Commit Graph

11 Commits

Author SHA1 Message Date
Andreas Hocevar
5bc00d8535 Continue passing null instead of unmanaged layer to forEachFeatureAtCoordinate 2016-02-17 08:59:45 +01:00
Andreas Hocevar
9f0fefd42d Hit-detect skipped features, but not on unmanaged layer 2016-02-17 00:54:31 +01:00
Tim Schaub
9ae748408a Statement inside curly braces on its own line 2016-01-11 18:56:06 -08:00
Éric Lemoine
279eae1dba Do not ignore layer filter for unmanaged layers
PR #3883 made `forEachFeatureAtPixel` ignore unmanaged layers. This commit reverts that change.
2015-11-30 17:53:19 +01:00
Andreas Hocevar
1aea2c2b0c Pass null as forEachFeatureAtPixel layer arg for unmanaged layers 2015-11-09 09:45:21 +01:00
Pierre GIRAUD
badf14e0f1 forEachFeatureAtPixel shouldn't fail if layer has no source 2015-09-16 13:27:01 +02:00
Andreas Hocevar
26e146b1d8 Ignore layer filter for unmanaged layers
To make unmanaged vector layers work like the removed ol.FeatureOverlay,
the layer filter for ol.Map#forEachFeatureAtPixel needs to ignore unmanaged
layers.
2015-07-07 22:24:57 +02:00
Andreas Hocevar
53d5d8c1d9 Get rid of ol.FeatureOverlay
This also introduces a wrapX option to the Draw, Modify and Select
interaction.
2015-06-09 15:44:31 +02:00
Andreas Hocevar
513677fecd Render map replay group on the correct world instead of wrapping it
By using the frameState's focus, we can adjust extent and transform and
render it for the world of interest instead of wrapping it and rendering
for every visible world.
2015-04-22 09:11:19 +02:00
Andreas Hocevar
4f8dca92ba Ensure functions are always called with the same number of args 2015-04-21 08:21:31 +02:00
Andreas Hocevar
d5e5628fe1 Add some tests 2015-04-18 19:10:54 +02:00