Commit Graph

7618 Commits

Author SHA1 Message Date
Tom Payne
196c3ca15e Merge pull request #95 from marcjansen/ignore-pyc
Ignore *.pyc files in root directory.
2013-01-07 03:09:34 -08:00
Frederic Junod
4de5adf32d make replaced with build.py 2013-01-07 09:16:25 +01:00
Marc Jansen
1670972a9e Ignore all *.pyc files. 2013-01-07 09:08:14 +01:00
Marc Jansen
dd566ba595 Ignore pake.pyc file. 2013-01-06 16:08:21 +01:00
Tom Payne
7ad273082a Correct Stamen source options 2013-01-05 18:35:14 +01:00
Tom Payne
cd6c5ee6ed Disable document generation in precommit target, refs #94
Revert this commit when issue #94 is fixed.
2013-01-05 18:34:35 +01:00
Tom Payne
d1615db925 Merge pull request #93 from twpayne/webgl-renderer-cleanups
WebGL renderer cleanups
2013-01-05 03:46:43 -08:00
Tom Payne
cfaee15c9f Factor out color matrix generation, move color matrix into layer renderer 2013-01-05 12:30:18 +01:00
Tom Payne
8404142cec Avoid getting map twice 2013-01-05 12:18:42 +01:00
Tom Payne
d3a0f87438 Remove inadvertent double render 2013-01-05 12:18:35 +01:00
Tom Payne
118b233457 More strict matrix type 2013-01-05 12:17:37 +01:00
Tom Payne
30ee23d69d Merge pull request #92 from twpayne/request-render-frame
Request render frame
2013-01-04 05:02:25 -08:00
Tom Payne
b2bb08eb81 Clarify comment 2013-01-03 18:16:16 +01:00
Tom Payne
7a36793776 Port DOM renderer to request render frame architecture 2013-01-03 14:51:15 +01:00
Éric Lemoine
b386c38111 Demonstrating user-controlled animation
Inspired from 840ffb6
2013-01-03 12:23:50 +01:00
Éric Lemoine
51636ea0d1 Only appending tiles to the dom after load
A port of f46cdb4 and 4242ef40 from animation-frame branch.
2013-01-03 12:23:50 +01:00
Tom Payne
934c75bc8c Use requestRenderFrame API in interactions 2013-01-03 12:23:50 +01:00
Tom Payne
8c44dcf83a Add some WebGL renderer FIXMEs 2013-01-03 12:23:50 +01:00
Tom Payne
756792b8db Pass time to render functions and rename them to renderFrame_ 2013-01-03 12:23:50 +01:00
Tom Payne
783dfe0618 Port WebGL renderer to requestRenderFrame 2013-01-03 12:23:49 +01:00
Tom Payne
12099bab56 Implement @elemoine's requestRenderFrame architecture 2013-01-03 12:23:49 +01:00
Tom Payne
18fdb66437 Update jsdoc template to be compatible with latest version of jsdoc3 2013-01-03 12:15:30 +01:00
Tom Payne
ad983a5e68 Add missing semicolon from exampleparser output 2013-01-03 11:52:26 +01:00
Tom Payne
7f63e3b8e7 Propagate query string to example links 2013-01-03 11:50:44 +01:00
Tom Payne
874a311de2 Fix bug where all examples were assumed to be under version control 2013-01-03 11:31:31 +01:00
Éric Lemoine
7b24c5b54a Merge pull request #90 from elemoine/webglcolorfilter
WebGL color filter
2012-12-12 07:33:17 -08:00
Éric Lemoine
21f3f90ca6 Adjust hue, sat, and constrast in webgl renderer 2012-12-12 15:53:56 +01:00
tschaub
9622395c86 Use radians for hue rotation
This commit is a cherry-pick from 7f578f0.

Conflicts:

	src/ol/renderer/dom/domlayerrenderer.js
2012-12-12 15:22:01 +01:00
tschaub
4d97b583c6 Match the current Filter Effects spec
This commit is a cherry-pick of 19f7778.

The current draft of the [filter spec](https://dvcs.w3.org/hg/FXTF/raw-file/tip/filters/index.html)
describes brightness, contrast, hue-rotate, and saturate functions that
roughly match our layer's setBrightness, setContrast, setHue, and
setSaturation methods.  These changes make the range of our methods match
the corresponding functions in the spec.  The one exception is the
brightness function.  The spec says it has a range of 0 to positive infinity.
The WebKit implementation accepts a range of -1 to 1 (as of
https://github.com/WebKit/webkit/commit/8f4765e569).  There's an open
(ticket)[https://www.w3.org/Bugs/Public/show_bug.cgi?id=15647] recommending
that the spec be changed to match.

I'm not stuck on having our methods match those of the filter spec, but the
parity would be nice.

These changes leave the WebGL map renderer "broken" (whacky colors).  It would
be straightforward to update the current fragment shader to handle the new
range of hue, but the brightness, contrast, and saturation handling will
need to be reworked.

For inspiration, here are the color transformation
matrix calculations the WebKit filters:
8f4765e569/Source/WebCore/platform/graphics/chromium/cc/CCRenderSurfaceFilters.cpp (L64-80)

Conflicts:

	src/ol/renderer/dom/domlayerrenderer.js
2012-12-12 15:18:34 +01:00
Éric Lemoine
570defe940 Merge pull request #86 from geops/api-docs-comments
Some comments (no changes to code)
2012-12-03 14:02:20 -08:00
Augustus Kling
a73c15c988 Discard documentation for attributioncontrol.js and map.js to make refactoring easier due to @elemoine's request 2012-12-03 22:47:33 +01:00
Frederic Junod
14f7b9a41e git-update-ghpages removed, bin/readme.md no longer necessary 2012-11-14 12:50:13 +01:00
Frédéric Junod
12d5626288 make replaced with build.py 2012-11-14 12:45:07 +01:00
Éric Lemoine
bccfccbf9d Merge pull request #84 from elemoine/84
DOM renderer tile artifacts on FF
2012-11-13 13:47:00 -08:00
Tom Payne
72b7a136c1 Update to latest version of pake, fixes #87, thanks @cedricmoullet and @AugustusKling 2012-11-12 00:01:29 +01:00
Éric Lemoine
7b88f44a41 Keep track of tiles we're already listening on 2012-11-11 21:31:12 +01:00
augustus
f253c1bcf8 Some comments (no changes to code) 2012-11-09 16:26:59 +01:00
Tom Payne
4dde0ac2b1 Remove tile change listeners when they have fired, thanks @fredj 2012-11-09 14:33:58 +01:00
Tom Payne
3d560a08e3 Remove Makefile 2012-11-09 14:05:13 +01:00
Tom Payne
5fb39ff30d Merge pull request #76 from twpayne/pure-python-build
Building on Windows still has a few problems, mainly thanks to Windows. However, this patch does eliminate as many build dependencies as possible (make, wget, sh, find, ruby).
2012-11-09 02:53:33 -08:00
Tom Payne
df8685638c Detect corrupt downloads 2012-11-09 11:45:58 +01:00
Tom Payne
bf4e7bcb70 Work around broken operating systems 2012-11-09 11:45:58 +01:00
Tom Payne
05f3ab3290 Remove unused import 2012-11-09 11:45:31 +01:00
Éric Lemoine
826505c6d4 Register a CHANGE listener even if tile is loading
This fixes an issue easily reproducible in the side-by-side example where the DOM renderer is not notified when tiles loaded by the WebGL renderer have been received.
2012-11-08 21:20:26 +01:00
Éric Lemoine
90e379782c Only appending tiles to the dom after load
A port of f46cdb4 to the current master. The tilelayer renderer can be simplified a bit by waiting to append tiles to the dom until they have loaded. Refs #84 and #33.
2012-11-08 20:03:07 +01:00
Frederic Junod
6eb505eb2b Remove question mark from wms urls (see #85) 2012-11-08 09:02:03 +01:00
Tom Payne
bf231d0c41 Fold gh-update-pages into build.py
This also fixes a bug in gh-update-pages: gh-update-pages does not
handle file deletition, meaning that stale files are never removed.
2012-11-04 19:08:56 +01:00
Tom Payne
d30be0fb93 Merge bin/generate-requireall into build.py 2012-11-04 19:08:55 +01:00
Tom Payne
f082cddb6b Use build.py for Travis 2012-11-04 19:08:55 +01:00
Tom Payne
157c0978be Update CONTRIBUTING.md for build.py 2012-11-04 19:08:55 +01:00