Commit Graph

62 Commits

Author SHA1 Message Date
Tim Schaub
df93b15e2f Rename _ol_render_webgl_Immediate_ to WebGLImmediateRenderer 2018-02-09 06:58:46 -07:00
Frederic Junod
e25e61c3b7 Rename location shader classes
And remove the now unneeded NAMESPACE variable
2018-02-08 15:18:11 +01:00
Frederic Junod
83d530e181 Named exports from WebGL shaders 2018-02-08 15:18:11 +01:00
Frederic Junod
3de2085cce Rename _ol_render_webgl_TextReplay_ to WebGLTextReplay 2018-01-15 10:20:55 +01:00
Frederic Junod
a7e4768d4e Rename _ol_render_webgl_PolygonReplay_ to WebGLPolygonReplay 2018-01-15 10:19:35 +01:00
Frederic Junod
f1987befbd Rename _ol_render_webgl_LineStringReplay_ to WebGLLineStringReplay 2018-01-15 10:11:46 +01:00
Frederic Junod
f89d82088a Rename _ol_render_webgl_Replay_ to WebGLReplay 2018-01-15 10:02:37 +01:00
Frederic Junod
0f313f4d69 Rename _ol_render_webgl_TextureReplay_ to WebGLTextureReplay 2018-01-15 10:00:11 +01:00
Frederic Junod
074d09fceb Rename _ol_render_webgl_ImageReplay_ to WebGLImageReplay 2018-01-15 09:56:04 +01:00
Frederic Junod
8de7555af6 Rename _ol_render_webgl_CircleReplay_ to WebGLCircleReplay 2018-01-15 09:54:18 +01:00
Tim Schaub
ad62739a6e Use blocked scoped variables
In addition to using const and let, this also upgrades our linter config and removes lint (mostly whitespace).
2018-01-12 00:50:30 -07:00
Tim Schaub
893d134e36 Rename _ol_style_Image_ to ImageStyle 2018-01-11 13:29:59 -07:00
Tim Schaub
14ddcf843d Rename _ol_style_Circle_ to CircleStyle 2018-01-11 13:27:54 -07:00
Tim Schaub
c5a4be2edd Rename _ol_style_Text_ to Text 2018-01-11 13:25:48 -07:00
Tim Schaub
f4484455aa Rename _ol_style_Stroke_ to Stroke 2018-01-11 13:24:13 -07:00
Tim Schaub
dc6ae2293d Rename _ol_style_Fill_ to Fill 2018-01-11 13:23:27 -07:00
Tim Schaub
4f4c90fc20 Rename _ol_style_Style_ to Style 2018-01-11 13:22:43 -07:00
Tim Schaub
22fce4f97b Rename _ol_Feature_ to Feature 2018-01-10 09:35:35 -07:00
Frederic Junod
ed79ec9b2e Rename _ol_structs_LinkedList_ to LinkedList 2017-12-17 08:58:15 +01:00
Frederic Junod
56163c5f37 Rename _ol_structs_RBush_ to RBush 2017-12-17 08:55:43 +01:00
Tim Schaub
4ea0af87df Rename _ol_geom_GeometryCollection_ to GeometryCollection 2017-12-14 08:59:35 -07:00
Tim Schaub
ac7985a5ad Rename _ol_geom_Circle_ to Circle 2017-12-14 08:57:52 -07:00
Tim Schaub
9d396280b0 Rename _ol_geom_MultiPolygon_ to MultiPolygon 2017-12-14 08:56:51 -07:00
Tim Schaub
c502f016f7 Rename _ol_geom_Polygon_ to Polygon 2017-12-14 08:56:12 -07:00
Tim Schaub
3c78cb7872 Rename _ol_geom_MultiLineString_ to MultiLineString 2017-12-14 08:55:33 -07:00
Tim Schaub
f7b3876c1b Rename _ol_geom_LineString_ to LineString 2017-12-14 08:54:53 -07:00
Tim Schaub
ad5806c29d Rename _ol_geom_MultiPoint_ to MultiPoint 2017-12-14 08:51:53 -07:00
Tim Schaub
eadec38ae2 Rename _ol_geom_Point_ to Point 2017-12-14 08:49:10 -07:00
Frederic Junod
f6627c4d4e Named exports from ol/dom 2017-12-14 12:27:09 +01:00
Tim Schaub
87295a74dd Use named exports from ol/index.js 2017-12-12 12:34:23 -07:00
Tim Schaub
8a9bbd6264 Separate example scripts for dev and prod 2017-12-12 06:56:19 -07:00
Tim Schaub
7f47883c48 Transformed 2017-12-12 06:53:18 -07:00
Andreas Hocevar
efc86d59b0 Implement text rendering along paths
This commit also changes the TextReplay.drawText() signature, and moves
geometry calculation into drawText(). This improves performance where no
text needs to be rendered (TextStyle.getText() == ''), which is used often
in applications.
2017-09-11 16:54:27 +02:00
Tim Schaub
a3e3e99baa Get rid of useless test exports 2017-08-17 15:16:58 -04:00
Tim Schaub
46bcce464f Add missing requires to tests 2017-08-16 13:43:28 -04:00
GaborFarkas
bb593eaac8 Fix WebGL text offset direction 2017-08-12 14:52:08 +02:00
GaborFarkas
619e85e737 Fix linting issues 2017-06-23 21:12:27 +02:00
GaborFarkas
a4c421e699 Use glyph atlases 2017-06-23 20:44:41 +02:00
GaborFarkas
a3a443324d Add tests for WebGL TextReplay 2017-06-23 20:44:41 +02:00
GaborFarkas
bd87ec7c83 Conform ImageReplay to the new structure 2017-06-23 20:44:41 +02:00
GaborFarkas
26bfa7a172 Refactor WebGL ImageReplay 2017-06-23 20:37:37 +02:00
Marc Jansen
d0ef05977b Autofix indentation issues (eslint --fix) 2017-06-19 11:58:00 +02:00
Frederic Junod
392cbcc138 Enforces spacing around commas 2016-12-14 13:42:47 +01:00
GaborFarkas
d27591dea7 Adjust WebGL immediate test 2016-11-23 09:51:38 +01:00
GaborFarkas
3b2ff5a2ee Revamp WebGL CircleReplay 2016-11-23 09:51:37 +01:00
GaborFarkas
a7ddda7d81 Force close polygon contours (WebGL) 2016-11-23 09:51:37 +01:00
GaborFarkas
ca1414b2d0 Add depth test to PolygonReplay 2016-11-23 09:51:37 +01:00
GaborFarkas
310fabe94a Add tests for WebGL Immediate API 2016-11-23 09:51:37 +01:00
GaborFarkas
8a6b206220 Add more tests 2016-11-23 09:51:37 +01:00
GaborFarkas
0cb0ea2a8a Add tests for ol.render.webgl.CircleReplay 2016-11-23 09:51:37 +01:00