Commit Graph

155 Commits

Author SHA1 Message Date
ahocevar 100c8a1cf4 Adding gutter when requesting features for a tile
By doing so, we avoid features being cut off when the symbolizer
causes it to be rendered across tile borders.
2013-03-06 21:06:21 +01:00
ahocevar 345bb55f98 Respect width and height from symbolizer 2013-03-06 12:29:20 +01:00
ahocevar 6ee754abb6 Merge branch 'master' of github.com:openlayers/ol3 into vector 2013-03-06 11:20:40 +01:00
Tim Schaub 060edb2070 Merge branch 'vector' of github.com:openlayers/ol3 into vector
Conflicts:
	src/ol/style/shape.js
2013-03-06 02:28:33 +01:00
Tim Schaub ac10bb6ca5 Enforce that either stroke or fill is provided 2013-03-06 02:20:11 +01:00
ahocevar ab19d255c7 Rendering icons from external graphic urls 2013-03-06 01:57:08 +01:00
Tim Schaub 9a0e7a96fe Moving the feature management to the layer
The source will be responsible for fetching vector data.
2013-03-05 18:25:07 +01:00
Éric Lemoine 4e758f87ae Do not register multiple listeners on same tile 2013-03-05 17:01:34 +01:00
Tim Schaub 12bee3178e Moving the feature management to the layer
The source will be responsible for fetching vector data.
2013-03-05 12:46:55 +01:00
Tim Schaub 54d8d45fc9 Merge branch 'master' of github.com:openlayers/ol3 into vector 2013-03-05 10:58:27 +01:00
ahocevar 66b790294d Merge branch 'master' of github.com:openlayers/ol3 into wms-improvements
Conflicts:
	src/ol/source/tiledwmssource.js
	test/spec/ol/tileurlfunction.test.js
2013-03-05 00:55:52 +01:00
ahocevar 586f393492 Support tile sources without configured projection
This change adds a lot of flexibility to working with tile
layers: Sources where the server projection or tile grid do not
matter can now be constructed without specifying a projection or
tile grid.

The tileUrlFunction/imageUrlFunction now also creates updated
URLs when the params of the layer change, so things like
mergeNewParams in ol2 will be possible.

A nice side effect of this whole change is that there is no more
duplicated code between tiled and single image WMS layers.

While I was at it, I also fixed a WMS 1.1.1 axis order issue
and incorrect STYLES params (STYLES=& instead of STYLES&).
2013-03-05 00:46:58 +01:00
Tim Schaub dc19948a85 Get tile size for zoom level (see #258) 2013-03-04 21:30:01 +01:00
Tom Payne a937083d10 Don't redraw already rendered tiles 2013-03-04 21:07:17 +01:00
Tim Schaub c29fabebef Merge branch 'master' of github.com:openlayers/ol3 into vector 2013-03-04 21:06:13 +01:00
Frédéric Junod cad215e0cc Merge pull request #230 from fredj/touch-navigation
Touch navigation issues
2013-03-04 00:42:59 -08:00
Bruno Binet 07e0fc3a20 Fix tileSize in the canvastilelayerrenderer. 2013-03-04 07:30:33 +01:00
Bruno Binet 2816e3256c Add support for multiple tileSizes in the tilegrid.
This is needed by WMTS.
2013-03-03 20:43:46 +01:00
ahocevar 44ca6c9ff6 Merge branch 'master' of github.com:openlayers/ol3 into vector 2013-03-03 18:37:02 +01:00
Éric Lemoine d0c0231d98 Add exports for the canvas export feature 2013-03-03 17:10:50 +01:00
Frederic Junod 66d4c44159 Rename ol.ViewHint.PANNING to ol.ViewHint.INTERACTING 2013-03-03 10:44:58 +01:00
Tim Schaub 93ab45432b Merge branch 'master' of github.com:openlayers/ol3 into vector 2013-03-03 09:46:11 +01:00
Tim Schaub b52d283641 Allow geometries to use a shared vertex array
The ol.geom.SharedVertices structure represents a flattened array of vertex coordinates.  This is intended to support optimal WebGL rendering.
2013-03-02 18:39:24 +01:00
ahocevar f4a4522eb4 Giving vector layers the style they deserve
Now vector layers can have a style. ol.Style instances have an
apply method to get the symbolizer literals for a feature. If the
layer does not have a style defined, there is also a static
applyDefaultStyle function on ol.Style to get the default
symbolizer literals for a feature. The vector layer also got a
groupFeaturesBySymbolizerLiteral method, which returns an array
with features grouped by symbolizer, as needed by the canvas
renderer.
2013-03-02 17:38:01 +01:00
Tom Payne 6ce3ebba5b Merge pull request #226 from twpayne/preserve-low-resolution-tiles
Preserve low resolution tiles
2013-02-22 02:14:41 -08:00
Tom Payne 4c9b70fa5c Move useLowResolutionTiles from layer renderer to tile source 2013-02-21 16:47:10 +01:00
Tom Payne 47e799ced0 Mark all low resolution tiles as used to prevent cache expiration 2013-02-21 16:19:38 +01:00
Tom Payne fabcb313f1 Satisfy JSLint
JSLint complains about functions being declared in blocks.
2013-02-21 15:13:33 +01:00
Tim Schaub 0f2f26969d Merge branch 'master' of github.com:openlayers/ol3 into vector 2013-02-20 10:18:09 -07:00
Tim Schaub 689f8c9d9d Merge pull request #206 from tschaub/interim-tiles
Share common code to find loaded tiles
2013-02-20 00:52:49 -08:00
Tim Schaub 176f18c937 Merge branch 'master' of github.com:openlayers/ol3 into vector
Resolved conflicts:
  src/ol/renderer/canvas/canvasrenderer.js
2013-02-20 00:38:07 -07:00
Tim Schaub 438664a190 Renaming literals 2013-02-19 22:35:29 -07:00
Tim Schaub 80dc7b5bf7 Accept custom isLoaded method in findLoadedTiles method 2013-02-19 12:13:58 -07:00
Frédéric Junod cb0fb64dd9 Merge pull request #214 from fredj/supported-const
Rename *.isSupported functions to *.SUPPORTED constants
2013-02-19 08:35:59 -08:00
Tim Schaub b061e23606 Merge branch 'master' of github.com:openlayers/ol3 into interim-tiles 2013-02-19 08:59:23 -07:00
Frederic Junod 7e3dcf36a0 Rename ol.*.isSupported function to ol.*.SUPPORTED const 2013-02-19 16:14:37 +01:00
Éric Lemoine f540dd8689 Image layer renderers add attributions to frame state 2013-02-19 15:19:44 +01:00
Tim Schaub 46e31f9f9a Lint and names 2013-02-18 22:20:50 -07:00
Tim Schaub ce4b95f960 Decoupling canvas tile grid from vector source grid
If we have a gridded vector source, the grid should have something to do with the source data (e.g. the vector data is available in a regular grid).  The vector layer renderer's internal grid is for rendering canvas tiles and doesn't have anything to do with the source.
2013-02-18 17:54:13 -07:00
Tim Schaub ddf993f0c9 Factor out common code and test
The findInterimTiles method was used in three renderers.  This change makes it available on the tile source and adds some basic tests.
2013-02-18 14:18:08 -07:00
Tim Schaub e9fb83d4ee Use post render frame for tile pruning
We should discuss whether post render functions must be run after each render frame or not.  If these can be run after multiple render frames, it would make sense to increase the timeout.  As it is, it looks like post render functions are run for every render.  Hard to see what the benefit is in this case.
2013-02-18 11:58:43 -07:00
Tim Schaub e30b0959e0 Merge branch 'master' of github.com:openlayers/ol3 into vector 2013-02-18 10:11:00 -07:00
Éric Lemoine d713c9b8ed Deal with null images 2013-02-17 23:07:58 +01:00
Éric Lemoine 85eec4e9b8 Avoid busy-waiting while images load
This is to be in conformance with the work done with #184.
2013-02-17 22:47:19 +01:00
Tom Payne f581040b0f Add ol.renderer.canvas.ImageLayer 2013-02-14 23:36:36 +01:00
Tim Schaub 2082ba7637 Fewer, bigger tiles 2013-02-13 15:51:06 -07:00
ahocevar 6b43435262 Merge branch 'master' of github.com:openlayers/ol3 into vector 2013-02-13 12:30:16 +01:00
ahocevar e155f870cd Fixing RTree, and using it for retrieving geometries 2013-02-13 12:29:14 +01:00
Tim Schaub 3c4d218ec5 Only listen for first event 2013-02-07 14:06:05 -07:00
Tim Schaub 5bbd8fd9f3 Using ol.TileCache for managing canvas tiles 2013-02-06 18:23:39 -07:00