Logo
Explore Help
Sign In
ashatora/openlayers
Watch 1
Star 0
Fork 0
Code Issues Pull Requests Projects Releases Wiki Activity
21,184 Commits 5 Branches 232 Tags
f82bc15013232057bc28f5ce3eea0f645fc28a66
Commit Graph
16 Commits
Author SHA1 Message Date
Marc Jansen feabb6440d Add reindented shader sources 2017-06-20 11:45:48 +02:00
Marc Jansen 7d6929c710 Manual adjustment of indentation 2017-06-20 10:41:03 +02:00
Marc Jansen d0ef05977b Autofix indentation issues (eslint --fix) 2017-06-19 11:58:00 +02:00
Tim Schaub 479d98212b Disable no-missing-requires rule in generated shader code 2017-05-02 15:04:20 -06:00
Tim Schaub fcb9dafc33 Use the ol.DEBUG_WEBGL flag to debug shader sources 2017-01-16 16:57:37 -07:00
Andreas Hocevar dcbf3a97e8 Wrap WebGL shader code in define condition 2017-01-02 22:01:58 +01:00
Tim Schaub 137cdc04c8 Remove ol.DEBUG 2017-01-01 20:37:52 -07:00
Tim Schaub ef04f466cd Name modules more like their provide 2016-12-18 11:24:01 -07:00
GaborFarkas dba0934112 Refactor LineString GLSL & clean up 2016-11-23 10:14:20 +01:00
GaborFarkas 0f204641e3 Clean up GLSLs somewhat 2016-11-23 09:51:37 +01:00
GaborFarkas 3b2ff5a2ee Revamp WebGL CircleReplay 2016-11-23 09:51:37 +01:00
GaborFarkas efbc4ead8d Minor fixes according to review 2016-11-23 09:51:37 +01:00
GaborFarkas dd905ffb5b Cleanup and fix DPR in WebGL CircleReplay 2016-11-23 09:51:37 +01:00
GaborFarkas 36df9a9c09 Add missing requires 2016-11-23 09:51:37 +01:00
GaborFarkas 763bbca549 Fix skipping replay 2016-11-23 09:51:37 +01:00
GaborFarkas ac6408be3b Add circle replay to WebGL renderer 2016-11-23 09:51:36 +01:00
Powered by Gitea Version: 1.27.3 Page: 628ms Template: 5ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API