Tile ranges are inclusive. When getting the tile range for an extent, the top-right corner of the extent should be considered with a different intersection policy than the bottom-left corner.
When the dom renderer included logic to stretch tiles so that gaps were properly filled for fractional zoom levels, we needed to take this into account when getting a tile coordinate for a given coordinate and resolution. This was never the proper logic for a renderer that wasn't stretching occassional tiles (e.g. the WebGL renderer, the Canvas renderer, or the new DOM renderer).
With this commit test files provide namespaces (using goog.provide). This fixes the issue reported by @bartvde where goog objects cannot be used in Jasmine "describe" functions. It also frees us from having to add script tags for the test files in test/ol.html.
The `window.location.search` string includes the "?" symbol. Without this change, `createFromQueryData` only works if the "renderer" parameter is not in first position (see 4037bafc45).
This commit is a cherry-pick of 19f7778.
The current draft of the [filter spec](https://dvcs.w3.org/hg/FXTF/raw-file/tip/filters/index.html)
describes brightness, contrast, hue-rotate, and saturate functions that
roughly match our layer's setBrightness, setContrast, setHue, and
setSaturation methods. These changes make the range of our methods match
the corresponding functions in the spec. The one exception is the
brightness function. The spec says it has a range of 0 to positive infinity.
The WebKit implementation accepts a range of -1 to 1 (as of
https://github.com/WebKit/webkit/commit/8f4765e569). There's an open
(ticket)[https://www.w3.org/Bugs/Public/show_bug.cgi?id=15647] recommending
that the spec be changed to match.
I'm not stuck on having our methods match those of the filter spec, but the
parity would be nice.
These changes leave the WebGL map renderer "broken" (whacky colors). It would
be straightforward to update the current fragment shader to handle the new
range of hue, but the brightness, contrast, and saturation handling will
need to be reworked.
For inspiration, here are the color transformation
matrix calculations the WebKit filters:
8f4765e569/Source/WebCore/platform/graphics/chromium/cc/CCRenderSurfaceFilters.cpp (L64-80)
Conflicts:
src/ol/renderer/dom/domlayerrenderer.js