Commit Graph

7556 Commits

Author SHA1 Message Date
Tim Schaub c56fce2be8 Attempting to clarify. 2012-07-11 17:20:06 +02:00
Tom Payne 94d85d4821 Fix lint warnings 2012-07-11 17:20:06 +02:00
Tom Payne 13c8b8b0de Include externs in lint 2012-07-11 17:20:06 +02:00
Tom Payne 48cc0bed93 Add externs for Proj4js 2012-07-11 17:20:06 +02:00
Tom Payne bd61a0be15 Add ol.LayerView 2012-07-11 17:20:06 +02:00
Tom Payne 9900084f46 Add initial ol.TileGrid skeleton 2012-07-11 17:20:05 +02:00
Tom Payne afb37035dc Add ol.Extent 2012-07-11 17:20:05 +02:00
Tom Payne 8014f68719 Use goog.math.Bounds for extents 2012-07-11 17:20:05 +02:00
Tom Payne 25d67e670f Layers should always have an extent 2012-07-11 17:20:05 +02:00
Tom Payne dc2993b61d Add ol.Camera 2012-07-11 17:20:05 +02:00
Tom Payne c04e3d339f Add ol.TileUrl 2012-07-11 17:20:05 +02:00
Tom Payne 6ced2b5815 Update ol.Bounds, remove referenced/unreferenced bounds distinction 2012-07-11 17:20:05 +02:00
Tom Payne a3322aa9e1 Add ol.TileBounds 2012-07-11 17:20:05 +02:00
Tom Payne 9f0738aa99 Add ol.TileCoord 2012-07-11 17:20:05 +02:00
Tom Payne b4e2e45166 Add ol.MVCArray 2012-07-11 17:20:05 +02:00
Tom Payne 97b062fb73 Add ol.MVCObject 2012-07-11 17:20:05 +02:00
Tom Payne 46b4d96fb0 Add all.js for testing 2012-07-11 17:20:05 +02:00
Tom Payne 61038cde5f Move ol.js and ol.export.js into exports/ol.js 2012-07-11 17:20:05 +02:00
Tom Payne 79aa190e30 Add Makefile with lint target to use gjslint 2012-07-11 17:20:00 +02:00
Tom Payne 67105b0256 Don't discard Plovr version 2012-07-11 17:12:38 +02:00
Tom Payne ed01a5db13 Ignore build targets 2012-07-11 17:12:38 +02:00
Éric Lemoine 6f1f9922cc more structure in doc/ol3.md 2012-07-11 17:12:37 +02:00
Éric Lemoine 3efa392d1f ol3.md updates 2012-07-11 17:12:37 +02:00
Éric Lemoine c07d0c668d change ol3 doc from txt to markdown 2012-07-11 17:12:37 +02:00
Éric Lemoine 1bd975bc23 add design assertions to the doc/ol3.txt doc 2012-07-11 17:12:37 +02:00
Tom Payne 2474429f8c Add initial architecture draft 2012-07-11 17:12:37 +02:00
Éric Lemoine 357d08df99 the drag handler moves the map by default 2012-07-11 08:31:38 +02:00
Éric Lemoine 82b5a59647 remove ol.event entirely 2012-07-09 21:34:47 +02:00
Éric Lemoine e4ff1a7574 ol.Tile inherits from goog.events.EventTarget 2012-07-09 21:33:08 +02:00
Éric Lemoine f9cb029a74 ol.control.Zoom no longer require ol.event 2012-07-09 21:32:10 +02:00
Éric Lemoine 77b809bead ol.control.Attribution no longer require ol.event 2012-07-09 21:31:56 +02:00
Éric Lemoine a3387bc673 ol.Map requires ol.handler.MouseWheel 2012-07-09 21:11:13 +02:00
Éric Lemoine 04f87f8f73 ol.Map:destroy is back (api tests pass again) 2012-07-09 21:09:42 +02:00
Éric Lemoine 7c7cd08494 base tests for ol.handler.Drag and ol.handler.MouseWheel 2012-07-09 21:09:09 +02:00
Éric Lemoine aebfb643ac better type checking 2012-07-09 20:51:28 +02:00
Éric Lemoine 127a2c9606 [ol.handler.Drag] receive mousemove/touchmove events when dragstart and dragend only 2012-07-09 20:50:59 +02:00
Éric Lemoine 32757f2cd5 Merge remote branch 'upstream/master' into event 2012-07-09 19:47:46 +02:00
Éric Lemoine 484d0f8d04 use goog.events.dispatchEvent 2012-07-09 09:33:53 +02:00
Éric Lemoine 1679a59835 reset the map DEFAULT_CONTROLS array 2012-07-09 09:33:32 +02:00
Éric Lemoine 406a2da466 do no export ol.Map.prototype.destroy, it is gone 2012-07-09 09:32:57 +02:00
Éric Lemoine f2e0adc24f make the drag handler prevent page scrolling 2012-07-09 09:32:18 +02:00
Éric Lemoine bc72e2e444 ol.control.Attribution no longer relies on map.getEvents 2012-07-09 09:31:33 +02:00
Éric Lemoine e0b53360d2 ol.Popup no longer relies on map.getEvents 2012-07-09 09:30:34 +02:00
Éric Lemoine 9e693f29c5 use the mousewheel handler 2012-07-09 09:28:56 +02:00
Éric Lemoine 2c61e16b55 add a mouse wheel handler 2012-07-09 09:27:36 +02:00
Tim Schaub 1dd2512765 Specs for getting tile coords. 2012-07-09 01:15:56 -06:00
Tim Schaub 7f594364ca Pixels aligned top,left to origin. 2012-07-09 01:15:56 -06:00
Éric Lemoine 34a450a009 Merge branch 'master' into event
Conflicts:
	src/ol/Map.js
	src/ol/event/Drag.js
2012-07-09 08:57:55 +02:00
ahocevar d76eea8ac4 Fixing tests. 2012-07-09 08:26:25 +02:00
Tim Schaub 5a485ea856 Getting explicit about pixels and size.
Eventually, well have to ask renderers for all pixel and size related stuff.  And the map overlay renderer will do all pixel<->loc math.  For now, we let the map do this math based on its viewport - as this is where the mouse events are handled and it is pixels relative to the viewport that are being generated.  For now, the getViewportPixelForLoc and getLocForViewportPixel are now more explicitly named.
2012-07-08 20:57:36 -06:00