Andreas Hocevar
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eb6a938062
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Do not document object literals as interfaces
Instead, object literals with properties that should not be
renamed can go in externs/olx.js.
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2014-05-22 15:48:47 +02:00 |
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ahocevar
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d685c79e02
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Use ol.dom.createCanvasContext2D and remove canvas variable
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2014-04-07 13:25:49 +02:00 |
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ahocevar
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09021dffd4
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Do not shrink test canvas
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2014-04-06 14:29:32 +02:00 |
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ahocevar
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95795ea301
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Test canvas size with an untainted canvas
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2014-04-06 11:38:51 +02:00 |
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ahocevar
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ea58f38275
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Make testCanvasSize a static function
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2014-04-03 11:18:26 +02:00 |
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ahocevar
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4dce59fe95
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Add method for testing whether the canvas size is valid
This is a way to detect whether a canvas exceeds the maximum
dimensions if these are limited on the target device. See
https://developer.apple.com/library/ios/documentation/AppleApplications/Reference/SafariWebContent/CreatingContentforSafarioniPhone/CreatingContentforSafarioniPhone.html
for limitations on iOS devices.
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2014-04-02 16:44:39 +02:00 |
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Tom Payne
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022a7a03e0
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Use oli.FrameState instead of ol.FrameState
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2014-03-10 14:48:23 +01:00 |
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Frederic Junod
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9d05e08b49
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Dispatch 'render' event in renderer.canvas.VectorLayer
The context property of the event only contains the vector rendering.
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2014-03-06 09:14:03 +01:00 |
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Tom Payne
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0e90cf02ad
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Pass view rotation to ol.render.canvas.Immediate
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2014-02-21 12:57:09 +01:00 |
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Tom Payne
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4667dec7c3
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Rename devicePixelRatio to pixelRatio in ol.FrameState
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2014-01-15 09:46:27 +01:00 |
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Éric Lemoine
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40fdd8a637
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Merge pull request #1473 from elemoine/vector-api-zindex
[vector-api] Make canvas immediate API support zIndex
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2014-01-06 12:17:33 -08:00 |
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Éric Lemoine
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84fc86f469
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Add ol.render.canvas.Immediate#drawAsync
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2014-01-06 17:10:00 +01:00 |
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Tom Payne
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7ee2747948
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Always use goog.vec.Mat4.Number instead of goog.vec.Mat.AnyType
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2014-01-06 09:29:36 +01:00 |
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Tom Payne
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eb84072373
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Pass pixel ratio to ol.render.canvas.Immediate constructor
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2013-12-16 12:16:03 +01:00 |
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Frederic Junod
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355c0a1017
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Scale output canvas by devicePixelRatio
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2013-12-16 12:15:00 +01:00 |
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Tom Payne
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5e5fc85238
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Use ol.vec.Mat4.makeTransform2D in ol.renderer.canvas.Layer
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2013-12-02 09:57:01 +01:00 |
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Éric Lemoine
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2073d78582
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Fire precompose events from layers
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2013-11-20 11:44:47 +01:00 |
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Tom Payne
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7fd4e1ba56
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Rename ol.render.RenderEvent to ol.render.Event
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2013-11-20 11:42:10 +01:00 |
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Tom Payne
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ea0f8d1f8e
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Add frameState to postcompose event and minimise calls to getTransform
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2013-11-20 11:42:06 +01:00 |
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Tom Payne
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756944a2e9
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Fire postcompose events for all layer types
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2013-11-20 11:42:06 +01:00 |
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Tom Payne
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36f85f9afd
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Factor out getTransform
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2013-11-20 11:42:06 +01:00 |
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Tom Payne
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4c6bd5bdf2
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Rename getTransform to getImageTransform
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2013-11-20 11:42:06 +01:00 |
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Tom Payne
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7035096fca
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Move dispatchPostComposeEvent into base class
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2013-11-20 11:42:06 +01:00 |
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Tom Payne
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3a2133c130
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Add and use ol.renderer.canvas.Layer#composeFrame
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2013-11-20 11:36:26 +01:00 |
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Tom Payne
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e6eb401e36
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Add missing goog.requires
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2013-01-30 23:47:13 +01:00 |
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Tom Payne
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3bd1b92b05
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Promote renderFrame from ol.renderer.*.LayerRender to ol.renderer.LayerRenderer
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2013-01-28 19:56:57 +01:00 |
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Tom Payne
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54327fb750
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Add canvas renderer
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2013-01-17 13:54:52 +01:00 |
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