Commit Graph

101 Commits

Author SHA1 Message Date
Pierre GIRAUD
badf14e0f1 forEachFeatureAtPixel shouldn't fail if layer has no source 2015-09-16 13:27:01 +02:00
Guillaume Beraudo
3811228ac7 Add Z-index to layers
This commit allows setting a z-index property on the layers and uses
it in the canvas, WEBGL and DOM map renderers for ordering the layers
before rendering.

Default z-index is 0 for managed layers and 1000 for unmanaged ones.
It allows always on bottom, always on top and more complex layer layouts.
2015-09-03 11:31:57 +02:00
Frederic Junod
2d92791b17 Remove deprecated checkStructDictInheritance
Deprecated since the 20150505 Closure Compiler release.
See https://github.com/google/closure-compiler/wiki/Releases#may-5-2015-v20150505
2015-08-20 11:40:22 +02:00
Andreas Hocevar
26e146b1d8 Ignore layer filter for unmanaged layers
To make unmanaged vector layers work like the removed ol.FeatureOverlay,
the layer filter for ol.Map#forEachFeatureAtPixel needs to ignore unmanaged
layers.
2015-07-07 22:24:57 +02:00
Andreas Hocevar
53d5d8c1d9 Get rid of ol.FeatureOverlay
This also introduces a wrapX option to the Draw, Modify and Select
interaction.
2015-06-09 15:44:31 +02:00
Andreas Hocevar
513677fecd Render map replay group on the correct world instead of wrapping it
By using the frameState's focus, we can adjust extent and transform and
render it for the world of interest instead of wrapping it and rendering
for every visible world.
2015-04-22 09:11:19 +02:00
Andreas Hocevar
40feabc3c8 Do not require an extent for global projections 2015-04-21 09:11:06 +02:00
Andreas Hocevar
45cc660c48 Use x of the real world in forEachFeatureAtCoordinate 2015-04-18 19:10:53 +02:00
Marc Jansen
fb9ba22c30 Add message to assertions. 2015-03-30 22:53:03 +02:00
Tim Schaub
7f18033171 Make layer renderers observable and re-render on change 2015-02-07 16:42:36 -07:00
Tim Schaub
693ec7706e createLayerRenderer must be implemented by subclass 2015-02-07 16:30:28 -07:00
Frederic Junod
078d3fb007 Add missing goog.require 2015-02-05 10:56:44 +01:00
tsauerwein
f4500c8f89 Rename *AtPixel to *AtCoordinate if coordinate 2015-01-30 10:00:37 +01:00
tsauerwein
4d4bed454a Avoid pixel->coord->pixel conversion 2015-01-30 10:00:37 +01:00
tsauerwein
054227fd26 Make signature for *AtPixel methods more consistent
pixel/coordinate is the first argument.
2015-01-30 10:00:36 +01:00
tsauerwein
225f0739ec Add forEachLayerAtPixel 2015-01-30 10:00:36 +01:00
tsauerwein
7feb8b22f6 Rename forEachGeometryAtPixel 2015-01-30 10:00:36 +01:00
Frederic Junod
948a1f1321 Use the layerStatesArray property from the frameState 2015-01-22 17:36:26 +01:00
tsauerwein
25612f1af2 Unify return statement
Only return the callback result if it is truthy,
otherwise return undefined.
2015-01-08 16:12:52 +01:00
tsauerwein
d62e910239 Implement hasFeatureAtPixel for canvas 2015-01-08 16:12:52 +01:00
Tim Schaub
e62c333f32 Correct arguments for forEachGeometryAtPixel 2014-12-23 11:10:04 -05:00
Éric Lemoine
fdf52c1865 Simplify hit detection code 2014-12-05 15:42:54 +01:00
Tim Schaub
38b2a46b59 Mark ol.RendererType enum as stable 2014-08-24 18:22:19 -06:00
Frédéric Junod
fa512f1ed0 Merge pull request #2545 from fredj/cleanup
Miscellaneous coding style fixes
2014-08-21 07:44:07 +02:00
Frederic Junod
1439ceafa1 Simplify goog.object.forEach call 2014-08-19 11:58:50 +02:00
Frederic Junod
35e4134047 Don't create unnecessary closure 2014-08-19 11:39:44 +02:00
Tim Schaub
4cf5ab4620 Use @api annotation instead of @todo api 2014-07-05 15:41:14 -04:00
Tim Schaub
b9f444a008 Rename olx.View2DState to olx.ViewState and use viewState property 2014-06-27 09:58:25 -04:00
Éric Lemoine
18d117dff6 Hit detection for features drawn at pre/postcompose 2014-06-25 18:32:02 +02:00
Hadrien Tulipe
7aab28afcc Provide ol.RendererType structure through ol.renderer.Map
It was previously in ol.Map, but it could not be provided because
of circular dependencies.
2014-05-27 22:47:02 +02:00
Hadrien Tulipe
1d6f9ca80b Expose the map renderer type to the public API
In the case  where the map decides itself which renderer to use. It can
be convenient for the developer to have knowledge of the choice made.
2014-05-27 22:47:02 +02:00
Éric Lemoine
8cd5f6d642 Merge pull request #2109 from elemoine/visibleandinrange
Hit detection respects min and maxResolution
2014-05-25 14:43:44 +02:00
Éric Lemoine
fd8a46dcae Hit detection respects min and maxResolution 2014-05-25 14:35:07 +02:00
Andreas Hocevar
eb6a938062 Do not document object literals as interfaces
Instead, object literals with properties that should not be
renamed can go in externs/olx.js.
2014-05-22 15:48:47 +02:00
Tim Schaub
7826036307 Make getLayerStatesArray return an array of layer states 2014-04-04 07:39:54 -06:00
Éric Lemoine
8b0ae9e4da Hit detection skips layers in invisible groups 2014-04-03 16:54:39 +02:00
Tom Payne
022a7a03e0 Use oli.FrameState instead of ol.FrameState 2014-03-10 14:48:23 +01:00
Éric Lemoine
b43dd6db44 Add ol.renderer.Map#scheduleExpireIconCache 2014-02-06 12:59:39 +01:00
Éric Lemoine
e83ec2976f Change forEachFeatureAtPixel arguments names 2014-01-17 11:38:06 +01:00
Éric Lemoine
f7be1c155e Hit detection refactoring
Get the frame state from the map instead of storing values in the layer renderers.
2014-01-14 12:26:49 +01:00
Éric Lemoine
88956c9f5c Merge pull request #1372 from elemoine/vector-api-layer-group
[vector-api] Fix forEachFeatureAtPixel bug
2013-12-15 02:09:44 -08:00
Tom Payne
b59eec7a83 Merge remote-tracking branch 'openlayers/master' into vector-api 2013-12-13 20:22:06 +01:00
Tom Payne
a11c64934c Make ol.renderer.Map a @struct 2013-12-13 18:59:26 +01:00
Éric Lemoine
f79ab25617 Make forEachFeatureAtPixel work with layer groups 2013-12-13 11:58:23 +01:00
Tom Payne
9d57b53c0f Add optional layerFunction to ol.Map#forEachFeatureAtPixel 2013-12-04 00:05:45 +01:00
Tom Payne
e9267e401c Pass layer to forEachFeatureAtPixel callback 2013-12-04 00:05:45 +01:00
Tom Payne
d7591594ca Allow forEachFeatureAtPixel callback to break out of loop 2013-12-04 00:05:44 +01:00
Éric Lemoine
6f423726a9 Add ol.renderer.Map#forEachFeatureAtPixel 2013-12-02 15:06:19 +01:00
Tom Payne
20bd020c13 Use ol.vec.Mat4.makeTransform2D in ol.renderer.Map 2013-12-02 09:57:01 +01:00
ahocevar
b8a9aeb14e Avoid source check in map renderer
By returning true or false from the layer renderer's
getFeatureInfoForPixel method, we know whether the source
supports GetFeatureInfo or not.
2013-11-20 16:05:00 +01:00