Tom Payne
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f3138d6039
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Fire postcompose events from map
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2013-11-20 11:42:05 +01:00 |
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Tom Payne
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1670b67bd8
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Rename postrender to postcompose
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2013-11-20 11:42:05 +01:00 |
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Tom Payne
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a990f0921e
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Rename ol.layer.VectorEvent to ol.render.RenderEvent
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2013-11-20 11:42:05 +01:00 |
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Tom Payne
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2839aea6b1
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Clear correct member variable, thanks @elemoine
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2013-11-20 11:42:05 +01:00 |
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Tom Payne
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a17560ade3
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Only draw features and geometries that are visible
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2013-11-20 11:42:05 +01:00 |
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Tom Payne
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c5de1db9e6
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Rename render to immediate
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2013-11-20 11:42:05 +01:00 |
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Tom Payne
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a0aad87adf
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Rename batch to replay
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2013-11-20 11:42:04 +01:00 |
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Tom Payne
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df70731e0c
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Fire per-layer postrender events
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2013-11-20 11:42:04 +01:00 |
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Tom Payne
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4183d9cdb8
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Move ol.replay into ol.render namespace
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2013-11-20 11:42:01 +01:00 |
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Tom Payne
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b95a19ba30
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Render Points and MultiPoints with images
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2013-11-20 11:42:00 +01:00 |
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Tom Payne
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61e221c504
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Only draw batches in visible extent
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2013-11-20 11:41:56 +01:00 |
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Tom Payne
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fef9ec155b
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Refactor batching system
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2013-11-20 11:41:55 +01:00 |
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Tom Payne
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d3952297db
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Render MultiPolygons
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2013-11-20 11:41:54 +01:00 |
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Tom Payne
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4d02ecf1e8
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Add MultiLineString rendering
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2013-11-20 11:41:53 +01:00 |
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Tom Payne
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de247d7130
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Remove logging code
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2013-11-20 11:41:53 +01:00 |
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Tom Payne
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e14c46946e
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Render polygon geometries
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2013-11-20 11:41:53 +01:00 |
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Tom Payne
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a823e1f776
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Add support for polygons to canvas replay
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2013-11-20 11:41:53 +01:00 |
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Tom Payne
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256237fee7
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Don't draw lines when stroke style is null
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2013-11-20 11:41:52 +01:00 |
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Tom Payne
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15583865b6
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Re-use batches when animating or interacting
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2013-11-20 11:41:52 +01:00 |
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Tom Payne
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8ccd733e08
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Implement ol.replay.canvas.BatchGroup#isEmpty
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2013-11-20 11:41:51 +01:00 |
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Tom Payne
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9a11cb87aa
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Handle vector layer opacity
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2013-11-20 11:41:51 +01:00 |
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Tom Payne
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633920d0f7
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Buffer batch group extent
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2013-11-20 11:41:51 +01:00 |
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Tom Payne
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f0b4a5a35e
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Activate canvas vector layer renderer
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2013-11-20 11:41:49 +01:00 |
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Tom Payne
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fb7ccc9d16
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Add initial canvas vector layer renderer
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2013-11-20 11:41:09 +01:00 |
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Tom Payne
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d2dbc27b0a
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Add shared vector rendering functions
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2013-11-20 11:41:09 +01:00 |
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Tom Payne
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bd82e1aa1a
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Remove vector code from files
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2013-11-20 11:41:04 +01:00 |
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Tom Payne
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4e65fefc00
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Move vector code out of the way
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2013-11-20 11:39:21 +01:00 |
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Tom Payne
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a60a03149e
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Correct transform and remove unused variables
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2013-11-20 11:39:19 +01:00 |
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Tom Payne
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ea74809256
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Remove unused vector layer canvas
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2013-11-20 11:39:19 +01:00 |
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Tom Payne
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bbd461f181
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Remove stray call to composeFrame, thanks @elemoine
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2013-11-20 11:39:19 +01:00 |
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Tom Payne
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d774d2007d
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Render features even while animating and interacting
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2013-11-20 11:39:19 +01:00 |
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Tom Payne
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91fc1a7663
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Render vector features directly to output canvas
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2013-11-20 11:39:18 +01:00 |
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Tom Payne
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e0ef5fc7ee
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Pass context instead of canvas when creating ol.renderer.canvas.Vector
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2013-11-20 11:39:18 +01:00 |
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Éric Lemoine
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0c9f7eb616
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Use experimental canvas vector layer renderer
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2013-11-20 11:39:16 +01:00 |
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Éric Lemoine
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4b9642f4b1
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Experimental canvas vector layer renderer
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2013-11-20 11:36:28 +01:00 |
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Tom Payne
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3a2133c130
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Add and use ol.renderer.canvas.Layer#composeFrame
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2013-11-20 11:36:26 +01:00 |
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Tom Payne
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b403c25646
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Factor out layersToDraw
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2013-11-20 11:34:52 +01:00 |
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Tom Payne
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d7591331ba
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Add and use ol.renderer.webgl.Layer#composeFrame
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2013-11-20 11:34:50 +01:00 |
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Tom Payne
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2b2e7bf786
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Rename ol.renderer.Layer#renderFrame to prepareFrame
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2013-11-20 11:31:20 +01:00 |
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Tom Payne
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26fa8d9d53
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Track current program in context, rather than renderers
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2013-11-20 11:31:20 +01:00 |
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Tom Payne
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10c41cd064
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Factor out ol.webgl.Context
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2013-11-20 11:31:19 +01:00 |
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Tom Payne
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fb2878c200
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Merge pull request #1296 from twpayne/improve-type-checking
Improve type checking
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2013-11-20 02:27:42 -08:00 |
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Tom Payne
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64021b130a
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Improve type checking in ol.renderer.webgl.TileLayer
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2013-11-20 11:13:47 +01:00 |
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Tom Payne
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06b1456499
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Improve type checking in ol.renderer.webgl.Layer
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2013-11-20 11:13:47 +01:00 |
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Tom Payne
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2ba33b8cad
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Improve type checking in ol.renderer.webgl.ImageLayer
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2013-11-20 11:13:46 +01:00 |
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Tom Payne
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a613b19360
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Improve type checking in ol.renderer.Layer
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2013-11-20 11:13:46 +01:00 |
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Tom Payne
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0221f74e5c
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Improve type checking in ol.renderer.dom.TileLayer
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2013-11-20 11:13:46 +01:00 |
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Tom Payne
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68bf12b5e1
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Improve type checking in ol.renderer.dom.Map
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2013-11-20 11:13:46 +01:00 |
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Tom Payne
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d3981e2891
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Improve type checking in ol.renderer.canvas.Map
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2013-11-20 11:13:46 +01:00 |
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Frederic Junod
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7052884913
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Don't use ol.size.equals function
To avoid creating an array on each frame (60 times per second).
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2013-11-19 17:43:46 +01:00 |
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