Commit Graph

16 Commits

Author SHA1 Message Date
Tim Schaub 6f005e1f30 Preload tiles for WebGL tile layers 2022-02-09 14:01:14 -07:00
Maximilian Krög 700cdad1e2 Add missing dispose calls for webgl renderer tests 2022-02-07 00:17:32 +01:00
Andreas Hocevar 770fcc870b Add updateStyleVariables method to WebGLPoints layer 2022-02-03 22:12:05 +01:00
Maximilian Krög 613d083e46 Test points layer ready state 2022-02-02 22:54:16 +01:00
Andreas Hocevar 7c3c1ac354 Fix rendercomplete for WebGLPoints layer and subclasses 2022-02-01 17:13:37 +01:00
mike-000 d85be48da2 Test getDataAtPixel() method for WebGL 2022-01-03 13:00:55 +00:00
Tim Schaub 0cc3bae8fe Preserve the drawing buffer by default for WebGL layers 2021-12-18 12:25:03 -07:00
Tim Schaub f6f34f82e5 Allow data tile source loader to return a value or a promise 2021-11-20 13:55:33 -07:00
Tim Schaub f336cf30b0 Additional types for WebGL renderer, sources, and tiles 2021-11-16 11:24:41 -07:00
Tim Schaub a2f3c02ac5 Allow canvas reuse for WebGL layers 2021-11-14 12:34:14 -07:00
Tim Schaub 0dfbedb099 Lazily create the WebGL helper 2021-11-13 11:37:09 -07:00
Tim Schaub d37e3e3134 Configure cache on the layer instead of the source 2021-08-27 18:04:00 -06:00
Andreas Hocevar 814d70b1cc Add more tests 2021-08-18 17:54:48 +02:00
Andreas Hocevar 79f5f46d27 Remove lint 2021-06-28 18:10:51 +02:00
Tim Schaub b376bc371a Make it clearer what fails 2021-04-28 19:53:02 -07:00
Tim Schaub 490cfabe91 Organize tests 2021-04-28 09:23:33 -07:00