Commit Graph

16 Commits

Author SHA1 Message Date
Marc Jansen feabb6440d Add reindented shader sources 2017-06-20 11:45:48 +02:00
Marc Jansen 7d6929c710 Manual adjustment of indentation 2017-06-20 10:41:03 +02:00
Marc Jansen d0ef05977b Autofix indentation issues (eslint --fix) 2017-06-19 11:58:00 +02:00
Tim Schaub 479d98212b Disable no-missing-requires rule in generated shader code 2017-05-02 15:04:20 -06:00
Tim Schaub fcb9dafc33 Use the ol.DEBUG_WEBGL flag to debug shader sources 2017-01-16 16:57:37 -07:00
Andreas Hocevar dcbf3a97e8 Wrap WebGL shader code in define condition 2017-01-02 22:01:58 +01:00
Tim Schaub 137cdc04c8 Remove ol.DEBUG 2017-01-01 20:37:52 -07:00
Tim Schaub ef04f466cd Name modules more like their provide 2016-12-18 11:24:01 -07:00
GaborFarkas dba0934112 Refactor LineString GLSL & clean up 2016-11-23 10:14:20 +01:00
GaborFarkas 0f204641e3 Clean up GLSLs somewhat 2016-11-23 09:51:37 +01:00
GaborFarkas 3b2ff5a2ee Revamp WebGL CircleReplay 2016-11-23 09:51:37 +01:00
GaborFarkas efbc4ead8d Minor fixes according to review 2016-11-23 09:51:37 +01:00
GaborFarkas dd905ffb5b Cleanup and fix DPR in WebGL CircleReplay 2016-11-23 09:51:37 +01:00
GaborFarkas 36df9a9c09 Add missing requires 2016-11-23 09:51:37 +01:00
GaborFarkas 763bbca549 Fix skipping replay 2016-11-23 09:51:37 +01:00
GaborFarkas ac6408be3b Add circle replay to WebGL renderer 2016-11-23 09:51:36 +01:00