Tom Payne
daecad22ae
Add ol.geom.{de,in}flateCoordinatesss
2013-11-20 11:41:59 +01:00
Tom Payne
07173c493e
Refactor ol.geom.Polygon
2013-11-20 11:41:58 +01:00
Tom Payne
9d07e6509f
Refactor ol.geom.MultiLineString
2013-11-20 11:41:58 +01:00
Tom Payne
7740929036
Add ol.geom.{de,in}flateCoordinatess
2013-11-20 11:41:58 +01:00
Tom Payne
a89bf0c329
Refactor ol.geom.Point
2013-11-20 11:41:58 +01:00
Tom Payne
6d32756adf
Add ol.geom.MultiPoint
2013-11-20 11:41:57 +01:00
Tom Payne
ec748f254e
Refactor ol.geom.LineString
2013-11-20 11:41:57 +01:00
Tom Payne
a415b66e88
Refactor ol.geom.Geometry to support Z, M and flat coordinates
2013-11-20 11:41:57 +01:00
Tom Payne
f67fa27c9e
Add ol.geom.{in,de}flateCoordinates
2013-11-20 11:41:57 +01:00
Tom Payne
cfaad0eff1
Use raw geometry types
2013-11-20 11:41:57 +01:00
Tom Payne
27ab7da5ee
Add raw geometry types
2013-11-20 11:41:57 +01:00
Tom Payne
e4623af4df
Add ol.geom.Geometry#transform
2013-11-20 11:41:56 +01:00
Tom Payne
cb099cb453
Add ol.geom.MultiPolygon
2013-11-20 11:41:54 +01:00
Tom Payne
c658460c09
Add ol.geom.MultiLineString
2013-11-20 11:41:53 +01:00
Tom Payne
f9105c18eb
Use GeoJSON types for geometries
2013-11-20 11:41:08 +01:00
Tom Payne
63a0219f3d
Add some FIXMEs
2013-11-20 11:41:07 +01:00
Tom Payne
4260283497
Add layout and stride to ol.geom.Geometry
2013-11-20 11:41:07 +01:00
Tom Payne
fb6a2867ff
Add ol.geom.Polygon
2013-11-20 11:41:07 +01:00
Tom Payne
ac37980999
Add ol.geom.LineString
2013-11-20 11:41:06 +01:00
Tom Payne
cb75fcad9f
Add ol.geom.Point
2013-11-20 11:41:06 +01:00
Tom Payne
7ff95adbb1
Add ol.geom.Geometry
2013-11-20 11:41:06 +01:00
Tom Payne
4e65fefc00
Move vector code out of the way
2013-11-20 11:39:21 +01:00
ahocevar
ed09173730
Deep clone geometry coordinates
...
Our geometries are mutable, so they can be modified without
creating garbage by changing coordinates in place and calling
setGeometry afterwards. But this also means that we need to
create a deep clone of the coordinates.
2013-11-12 11:36:40 +01:00
ahocevar
e9b934d041
Let closestOnSegment return nothing more than a coordinate
...
Since we do not use the 'along' property anywhere, and the
resulting array returned by closestOnSegment could cause trouble
when working with 3d coodinates, now only the closest point is
returned, and the squared distance to the segment is calculated
by squaredDistanceToSegment instead.
2013-11-04 20:54:07 +01:00
ahocevar
1670b31142
Moving squaredDistanceToSegment to the coordinate package
2013-11-04 19:19:54 +01:00
Paul Spencer
bada596b45
Add default stability level to docs of exported things.
2013-10-24 18:20:24 -04:00
ahocevar
4b934c03ba
We want to create a deep clone, not a shallow one
2013-10-05 08:42:21 -06:00
ahocevar
b40124b2bc
Fixing doc comment
2013-10-05 08:41:49 -06:00
ahocevar
52552c9b18
Fire change events for multi-part geometries
2013-10-04 23:36:16 -06:00
Tim Schaub
b821619368
Change event for polygons
2013-10-03 12:28:35 -06:00
Tim Schaub
30b2e3930b
Add setCoordinates for linestring and dispatch change event
2013-10-03 12:28:35 -06:00
Tim Schaub
e78690c2d2
Add setCoordinates for point and dispatch change event
2013-10-03 12:28:35 -06:00
Tim Schaub
9b47c15bd8
Make geometries event targets
...
Previously, the tests were using eql to make assertions about matching geometries. This is inappropriate for structures with circular references (as with goog.events.EventTarget);
2013-10-03 12:28:34 -06:00
Tim Schaub
626a319222
Accessor for polygon rings
2013-10-03 12:28:34 -06:00
Tim Schaub
1aa83e133b
Remove dimension property from geometries
...
This was only necessary when using the shared vertices structure.
2013-09-27 23:18:34 +01:00
Tim Schaub
563918d58d
Clone should not share bounds
2013-09-27 23:18:34 +01:00
Tim Schaub
3aff5e19f1
Remove shared vertices
2013-09-27 23:18:34 +01:00
Tim Schaub
33457c48de
Add transform method to geometries
...
In the typical sequence of parse-transform-render the most efficient place to transform coordinate values is deep within the parser immediately after values have been read (this would avoid a second pass over whatever structure is used to back geometries). To accomplish this transform during parsing, we could add back parser read options to pass the transform function around.
Until then, a transform method on geometries is straightforward to implement. This means we do a second pass through coordinate structures to transform, but this is typically done only once immediately after parsing.
2013-09-27 23:18:34 +01:00
Tim Schaub
2850c761cf
Remove use of shared vertices in geom package
2013-09-27 23:18:17 +01:00
Tim Schaub
e806f51b3d
Changing extent structure back to single array: [minX, minY, maxX, maxY]
...
This means we'll have to have a new structure and new methods for 3D envelopes.
2013-09-15 00:31:32 -06:00
Tim Schaub
9226472380
Update geom package to use new extent structure
2013-09-14 21:11:52 -06:00
Tim Schaub
60bf396e25
Update geom package to use new extent structure
2013-09-14 21:11:52 -06:00
Tim Schaub
7d510310ed
Removing unnecessary require
2013-09-04 13:55:54 -06:00
Tim Schaub
b17feb4580
Add extra requires (see #958 )
2013-08-30 15:20:21 -06:00
Tim Schaub
33f4d1e0ee
Add missing provide and require for ol.geom
2013-08-30 13:32:04 -06:00
Tim Schaub
58fe110419
Rename ol.geom.VertexArray to ol.CoordinateArray
2013-08-30 13:30:53 -06:00
Tim Schaub
7165d414c7
Use ol.Coordinate instead of ol.geom.Vertex
2013-08-30 13:30:25 -06:00
ahocevar
f05629b3c3
Work with clones rather than the original features
2013-08-29 16:50:51 +02:00
Tim Schaub
0f9e269057
Ignore extra dimensions and pad with NaN for missing dimensions
2013-08-18 09:57:26 -04:00
ahocevar
b2e25c8f6b
Renaming method to getInteriorPoint
...
as suggested by @tschaub. Also giving credit to JTS.
2013-07-30 09:25:24 +02:00