Commit Graph

8698 Commits

Author SHA1 Message Date
Tim Schaub
dfb4c800b9 Allow animation duration to be zero 2016-12-02 19:15:34 -08:00
Tim Schaub
fdec14c425 Merge pull request #6177 from tchandelle/fit-animations
Add duration and easing options to view.fit() for animations
2016-12-02 19:09:08 -08:00
Marc Jansen
bdeaafcdf7 Merge pull request #6078 from bjornharrtell/windingnumber
Use winding number algorithm for linearRingContainsXY
2016-12-01 13:46:07 +01:00
Andreas Hocevar
794628782c Merge pull request #6175 from tchandelle/projection-perf
Generate projection transform function only when requested
2016-11-29 13:21:11 +01:00
Andreas Hocevar
fe758c2606 Simplify and make the compiler happy 2016-11-29 12:14:11 +01:00
Marc Jansen
4dc828c691 Merge pull request #6164 from marcjansen/color-parsing
Simplify color parsing and allow more decimals
2016-11-29 11:03:22 +01:00
Marc Jansen
88cfdb435c Use indexOf instead of RegExp as suggested 2016-11-29 10:55:04 +01:00
Björn Harrtell
656af72615 Use winding number algorithm for linearRingContainsXY 2016-11-29 09:10:47 +01:00
Frédéric Junod
51f7bfb415 Merge pull request #6178 from fredj/missing_require
Add missing goog.require
2016-11-29 08:20:57 +01:00
Frederic Junod
59b8d969d6 Remove unused ol.Map.removePreRenderFunction function
The function is no longer used after #6079
2016-11-28 14:02:42 +01:00
Thomas Chandelle
5b04771d3f Add duration and easing options to view.fit() for animations 2016-11-28 13:55:40 +01:00
Frederic Junod
1b6c239114 Add missing goog.require 2016-11-28 13:46:26 +01:00
Thomas Chandelle
c898cda2e6 Generate projection transform function only when requested 2016-11-28 09:50:41 +01:00
Bart van den Eijnden
d47e5aed10 Merge pull request #6052 from oterral/teo_dflt_style
Remove the use of ol.format.KML.DEFAULT_IMAGE_SCALE_MULTIPLIER_ when …
2016-11-28 09:38:10 +01:00
Frédéric Junod
15769101af Merge pull request #6169 from tchandelle/image-rotation-webgl
Image rotation in WebGL was anti-clockwise
2016-11-25 10:18:10 +01:00
Tobias Sauerwein
0e95905c6f Merge pull request #5590 from thhomas/kml-region-extendeddata
Kml format: improved support for region and extendeddata
2016-11-25 09:33:46 +01:00
Thomas Chandelle
9ffa103a79 Image rotation in WebGL was anti-clockwise 2016-11-25 09:02:20 +01:00
Marc Jansen
7f0d914161 Merge pull request #5462 from GaborFarkas/webgl_vector
WebGL vector support
2016-11-25 09:01:10 +01:00
Bart van den Eijnden
3e31ff113b Merge pull request #5589 from thhomas/wmts-tilematrixlimits
Wmts tilematrixlimits
2016-11-24 10:14:25 +01:00
Thomas Tilak
1f04a0aad9 adds TileMatrixSetLimits to WMTS format reader
enhance wmtstilegrid to use it when building matrixId and resolution arrays
2016-11-23 18:50:24 +01:00
Thomas Tilak
d2e3017088 improve kml parsing of <Region> and <ExtendedData> tags 2016-11-23 17:46:04 +01:00
Marc Jansen
02d41caa8a Simplify color parsing and allow more decimals 2016-11-23 16:06:08 +01:00
GaborFarkas
dba0934112 Refactor LineString GLSL & clean up 2016-11-23 10:14:20 +01:00
GaborFarkas
0f204641e3 Clean up GLSLs somewhat 2016-11-23 09:51:37 +01:00
GaborFarkas
02461b3416 Add no-op WebGL text replay 2016-11-23 09:51:37 +01:00
GaborFarkas
3e56dba1b4 Do not draw vectors outside viewport 2016-11-23 09:51:37 +01:00
GaborFarkas
3b2ff5a2ee Revamp WebGL CircleReplay 2016-11-23 09:51:37 +01:00
GaborFarkas
efbc4ead8d Minor fixes according to review 2016-11-23 09:51:37 +01:00
GaborFarkas
dd905ffb5b Cleanup and fix DPR in WebGL CircleReplay 2016-11-23 09:51:37 +01:00
GaborFarkas
a7ddda7d81 Force close polygon contours (WebGL) 2016-11-23 09:51:37 +01:00
GaborFarkas
ca1414b2d0 Add depth test to PolygonReplay 2016-11-23 09:51:37 +01:00
GaborFarkas
0c45b52a7a Add functions to WebGL Immediate API 2016-11-23 09:51:37 +01:00
GaborFarkas
62fb8d8fd8 Fix typos 2016-11-23 09:51:37 +01:00
GaborFarkas
36df9a9c09 Add missing requires 2016-11-23 09:51:37 +01:00
GaborFarkas
763bbca549 Fix skipping replay 2016-11-23 09:51:37 +01:00
GaborFarkas
697cbf16f0 Fix some rendering issues with complex styling 2016-11-23 09:51:37 +01:00
GaborFarkas
58afee6706 Clean up polygon replay GLSL 2016-11-23 09:51:37 +01:00
GaborFarkas
ac6408be3b Add circle replay to WebGL renderer 2016-11-23 09:51:36 +01:00
GaborFarkas
86c914f3df Fix glitched lines with rotated view 2016-11-23 09:51:36 +01:00
GaborFarkas
5fb0a84579 Fix WebGL PolygonReplay#bridgeHole_ 2016-11-23 09:51:36 +01:00
GaborFarkas
e124b34b24 Correctly draw polygons with transparent border 2016-11-23 09:51:36 +01:00
GaborFarkas
004c0f7e27 Fix WebGL PolygonReplay#getPointsInTriangle_ 2016-11-23 09:51:36 +01:00
GaborFarkas
71d790ccfd Add zIndex support to WebGL renderer 2016-11-23 09:51:36 +01:00
GaborFarkas
5cf2e9c072 Add shutdown methods to replays 2016-11-23 09:51:36 +01:00
GaborFarkas
360e77481d Restructure webgl replays 2016-11-23 09:51:36 +01:00
GaborFarkas
dc27f768d0 Correctly triangulate simple polygons. 2016-11-23 09:51:36 +01:00
GaborFarkas
a0089b5126 Correctly triangulate bad polygons. 2016-11-23 09:51:36 +01:00
GaborFarkas
657f2c7b6c Optimize processing flat coordinates 2016-11-23 09:51:36 +01:00
GaborFarkas
5d65028d26 Initial ear clipping algorithm 2016-11-23 09:51:33 +01:00
GaborFarkas
88f7e7a38d Utilities for polygon renderer 2016-11-23 09:49:48 +01:00