ahocevar
cc1b70c74b
Giving the map a getFeatureInfoForPixel method
...
This method is an entry point for getting feature information.
Renderers can use a hit canvas or defer to a layer (source) to
get matching features for a pixel.
For now this is only implemented for vector layers, and it uses
a bbox query because we cannot refine the result because of
missing geometry intersection functions yet.
2013-04-30 13:32:16 +02:00
Tom Payne
37ef03c956
Re-enable logging
2013-04-29 12:50:37 +02:00
Tom Payne
e7eb07197e
Merge pull request #655 from twpayne/scale-tile-queue
...
Scale tile queue according to number of sources
2013-04-25 05:44:46 -07:00
Frederic Junod
4094ace04b
Remove BACKGROUND_COLOR from ol.Map
...
Let the map be transparent, the background color can be set with CSS.
2013-04-24 17:38:25 +02:00
Tom Payne
51905b54a2
Fix out of scope variables in ol.Map
2013-04-23 22:47:22 +02:00
Tom Payne
43f313cb18
Scale tile queue according to number of sources
2013-04-23 22:18:51 +02:00
Éric Lemoine
d3d0d1e007
Test isElement instead of isDef (thanks @fredj)
2013-04-23 14:44:36 +02:00
Éric Lemoine
11efafffd8
Make setTarget accept a string
2013-04-23 14:04:46 +02:00
Éric Lemoine
7547b50bd8
Add map property "target"
2013-04-23 10:42:18 +02:00
Tom Payne
e9b0e2b0e8
Cache array length in ol.Map
2013-04-20 11:27:55 +02:00
Tom Payne
7d21bd8133
Port ol.Map to new extents
2013-04-19 09:32:12 +02:00
Tom Payne
8fef7b9edd
Add index to frame state
2013-04-18 14:47:27 +02:00
Tom Payne
77841bb8eb
Merge pull request #542 from twpayne/simplify-renderer-events
...
Create and remove layer renderers in renderFrame
2013-04-18 02:14:39 -07:00
Tom Payne
bc10446b0e
Track changes to layers in the map
2013-04-16 18:31:59 +02:00
Éric Lemoine
b501230164
Bigger + and - zoom buttons on touch devices
2013-04-14 23:28:45 +02:00
ahocevar
37ca407e50
Merge pull request #529 from ahocevar/global
...
Don't use window and document
2013-04-10 13:56:05 -07:00
Tim Schaub
b499f71d97
Add an updateSize method
...
We need a non-private/protected method to call when the map viewport size changes.
2013-04-10 12:47:06 -06:00
ahocevar
a437bea61f
Use no browser globals at all
2013-04-10 16:53:45 +02:00
Tom Payne
098bddb72f
Use goog.asserts.assertInstanceof
2013-04-08 19:03:49 +02:00
Tom Payne
01440b484b
Only manage the tile queue if it is not empty and improve comment
2013-04-08 12:14:33 +02:00
Tom Payne
5b133d40d9
Only reprioritize tile queue when more tiles will be loaded
2013-04-07 18:31:56 +02:00
Tom Payne
b93283e8f3
Boost number of loading tiles when not animating or interacting
2013-04-07 18:25:19 +02:00
Tom Payne
da6f4cc764
Make maximum number of tiles loading a parameter to loadMoreTiles
2013-04-07 18:10:19 +02:00
Tom Payne
a90797852e
Merge pull request #489 from twpayne/consistent-options
...
Consistent options
2013-04-07 03:13:07 -07:00
Tom Payne
f1c6ea4bab
Be more consistent with map options
2013-04-07 11:44:58 +02:00
Tom Payne
99caf9a6fe
Update use of ol.Coordinate in example
2013-04-07 11:40:16 +02:00
Tom Payne
4d1ec1ff90
Remove (mostly unused) logger
2013-04-06 17:32:41 +02:00
Éric Lemoine
f3415f3631
Merge pull request #477 from elemoine/slow-start
...
Tile loading is slow to start
2013-04-06 06:14:07 -07:00
Éric Lemoine
928906bd17
Do not always limit num of tile loads per frame
2013-04-06 14:43:10 +02:00
Tom Payne
4be8c991f7
Add missing Closure Library requires
2013-04-06 14:28:12 +02:00
Tom Payne
6cd7acfb8e
Merge pull request #480 from twpayne/logo-control
...
Add logo control
2013-04-05 10:47:49 -07:00
ahocevar
d61b70f696
Merge pull request #444 from ahocevar/jsdoc
...
Enabling Markdown and other JSDoc improvements. r=@marcjansen,@Turbo87
2013-04-05 09:41:27 -07:00
Tom Payne
cca770097b
Add logos to frame state
2013-04-05 18:27:51 +02:00
Tom Payne
bcdff5a011
Merge pull request #437 from twpayne/throttle-image-loads
...
Throttle image requests
2013-04-05 07:24:13 -07:00
Tom Payne
a8295ba113
Use ol.vec.Mat4.multVec2
2013-04-05 12:30:38 +02:00
Tom Payne
02196c94b5
Redefine ol.Coordinate to be Array.<number>
2013-04-05 12:30:37 +02:00
Tom Payne
0e12d16c37
Move configuration of maximum tiles loading into map.js
2013-04-04 23:49:21 +02:00
Tom Payne
71d1207201
Start a maximum of two new tile downloads per frame
2013-04-04 23:33:18 +02:00
ahocevar
e042c5701a
Enabling Markdown and other JSDoc improvements
...
This change enables GitHub flavored markdown for APIdoc
comments. The code example in map.js shows how to use markdown
for code snippets. doc/index.md is now included again as start
page for the docs. Everything in the doc/tutorials directory
will also be added to the docs as tutorial. As an example, I
moved the ol3.md file with the architecture to the tutorials
directory.
Currently properties and methods annotated with @inheritDoc
or @override won't be documented at all. This is a known issue,
so I added a custom JSDoc plugin with a hack to avoid this.
2013-04-04 11:53:12 +02:00
Tom Payne
8278b2641b
Don't schedule a new post render delay if one is already active
2013-04-02 12:58:11 +02:00
Tom Payne
1d22d2fdde
Tune tile priority functions
2013-03-27 14:34:29 +01:00
Tom Payne
00b862de10
Store focus in frame state
2013-03-27 14:34:29 +01:00
Tom Payne
27f9e83780
Refactor ol.TileQueue to extend ol.structs.PriorityQueue
2013-03-27 14:34:28 +01:00
Tom Payne
80df629319
Premptively load low resolution tiles
2013-03-22 21:02:09 +01:00
Éric Lemoine
1d575309da
Tile renderers needn't listen for tile change
2013-03-21 10:29:01 +01:00
ahocevar
f765982654
Do not recenter map and zoom on repeated clicks on +/-
...
Multiple fast clicks get interpreted as DBLCLICK by the browser,
so it makes sense to stop propagation of DBLCLICK events when
they happen on elements on the overlay container. This is also
a good change because DBLCLICK might have a meaning on other map
overlays as well.
2013-03-18 09:19:10 +01:00
Tom Payne
08d3120f08
Use ol.Extent.getForView2DAndSize
2013-03-10 15:51:08 +01:00
Tom Payne
d571ef5804
Prioritize tile loading around mouse position
2013-03-08 01:04:35 +01:00
Éric Lemoine
f55423d575
Register change listeners for loading tiles only
...
With this commit we register a change listener at a time when we are guaranteed that the listener will be called. In this was we don't need to remove listeners when the tile is dropped from the tile queue. And to avoid busy-polling between IDLE and LOADING we rely on the map to call requestRenderFrame when new tiles change to LOADING from IDLE.
2013-03-07 11:03:20 +01:00
Tom Payne
c48e281c68
Add ol.Map.removeLayer
2013-03-06 17:17:32 +01:00