Olivier Guyot
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66a74ac019
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Renamed WebGLBuffer to WebGLArrayBuffer to avoid conflicts
In the future this should be reworked to have a clearer API in general.
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2018-11-16 14:02:10 +01:00 |
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Tim Schaub
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d12ef20b12
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Use Array<Foo> instead of Array.<Foo>
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2018-07-25 18:32:43 -07:00 |
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Frederic Junod
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f2d0b11d24
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Move jsdoc constructor comments
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2018-07-17 09:59:00 +02:00 |
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Tim Schaub
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d0ab8dce38
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Lint removal
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2018-07-16 17:57:57 -06:00 |
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Tim Schaub
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f78d0d4cfa
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Manual class transform
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2018-07-16 17:09:50 -06:00 |
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raiyni
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1674eba2cd
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ol/webgl exports
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2018-02-15 21:39:53 -06:00 |
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Frederic Junod
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744cea6421
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Use STATIC_DRAW as default WebGL buffer usage
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2018-02-08 15:00:30 +01:00 |
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Frederic Junod
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62b2900348
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Rename _ol_webgl_Buffer_ to WebGLBuffer
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2018-02-08 09:24:29 +01:00 |
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Tim Schaub
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ad62739a6e
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Use blocked scoped variables
In addition to using const and let, this also upgrades our linter config and removes lint (mostly whitespace).
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2018-01-12 00:50:30 -07:00 |
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Tim Schaub
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7f47883c48
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Transformed
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2017-12-12 06:53:18 -07:00 |
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Tim Schaub
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1cdb6a66f0
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Imports cased like the filename
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2017-12-12 06:53:17 -07:00 |
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