLineStringGeometry`, `drawPolygonGeometry`, `drawMultiPointGeometry`, `drawMultiLineStringGeometry`, `drawMultiPolygonGeometry`, and `drawCircleGeometry` (all have been replaced with `drawGeometry`).
In addition, the previous methods for setting style parts have been replaced with a single `vectorContext.setStyle(style)` method. If you were using any of the following experimental methods on the vector context, replace them with `setStyle`:
* Removed experimental style setting methods: `setFillStrokeStyle`, `setImageStyle`, `setTextStyle` (all have been replaced with `setStyle`).
Below is an example of how the vector context might have been used in the past:
Here is an example of how you could accomplish the same with the new methods:
```js
// NEW WAY, USE THIS INSTEAD OF THE CODE ABOVE
map.on('postcompose',function(event){
event.vectorContext.setStyle(style);
event.vectorContext.drawGeometry(geometry);
});
```
A final change to the immediate rendering API is that `vectorContext.drawFeature()` calls are now "immediate" as well. The drawing now occurs synchronously. This means that any `zIndex` in a style passed to `drawFeature()` will be ignored. To achieve `zIndex` ordering, order your calls to `drawFeature()` instead.
#### Removal of `ol.DEFAULT_TILE_CACHE_HIGH_WATER_MARK`
The `ol.DEFAULT_TILE_CACHE_HIGH_WATER_MARK` define has been removed. The size of the cache can now be defined on every tile based `ol.source`:
```js
newol.layer.Tile({
source:newol.source.OSM({
cacheSize:128
})
})
```
The default cache size is `2048`.
## Full list of changes
* [#4775](https://github.com/openlayers/ol3/pull/4775) - Remove goog.math.modulo and goog.math.lerp ([@nicholas-l](https://github.com/nicholas-l))
* [#5151](https://github.com/openlayers/ol3/pull/5151) - Use fs-extra as fs, remove usage of graceful-fs ([@marcjansen](https://github.com/marcjansen))
* [#5115](https://github.com/openlayers/ol3/pull/5115) - Clarify that lineDash has no effect in IE 10 and below ([@marcjansen](https://github.com/marcjansen))
* [#5136](https://github.com/openlayers/ol3/pull/5136) - Update eslint to version 2.5.3 🚀 ([@openlayers](https://github.com/openlayers))
* [#5123](https://github.com/openlayers/ol3/pull/5123) - Update coveralls to version 2.11.9 🚀 ([@openlayers](https://github.com/openlayers))
* [#5131](https://github.com/openlayers/ol3/pull/5131) - Update phantomjs-prebuilt to version 2.1.7 🚀 ([@openlayers](https://github.com/openlayers))
* [#5122](https://github.com/openlayers/ol3/pull/5122) - Update browser support info in intro tutorial ([@probins](https://github.com/probins))
* [#5112](https://github.com/openlayers/ol3/pull/5112) - Add decimals option to format write ([@probins](https://github.com/probins))
* [#5120](https://github.com/openlayers/ol3/pull/5120) - Add tileJSON option to ol.source.TileUTFGrid ([@ahocevar](https://github.com/ahocevar))
* [#5119](https://github.com/openlayers/ol3/pull/5119) - Add ol.source.Raster events on API docs page ([@drnextgis](https://github.com/drnextgis))
* [#5116](https://github.com/openlayers/ol3/pull/5116) - Improve examples pages on mobile devices a bit ([@ahocevar](https://github.com/ahocevar))
* [#5113](https://github.com/openlayers/ol3/pull/5113) - Memory leak in ol.control.FullScreen ([@AvatharDG](https://github.com/AvatharDG))
* [#5111](https://github.com/openlayers/ol3/pull/5111) - Remove CSS filter in examples ([@fredj](https://github.com/fredj))
* [#5108](https://github.com/openlayers/ol3/pull/5108) - Remove unused ol.xml.getAttributeNodeNS function ([@fredj](https://github.com/fredj))
* [#5106](https://github.com/openlayers/ol3/pull/5106) - Get rid of goog.math.Vec2 ([@fredj](https://github.com/fredj))
* [#5096](https://github.com/openlayers/ol3/pull/5096) - Add tests for ol.source.Zoomify ([@marcjansen](https://github.com/marcjansen))
* [#5102](https://github.com/openlayers/ol3/pull/5102) - Fix typo in API docs ([@openlayers](https://github.com/openlayers))
* [#5089](https://github.com/openlayers/ol3/pull/5089) - Test for both transform coords should use roughlyEqual ([@probins](https://github.com/probins))
* [#5088](https://github.com/openlayers/ol3/pull/5088) - DEVELOPING.md: remove section on running Travis on fork ([@probins](https://github.com/probins))
* [#5087](https://github.com/openlayers/ol3/pull/5087) - assertion to check that there's a DOM node for target element ([@drnextgis](https://github.com/drnextgis))
* [#5069](https://github.com/openlayers/ol3/pull/5069) - Update jquery to version 2.2.2 🚀 ([@openlayers](https://github.com/openlayers))
* [#5082](https://github.com/openlayers/ol3/pull/5082) - Get rid of goog.log. ([@bjornharrtell](https://github.com/bjornharrtell))
* [#5079](https://github.com/openlayers/ol3/pull/5079) - Correcting a typo in the upgrade notes ([@tschaub](https://github.com/tschaub))
* [#5076](https://github.com/openlayers/ol3/pull/5076) - Update phantomjs-prebuilt to version 2.1.6 🚀 ([@openlayers](https://github.com/openlayers))
* [#5077](https://github.com/openlayers/ol3/pull/5077) - Make immediate API uniformly synchronous. ([@tschaub](https://github.com/tschaub))
* [#5072](https://github.com/openlayers/ol3/pull/5072) - Add setStyle() and drawGeometry() to the immediate rendering API. ([@tschaub](https://github.com/tschaub))
* [#5074](https://github.com/openlayers/ol3/pull/5074) - Do not rotate map canvas after composition ([@ahocevar](https://github.com/ahocevar))
* [#5071](https://github.com/openlayers/ol3/pull/5071) - correct way to determine freehand mode is enabled ([@drnextgis](https://github.com/drnextgis))
* [#5066](https://github.com/openlayers/ol3/pull/5066) - Add more getters to ol.source.Vector ([@bartvde](https://github.com/bartvde))
* [#5064](https://github.com/openlayers/ol3/pull/5064) - Fix inconsistency in geom docs ([@probins](https://github.com/probins))
* [#5063](https://github.com/openlayers/ol3/pull/5063) - Remove inappropriate information from API docs ([@drnextgis](https://github.com/drnextgis))
* [#5058](https://github.com/openlayers/ol3/pull/5058) - Note in docs that DOM renderer can also render vectors ([@probins](https://github.com/probins))
* [#5056](https://github.com/openlayers/ol3/pull/5056) - Note in docs that WebGL can render points ([@probins](https://github.com/probins))
* [#5055](https://github.com/openlayers/ol3/pull/5055) - Fix cruft on kml scale output ([@probins](https://github.com/probins))
* [#5051](https://github.com/openlayers/ol3/pull/5051) - Handle aborted tiles in ol.TileQueue ([@fredj](https://github.com/fredj))
* [#5049](https://github.com/openlayers/ol3/pull/5049) - Supported browsers all have getComputedStyle ([@marcjansen](https://github.com/marcjansen))
* [#5048](https://github.com/openlayers/ol3/pull/5048) - Add tests for ol.dom methods ([@marcjansen](https://github.com/marcjansen))
* [#5031](https://github.com/openlayers/ol3/pull/5031) - support zooming out for ol.interaction.DragZoom ([@drnextgis](https://github.com/drnextgis))
* [#5036](https://github.com/openlayers/ol3/pull/5036) - Use imgSize when provided ([@ahocevar](https://github.com/ahocevar))
* [#5020](https://github.com/openlayers/ol3/pull/5020) - Update gaze to version 1.0.0 🚀 ([@openlayers](https://github.com/openlayers))
* [#5039](https://github.com/openlayers/ol3/pull/5039) - Update fs-extra to version 0.26.6 🚀 ([@openlayers](https://github.com/openlayers))
* [#5024](https://github.com/openlayers/ol3/pull/5024) - Resize the map canvas less aggressively ([@ahocevar](https://github.com/ahocevar))
* [#5000](https://github.com/openlayers/ol3/pull/5000) - Remove use of goog.math.Size and goog.style.setBorderBoxSize ([@fredj](https://github.com/fredj))
* [#5027](https://github.com/openlayers/ol3/pull/5027) - Clarify default value of featureProjection on geometry write ([@probins](https://github.com/probins))
* [#5019](https://github.com/openlayers/ol3/pull/5019) - Update eslint to version 2.4.0 🚀 ([@openlayers](https://github.com/openlayers))
* [#5016](https://github.com/openlayers/ol3/pull/5016) - Add basic tests for ol.geom.flat.center ([@marcjansen](https://github.com/marcjansen))
* [#5015](https://github.com/openlayers/ol3/pull/5015) - Update proj4 to version 2.3.14 🚀 ([@openlayers](https://github.com/openlayers))
* [#5013](https://github.com/openlayers/ol3/pull/5013) - Fix typo in test description ([@openlayers](https://github.com/openlayers))
* [#5007](https://github.com/openlayers/ol3/pull/5007) - Accept simpler forms of specifying attribution(s) for sources. ([@marcjansen](https://github.com/marcjansen))
* [#5011](https://github.com/openlayers/ol3/pull/5011) - Add missing setProjection function to ol.VectorTile API ([@ahocevar](https://github.com/ahocevar))
* [#5010](https://github.com/openlayers/ol3/pull/5010) - Add and fix API docs for ol.events.Event stack ([@ahocevar](https://github.com/ahocevar))
* [#5006](https://github.com/openlayers/ol3/pull/5006) - Use the maintained slimerjs package ([@ahocevar](https://github.com/ahocevar))
* [#5003](https://github.com/openlayers/ol3/pull/5003) - Add 'function' jsdoc tag to ol.geom.Geometry#rotate ([@fredj](https://github.com/fredj))
* [#5002](https://github.com/openlayers/ol3/pull/5002) - Update eslint-config-openlayers to version 4.1.0 🚀 ([@openlayers](https://github.com/openlayers))
* [#4999](https://github.com/openlayers/ol3/pull/4999) - Remove use of goog.dom.removeNode ([@fredj](https://github.com/fredj))
* [#4990](https://github.com/openlayers/ol3/pull/4990) - Add new ol.source.TileJSON#getTileJSON function ([@fredj](https://github.com/fredj))
* [#4998](https://github.com/openlayers/ol3/pull/4998) - Remove unused ol.Map#isDef function ([@fredj](https://github.com/fredj))
* [#4991](https://github.com/openlayers/ol3/pull/4991) - Do not remove listeners while dispatching event ([@ahocevar](https://github.com/ahocevar))
* [#4984](https://github.com/openlayers/ol3/pull/4984) - Add new ol.geom.Geometry#rotate function ([@fredj](https://github.com/fredj))
* [#4994](https://github.com/openlayers/ol3/pull/4994) - Add alpha default value to ol.Color array form ([@jonataswalker](https://github.com/jonataswalker))
* [#4992](https://github.com/openlayers/ol3/pull/4992) - Allow configuration of the test reporter ([@marcjansen](https://github.com/marcjansen))
* [#4988](https://github.com/openlayers/ol3/pull/4988) - Update phantomjs-prebuilt to version 2.1.5 🚀 ([@openlayers](https://github.com/openlayers))
* [#4939](https://github.com/openlayers/ol3/pull/4939) - Fix rendering of opaque layers with opacity != 1 ([@ahocevar](https://github.com/ahocevar))
* [#4938](https://github.com/openlayers/ol3/pull/4938) - Get rid of goog.dom.getFirstElementChild ([@fredj](https://github.com/fredj))
* [#4937](https://github.com/openlayers/ol3/pull/4937) - Get rid of goog.json ([@fredj](https://github.com/fredj))
* [#4936](https://github.com/openlayers/ol3/pull/4936) - Remove jquery from getfeatureinfo-layers example ([@fredj](https://github.com/fredj))
* [#4930](https://github.com/openlayers/ol3/pull/4930) - Use ADVANCED instead of ADVANCED_OPTIMIZATIONS ([@fredj](https://github.com/fredj))
* [#4917](https://github.com/openlayers/ol3/pull/4917) - Make ol.source.Cluster more flexible by adding a geometryFunction option ([@ahocevar](https://github.com/ahocevar))
* [#4918](https://github.com/openlayers/ol3/pull/4918) - Don't change the canvas size to clear it ([@fredj](https://github.com/fredj))
* [#4924](https://github.com/openlayers/ol3/pull/4924) - Update coveralls to version 2.11.8 🚀 ([@openlayers](https://github.com/openlayers))
* [#4921](https://github.com/openlayers/ol3/pull/4921) - Unlisten before calling listener and bind to target by default ([@ahocevar](https://github.com/ahocevar))
* [#4868](https://github.com/openlayers/ol3/pull/4868) - Allow to refresh a source and reload its data. ([@sebasbaumh](https://github.com/sebasbaumh))
* [#4903](https://github.com/openlayers/ol3/pull/4903) - Remove use of goog.style.getRelativePosition ([@fredj](https://github.com/fredj))
* [#4902](https://github.com/openlayers/ol3/pull/4902) - Remove use of goog.style.getClientPosition ([@fredj](https://github.com/fredj))
* [#4916](https://github.com/openlayers/ol3/pull/4916) - Fix ol.format.GeoJSON#writeFeatureObject return type ([@fredj](https://github.com/fredj))
* [#4899](https://github.com/openlayers/ol3/pull/4899) - Use ol.format.GMLBase#srsName instead of undeclared srsName_ ([@fredj](https://github.com/fredj))
The v3.15.1 release is a patch release that addresses a regression in the v3.15.0 release. See the [v3.15.0 release notes](https://github.com/openlayers/ol3/releases/tag/v3.15.0) for details on upgrading from v3.14.x.
## Fixes
* [#5190](https://github.com/openlayers/ol3/pull/5190) - Revert "Batch polygon fill and stroke instructions" ([@ahocevar](https://github.com/ahocevar))
@@ -13,7 +13,7 @@ This particular tutorial explains how to create custom builds of OpenLayers 3.
## Requirements
OpenLayers 3's build tools use Node and Java, so you need to have Node and Java installed on your machine. You can run `node --version` and `java -version` to test that Node and Java are installed, respectively.
OpenLayers 3's build tools use Node and Java, so you need to have Node and Java installed on your machine. You can run `node --version` and `java -version` to test that Node and Java are installed, respectively. See [developing guide](https://github.com/openlayers/ol3/blob/master/DEVELOPING.md) for minimum version numbers required.
## Download OpenLayers
@@ -60,18 +60,12 @@ Creating a custom build requires writing a build configuration file. The format
"externs/topojson.js"
],
"define":[
"goog.array.ASSUME_NATIVE_FUNCTIONS=true",
"goog.dom.ASSUME_STANDARDS_MODE=true",
"goog.json.USE_NATIVE_JSON=true",
"goog.DEBUG=false"
],
"jscomp_off":[
"unknownDefines"
],
"extra_annotation_name":[
"api","observable"
],
"compilation_level":"ADVANCED_OPTIMIZATIONS",
"compilation_level":"ADVANCED",
"manage_closure_dependencies":true
}
}
@@ -193,16 +187,19 @@ Now let's try a more complicated example: [`heatmaps-earthquakes`](http://openla
{
"exports":[
"ol.layer.Heatmap",
"ol.source.KML",
"ol.source.Vector",
"ol.format.KML",
"ol.layer.Heatmap#getSource",
"ol.source.KML#on",
"ol.source.Vector#on",
"ol.source.VectorEvent#feature",
"ol.Feature#get",
"ol.Feature#set",
"ol.layer.Tile",
"ol.source.Stamen",
"ol.Map",
"ol.View"
"ol.View",
"ol.layer.Heatmap#setRadius",
"ol.layer.Heatmap#setBlur"
],
"compile":{
"externs":[
@@ -214,10 +211,9 @@ Now let's try a more complicated example: [`heatmaps-earthquakes`](http://openla
"ol.ENABLE_WEBGL=false",
"ol.ENABLE_PROJ4JS=false",
"ol.ENABLE_IMAGE=false",
"goog.dom.ASSUME_STANDARDS_MODE=true",
"goog.DEBUG=false"
],
"compilation_level":"ADVANCED_OPTIMIZATIONS",
"compilation_level":"ADVANCED",
"manage_closure_dependencies":true
}
}
@@ -227,6 +223,10 @@ The exports are given here in the order in which they occur in the `heatmaps-ear
As this example uses a vector layer it is necessary to remove `"ol.ENABLE_VECTOR=false"` in the `define` section of the configuration.
## Maintaining the code
If you installed OpenLayers from the Node package, you can use `npm` to upgrade to the latest version. If you cloned the Github repo, simply pulling in the latest code may not be enough, as some of the packages used, for example, the compiler, may need upgrading too. Do this by using `npm install` rather than `npm update`.
## Conclusion
This tutorial should have given you the information you need to create custom builds, i.e. builds tailored to your application. See the [tasks readme](https://github.com/openlayers/ol3/tree/master/tasks/readme.md) for more information on the build scripts and the properties you can use in the build configuration file.
@@ -24,7 +24,7 @@ Although Closure library functions are widely used within OL3, none of them are
Unlike in, say, Node, where a module's exports are fixed in the source, with Closure Compiler, exports can be defined at compile time. This makes it easy to create builds that are customized to the needs of a particular site or application: a __custom build__ only exports those properties and methods needed by the site or application. As the full build is large, and will probably become larger as new features are added to the API, it's recommended that sites create a custom build for production software.
## Renderers and Browser Support
The library currently includes three renderers: Canvas, DOM, and WebGL. All three support raster data from tile/image servers, but only the Canvas renderer currently supports vector data. This means that only those browsers that [support Canvas](http://caniuse.com/canvas) can handle vector data. In particular, this excludes Internet Explorer versions before 9, though there is some support for those in the DOM renderer. Clearly, the WebGL renderer can only be used on those devices and browsers supporting WebGL.
The library currently includes three renderers: Canvas, DOM, and WebGL. All three support both raster data from tile/image servers, and vector data; WebGL however only supports Point vectors and does not support labels. Clearly only those browsers that [support Canvas](http://caniuse.com/canvas) can use the Canvas renderer. Equally, the WebGL renderer can only be used on those devices and [browsers](http://caniuse.com/webgl) that support WebGL. Internet Explorer versions before 9 are not supported at all.
The library is intended for use on both desktop/laptop and mobile devices.
<p>When the Bing Maps tile service doesn't have tiles for a given resolution and region it returns "placeholder" tiles indicating that. Zoom the map beyond level 19 to see the "placeholder" tiles. If you want OpenLayers to display stretched tiles in place of "placeholder" tiles beyond zoom level 19 then set <code>maxZoom</code> to <code>19</code> in the options passed to <code>ol.source.BingMaps</code>.</p>
tags: "bing, bing-maps"
cloak:
Ak-dzM4wZjSqTlzveKz5u0d4IQ4bRzVI309GxmkgSVr1ewS6iPSrOvOKhA-CJlm3: Your Bing Maps Key from http://bingmapsportal.com/ here
AkGbxXx6tDWf1swIhPJyoAVp06H0s0gDTYslNWWHZ6RoPqMpB9ld5FY1WutX8UoF: Your Bing Maps Key from http://www.bingmapsportal.com/ here
Example of using the drag-and-drop interaction with a ol.source.ImageVector. Drag and drop GPX, GeoJSON, IGC, KML, or TopoJSON files on to the map. Each file is rendered to an image on the client.
Example of using the drag-and-drop interaction. Drag and drop GPX, GeoJSON, IGC, KML, or TopoJSON files on to the map. There is no projection transform support, so this will only work with data in EPSG:4326 and EPSG:3857.
shortdesc: Example assigning a custom color to an icon
docs: >
Example assigning a custom color to an icon. The features in this examples are all using the same image with the different colors coming from the javascript file
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