Instead of using an arbitrary interval for tweening, we let the device decide the best animation frame rate. Where requestAnimationFrame is not available, this will default to 60 fps.
git-svn-id: http://svn.openlayers.org/trunk/openlayers@11162 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
git-svn-id: http://svn.openlayers.org/trunk/openlayers@6719 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
needs to wait. git-svn-id: http://svn.openlayers.org/trunk/openlayers@6711 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
tests around. (See #1387) git-svn-id: http://svn.openlayers.org/trunk/openlayers@6710 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf