Andreas Hocevar
f426c1cd18
Make strokeKey safer
2017-11-26 12:50:14 +01:00
Andreas Hocevar
0bf7e95619
Merge pull request #7477 from ahocevar/text-style-keys
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Make text states available for replay time
2017-11-16 19:59:45 +01:00
Andreas Hocevar
c35789ba73
Add and improve tests
2017-11-16 11:52:26 +01:00
Andreas Hocevar
ad8e4debbe
Make text states available for replay time
2017-11-16 00:39:27 +01:00
Andreas Hocevar
febbba78dc
Reset text measurements when available fonts change
2017-11-15 18:44:26 +01:00
Andreas Hocevar
53b85a9192
Add rendering tests
2017-11-13 13:58:11 +01:00
Andreas Hocevar
df90f1b78c
Reuse more code
2017-11-12 22:49:32 +01:00
Andreas Hocevar
1afc686af9
Add text background rendering and text padding
2017-11-12 22:49:32 +01:00
Andreas Hocevar
6cc3c47d95
Merge pull request #7440 from ahocevar/font-load
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Attempt to make font loading tests more stable
2017-11-10 10:09:42 +01:00
Andreas Hocevar
4324d49813
Attempt to make font loading tests more stable
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Also changes things to use setInterval() instead of setTimeout().
2017-11-10 08:34:30 +01:00
Andreas Hocevar
c6eca804f9
Refactor stroke style management to reuse code
2017-11-10 01:16:18 +01:00
Andreas Hocevar
47e6918072
Refactor setTextStyle() for better readability
2017-11-09 16:42:41 +01:00
Andreas Hocevar
72eb8ab5e8
Define font as variable
2017-11-03 13:52:06 +01:00
Andreas Hocevar
5483fa3181
More efficient font checking loop
2017-11-03 13:52:06 +01:00
Andreas Hocevar
8c46f6d1f0
Workaround for a Safari issue
2017-11-03 13:04:06 +01:00
Andreas Hocevar
7f865b8520
Check if fonts are available and redraw when label cache was cleared
2017-11-03 13:04:06 +01:00
Andreas Hocevar
431d570b91
Only split text at line angle changes
2017-11-03 11:26:38 +01:00
Andreas Hocevar
306851d6ee
Consistent naming of declutterTree
2017-11-03 10:36:28 +01:00
Andreas Hocevar
e6ae029d08
Improve text rendering performance
2017-10-31 11:33:48 +01:00
Andreas Hocevar
6ce201c429
Do not render text along oversimplified geometries
2017-10-31 11:33:48 +01:00
Andreas Hocevar
b29e74d1ab
Measure height only once per font
2017-10-31 11:33:48 +01:00
Andreas Hocevar
4a73754b93
Entertain the compiler
2017-10-31 11:33:48 +01:00
Andreas Hocevar
53a2cf55f1
Fix hit detection for decluttered layers
2017-10-31 11:33:48 +01:00
Andreas Hocevar
f4506d87eb
Use existing sort function
2017-10-31 11:33:48 +01:00
Andreas Hocevar
80e67bac7a
Give lower z-index priority (painter's order)
2017-10-31 11:33:48 +01:00
Andreas Hocevar
b3f9e4e8ef
Improve documentation
2017-10-31 11:33:48 +01:00
Andreas Hocevar
08af207724
Add decluttering for images and text
2017-10-31 11:33:48 +01:00
Andreas Hocevar
5ebc969599
Support line and polygon label points for ol.render.Feature
2017-10-31 11:33:48 +01:00
Andreas Hocevar
742a71cd4b
Only render images when visible
2017-10-31 11:33:48 +01:00
Andreas Hocevar
8dbaf29fca
Calculate correct text box size
2017-10-12 00:35:22 +02:00
Andreas Hocevar
380690a6a3
Pre-render text images for configured scale
2017-10-11 15:51:15 +02:00
Andreas Hocevar
dcf38c22e2
Merge pull request #7345 from ahocevar/line-width
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Handle different lineWidth scaling in Safari
2017-10-11 08:56:34 +02:00
Andreas Hocevar
d0092ecd18
Handle different lineWidth scaling in Safari
2017-10-11 00:40:14 +02:00
Andreas Hocevar
1fcb94a29c
Make text height detection independent of css settings
2017-10-11 00:21:29 +02:00
Andreas Hocevar
02e23e3cd0
Take pixel ratio into account for text stroke
2017-10-09 18:51:45 +02:00
Andreas Hocevar
fdacd368f7
Fix multipoint instruction set
2017-09-29 13:17:07 +02:00
Andreas Hocevar
325fac6886
Consider polygon labels only when they fit the intersection length
2017-09-27 18:06:30 +02:00
Andreas Hocevar
ca11fd00c1
Fix vertical stroke/fill alignment for text along lines
2017-09-24 22:54:45 +02:00
Andreas Hocevar
e2ebd05624
Use a stricter type for chars_
2017-09-12 11:27:26 +02:00
Andreas Hocevar
94a4554083
Find longest straight chunk when textAlign is not set
2017-09-11 16:54:28 +02:00
Andreas Hocevar
efc86d59b0
Implement text rendering along paths
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This commit also changes the TextReplay.drawText() signature, and moves
geometry calculation into drawText(). This improves performance where no
text needs to be rendered (TextStyle.getText() == ''), which is used often
in applications.
2017-09-11 16:54:27 +02:00
Andreas Hocevar
56a7f9f027
Help the compiler understand
2017-09-01 16:44:27 +02:00
Andreas Hocevar
6469d3e864
Handle pixelRatio on replay creation instead of replay
2017-08-31 21:41:07 +02:00
Andreas Hocevar
35bd92b713
Prerender labels and cache them as images
2017-08-31 21:41:07 +02:00
Andreas Hocevar
cf8c72c992
Fix provide/require structure for autogenerated shader files
2017-08-29 23:11:24 +02:00
Andreas Hocevar
4b4f383043
Transform tile-pixels coordinates only once
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This allows us to simplify the vector tile renderer significantly, because
there are no more coordinates that need special tile-pixel handling.
2017-08-28 19:32:16 +02:00
Tim Schaub
d19dfa0775
Remove unused requires
2017-08-17 14:46:18 -04:00
Andreas Hocevar
5161a99925
Remove ol.ENABLE_WEBGL condition from webgl files
2017-08-17 13:21:53 -04:00
Tim Schaub
8a08ab6463
Correct types
2017-08-15 15:37:37 -04:00
GaborFarkas
f1685cbe4f
Add immediate WebGL text renderer
2017-08-12 14:52:08 +02:00