ahocevar
774e983631
Turning on GPU for the tiles only turns out to be faster
...
Especially on iOS 6, this gives way better performance. And it does not
seem to cause any additional flicker.
2013-01-09 14:38:18 +01:00
ahocevar
d2b3bded72
Better way to get GPU support, and avoid flicker
...
These declarations were suggested on
http://blog.teamtreehouse.com/increase-your-sites-performance-with-hardware-accelerated-css
2012-12-23 18:34:55 +01:00
ahocevar
aa5bab250a
3d transforms in svg content are bad in other browsers as well
2012-12-23 18:34:54 +01:00
ahocevar
13b4ca6560
Do not set translate3d on svg children
...
In current Webkit browsers, having translate3d on svg child elements
causes the positioning from the layer not to be inherited by the vector
layer content.
2012-12-23 18:34:54 +01:00
ahocevar
b89d3f1ee8
Going one element up with GPU support, adding it to mobile css also
2012-12-23 18:34:54 +01:00
ahocevar
25c8b0ceaf
Adding transforms to turn on GPU
2012-12-23 18:34:53 +01:00
ahocevar
64d291ea20
Turn on GPU support for all children of the layerContainerDiv
...
This seems to remove all kinds of flicker and jumpiness, and to me it feels
also like it makes panning on slow mobile devices smoother.
2012-12-23 18:32:26 +01:00
ahocevar
df6e0a0846
Easier workaround for border image squeezing issue
2012-12-04 14:10:33 +01:00
ahocevar
8b2bab9d51
Improvements for Android: no buggy tile transitions, no flicker when tapping.
2012-06-02 22:18:49 +02:00
ahocevar
5879a71f9c
Don't use fade effect on labels.
2012-05-25 13:54:31 +02:00
ahocevar
e77b06dbc4
Using stripped down stylesheet in example.
2012-01-30 09:43:25 +01:00
ahocevar
794440750c
New WMTS GetCapabilities & RESTful example.
...
Uses the WMTS server of the ogdwien open data initiative of the City of Vienna. Shows how to build a fullscreen map that works well on both mobile and desktop clients. With lightweight permalinks and Geolocate control.
2011-11-08 11:59:57 +01:00