Tim Schaub
faee18bae1
Use fillColor and strokeColor instead of fillStyle and strokeStyle
...
The color names are more intuitive. And if we want to support pattern strokes or fills, we'll need additional proerties to represent other pattern properties.
2013-03-07 22:51:14 -07:00
Tim Schaub
f93bf2ad77
Avoid filling/stroking parts of multi-polygons twice
2013-03-07 21:39:34 -07:00
Tim Schaub
db4e62477d
Nicer caps and joins
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As mentioned in the TODOs, caps and joins should be user configurable on the symbolizers.
2013-03-07 10:37:48 -07:00
ahocevar
5af71a488a
No need to continue rendering when we need to defer
2013-03-07 18:13:22 +01:00
ahocevar
f4a16e7f57
Collect features before rendering to the sketch canvas
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This avoids features being rendered multiple times when they
cross tile borders. Currently this makes the style-rules.html
example extremely slow. Fix for that to come in my next commit.
2013-03-07 16:57:22 +01:00
ahocevar
f0039ee460
Additional index dimension for RTree; use RTree again
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The RTree can easily maintain an additional index dimension,
by passing a type with each added item. Now instead of
maintaining an RTree for each geometry type, we have a single
RTree with a type filter. With this change, using the RTree
finally speeds up rendering as expected.
2013-03-07 14:36:09 +01:00
Tim Schaub
84527c4b56
Disable bbox filtering for now
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The RTree doesn't appear to be performing properly
2013-03-06 19:07:26 -07:00
Tim Schaub
2e4dc430e9
Render multi-part geometries
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As noted in the comment, filtering/rendering once per geometry type will be replaced by rendering once per symbolizer type.
2013-03-06 19:06:41 -07:00
Tim Schaub
00fa7ff3a9
Listen for layer changes and expire tiles
...
We need a more flexible event system. We could have a VectorLayerEvent type and dispatch 'featuresadded' here. But listeners want features typically and perhaps extent. This won't be true for all vector layer events (suggesting a more specific VectorFeatureEvent type or something).
2013-03-06 19:05:35 -07:00
Tim Schaub
7c4c3c547c
Draw multi-part geometries
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Polygons still need holes.
2013-03-06 19:01:16 -07:00
ahocevar
100c8a1cf4
Adding gutter when requesting features for a tile
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By doing so, we avoid features being cut off when the symbolizer
causes it to be rendered across tile borders.
2013-03-06 21:06:21 +01:00
ahocevar
345bb55f98
Respect width and height from symbolizer
2013-03-06 12:29:20 +01:00
ahocevar
6ee754abb6
Merge branch 'master' of github.com:openlayers/ol3 into vector
2013-03-06 11:20:40 +01:00
Tim Schaub
060edb2070
Merge branch 'vector' of github.com:openlayers/ol3 into vector
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Conflicts:
src/ol/style/shape.js
2013-03-06 02:28:33 +01:00
Tim Schaub
ac10bb6ca5
Enforce that either stroke or fill is provided
2013-03-06 02:20:11 +01:00
ahocevar
ab19d255c7
Rendering icons from external graphic urls
2013-03-06 01:57:08 +01:00
Éric Lemoine
59271ae2d8
Fix typo (thanks @bbinet)
2013-03-05 18:35:21 +01:00
Tim Schaub
9a0e7a96fe
Moving the feature management to the layer
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The source will be responsible for fetching vector data.
2013-03-05 18:25:07 +01:00
Éric Lemoine
4e758f87ae
Do not register multiple listeners on same tile
2013-03-05 17:01:34 +01:00
Tim Schaub
12bee3178e
Moving the feature management to the layer
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The source will be responsible for fetching vector data.
2013-03-05 12:46:55 +01:00
Tim Schaub
54d8d45fc9
Merge branch 'master' of github.com:openlayers/ol3 into vector
2013-03-05 10:58:27 +01:00
ahocevar
66b790294d
Merge branch 'master' of github.com:openlayers/ol3 into wms-improvements
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Conflicts:
src/ol/source/tiledwmssource.js
test/spec/ol/tileurlfunction.test.js
2013-03-05 00:55:52 +01:00
ahocevar
586f393492
Support tile sources without configured projection
...
This change adds a lot of flexibility to working with tile
layers: Sources where the server projection or tile grid do not
matter can now be constructed without specifying a projection or
tile grid.
The tileUrlFunction/imageUrlFunction now also creates updated
URLs when the params of the layer change, so things like
mergeNewParams in ol2 will be possible.
A nice side effect of this whole change is that there is no more
duplicated code between tiled and single image WMS layers.
While I was at it, I also fixed a WMS 1.1.1 axis order issue
and incorrect STYLES params (STYLES=& instead of STYLES&).
2013-03-05 00:46:58 +01:00
Tom Payne
1bac674eca
Merge pull request #263 from twpayne/canvas-renderer-optimizations
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Canvas renderer optimizations
2013-03-04 15:21:38 -08:00
Tim Schaub
dc19948a85
Get tile size for zoom level (see #258 )
2013-03-04 21:30:01 +01:00
Tom Payne
a937083d10
Don't redraw already rendered tiles
2013-03-04 21:07:17 +01:00
Tim Schaub
c29fabebef
Merge branch 'master' of github.com:openlayers/ol3 into vector
2013-03-04 21:06:13 +01:00
Tom Payne
08dbeed23f
Rename WebGL variables to match CSS shaders specification
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See https://dvcs.w3.org/hg/FXTF/raw-file/tip/filters/index.htm
2013-03-04 19:45:43 +01:00
Frédéric Junod
cad215e0cc
Merge pull request #230 from fredj/touch-navigation
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Touch navigation issues
2013-03-04 00:42:59 -08:00
Bruno Binet
cedba8cd60
Merge pull request #258 from bbinet/tilegrid-tilesizes
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Add support for multiple tileSizes in the tilegrid
2013-03-03 22:31:33 -08:00
Bruno Binet
07e0fc3a20
Fix tileSize in the canvastilelayerrenderer.
2013-03-04 07:30:33 +01:00
Bruno Binet
2816e3256c
Add support for multiple tileSizes in the tilegrid.
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This is needed by WMTS.
2013-03-03 20:43:46 +01:00
Bruno Binet
f7a895a823
Remove unused tileGrid.getTileSize() call.
2013-03-03 20:43:45 +01:00
Éric Lemoine
26cf882d68
Make createLayerRenderer always return a renderer
2013-03-03 19:46:09 +01:00
ahocevar
44ca6c9ff6
Merge branch 'master' of github.com:openlayers/ol3 into vector
2013-03-03 18:37:02 +01:00
Éric Lemoine
d0c0231d98
Add exports for the canvas export feature
2013-03-03 17:10:50 +01:00
Frederic Junod
66d4c44159
Rename ol.ViewHint.PANNING to ol.ViewHint.INTERACTING
2013-03-03 10:44:58 +01:00
Tim Schaub
93ab45432b
Merge branch 'master' of github.com:openlayers/ol3 into vector
2013-03-03 09:46:11 +01:00
Tim Schaub
b52d283641
Allow geometries to use a shared vertex array
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The ol.geom.SharedVertices structure represents a flattened array of vertex coordinates. This is intended to support optimal WebGL rendering.
2013-03-02 18:39:24 +01:00
ahocevar
f4a4522eb4
Giving vector layers the style they deserve
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Now vector layers can have a style. ol.Style instances have an
apply method to get the symbolizer literals for a feature. If the
layer does not have a style defined, there is also a static
applyDefaultStyle function on ol.Style to get the default
symbolizer literals for a feature. The vector layer also got a
groupFeaturesBySymbolizerLiteral method, which returns an array
with features grouped by symbolizer, as needed by the canvas
renderer.
2013-03-02 17:38:01 +01:00
Tom Payne
6ce3ebba5b
Merge pull request #226 from twpayne/preserve-low-resolution-tiles
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Preserve low resolution tiles
2013-02-22 02:14:41 -08:00
Tom Payne
4c9b70fa5c
Move useLowResolutionTiles from layer renderer to tile source
2013-02-21 16:47:10 +01:00
Tom Payne
47e799ced0
Mark all low resolution tiles as used to prevent cache expiration
2013-02-21 16:19:38 +01:00
Tom Payne
e513b8cc39
Make it explicit that functions operate on tile sources
2013-02-21 16:12:45 +01:00
Tom Payne
fabcb313f1
Satisfy JSLint
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JSLint complains about functions being declared in blocks.
2013-02-21 15:13:33 +01:00
Tim Schaub
0f2f26969d
Merge branch 'master' of github.com:openlayers/ol3 into vector
2013-02-20 10:18:09 -07:00
Tim Schaub
689f8c9d9d
Merge pull request #206 from tschaub/interim-tiles
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Share common code to find loaded tiles
2013-02-20 00:52:49 -08:00
Tim Schaub
176f18c937
Merge branch 'master' of github.com:openlayers/ol3 into vector
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Resolved conflicts:
src/ol/renderer/canvas/canvasrenderer.js
2013-02-20 00:38:07 -07:00
Tim Schaub
438664a190
Renaming literals
2013-02-19 22:35:29 -07:00
Tim Schaub
80dc7b5bf7
Accept custom isLoaded method in findLoadedTiles method
2013-02-19 12:13:58 -07:00