Tom Payne
bd82e1aa1a
Remove vector code from files
2013-11-20 11:41:04 +01:00
Tim Schaub
22da054774
Determine the callback count while iterating through all layers
...
Previously, if a layer didn't have a `getFeature*ForPixel` type method, the loop count would be decremented. This means that all layers would not be considered. Instead, the callback count should be incremented before requests are made and decremented in the callback.
2013-11-13 07:36:54 -07:00
Frederic Junod
ca5960666d
Be more strict with {Element} types
2013-11-12 13:53:37 +01:00
ahocevar
5307e5ea3f
Until we know what we want to return, return undefined
2013-07-31 11:58:45 +02:00
Tom Payne
1208dab3e9
Fix various type errors related to features
2013-07-22 17:42:47 +02:00
ahocevar
77d22c4038
getFeatures method and featureInfo templates
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To avoid surprises for application developers, this change
creates a new getFeatures method. So it is clear now beforehand
whether features or feature info markup is returned. The result
is now also grouped by layer, so application developers always
have a link between a layer and the feature info it returns.
To make getFeatureInfo return markup for vector layers, this
change also adds a featureInfoFunction property to the vector
layer, which gives developers full control over how features are
rendered to feature info markup.
2013-06-07 15:34:13 +02:00
Frederic Junod
a1a7e21f92
Redefine ol.Size to be Array.<number>
2013-06-01 10:22:06 +02:00
Tom Payne
f64e35e8bb
Remove unused variables in renderers
2013-05-28 16:01:33 +02:00
ahocevar
7b256c3ec6
Asynchronous API for map#getFeatureInfo
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This change allows us to use feature info services on the
server. It will also be useful for the GetFeature control to
get results from a WFS.
2013-05-09 22:26:55 +02:00
ahocevar
58c8b07ab5
Get hit candidates from RTree, then refine result
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Now we get exact hits also for lines and polygons.
2013-04-30 13:34:12 +02:00
Tom Payne
945d2f6f5d
Merge pull request #631 from twpayne/dont-use-foreach-in-loops
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Don't use forEach in loops
2013-04-20 03:02:13 -07:00
Tom Payne
fe5c8a97d4
Add ol.renderer.Map#getLayerRendererByKey
2013-04-19 20:22:01 +02:00
Tom Payne
85a95a0036
Call render and requestRenderFrame directly instead of using changed events
2013-04-18 18:58:59 +02:00
Tom Payne
a07e70ea32
Handle obscure edge case where deferred post render function receives a null frame state
2013-04-16 23:40:48 +02:00
Tom Payne
bc10446b0e
Track changes to layers in the map
2013-04-16 18:31:59 +02:00
Tom Payne
07fe17924b
Remove layer renderers in post render function
2013-04-16 18:16:08 +02:00
Tom Payne
4e69b2bb8b
Create and remove layer renderers in renderFrame
...
Previously, the map renderer would listen for layers being added and
removed from the layers collection, and would create and remove layer
renderers in response to these events.
With this change, layer renderers are only created or removed when
renderFrame is called, which leads to somewhat simpler code.
We still need to listen to changes to the layers collection, but now
these only trigger a new render.
This new approach also has an advantage when layers change order.
Swapping the order of two layers involves removing one and re-inserting
it elsewhere. With the old approach, this would cause the deletion and
re-creation of the layer renderer. With this new approach, the layer
renderer is preserved.
2013-04-12 17:50:38 +02:00
Tom Payne
d855a35446
Make renderer layer management private
2013-04-12 00:33:37 +02:00
Tom Payne
f0106f391a
Make ol.renderer.Map.map property private
2013-04-12 00:33:37 +02:00
Tom Payne
4be8c991f7
Add missing Closure Library requires
2013-04-06 14:28:12 +02:00
Tom Payne
02196c94b5
Redefine ol.Coordinate to be Array.<number>
2013-04-05 12:30:37 +02:00
Tom Payne
427c376fc6
Always render map when layers are added or removed
2013-03-12 12:57:22 +01:00
Éric Lemoine
26cf882d68
Make createLayerRenderer always return a renderer
2013-03-03 19:46:09 +01:00
Tom Payne
e6eb401e36
Add missing goog.requires
2013-01-30 23:47:13 +01:00
Tom Payne
b6f856f962
Remove unused goog.requires
2013-01-30 22:48:03 +01:00
Tom Payne
5558d6108c
Promote handleLayerRendererChange from ol.renderer.webgl.Map to ol.renderer.Map
2013-01-28 19:56:56 +01:00
Éric Lemoine
98b264e8ce
Add comment
2013-01-24 22:31:57 +01:00
Éric Lemoine
80b38e608b
No more need for listener keys array
2013-01-24 22:31:53 +01:00
Éric Lemoine
4a64837ba1
Make map handle background color changes
2013-01-24 22:31:08 +01:00
Éric Lemoine
15898b559b
Make map handle size changes
2013-01-24 22:31:08 +01:00
Éric Lemoine
71a462cd54
Make map handle view changes
...
With the frameState stuff the map renderer need not listen to view changes. The map renderer receives orders from the map. These orders are renderFrame_ calls with frameState objects representing the current state.
2013-01-24 22:31:06 +01:00
Tom Payne
4ab09d6df2
Merge pull request #140 from twpayne/array-clean-ups
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Array clean ups
2013-01-22 06:00:04 -08:00
Frédéric Junod
9969a64d81
Merge pull request #143 from fredj/get-renderer-canvas
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Get renderer canvas
2013-01-21 07:09:18 -08:00
Tom Payne
c0ef84fd5d
Remove stale dependencies
2013-01-21 16:07:06 +01:00
Frederic Junod
2f2ea373ca
Add ol.renderer.Map.getCanvas function. Only valid with the canvas and webgl renderers
2013-01-21 15:18:18 +01:00
Tom Payne
386bb636bb
Add missing dependencies on goog.array
2013-01-21 14:20:11 +01:00
Tom Payne
be04053ef1
Move common event handlers into base class
2013-01-14 12:46:39 +01:00
Tom Payne
9764e76975
Move pixel/coordinate matrices into frame state, remove canRotate
2013-01-14 12:46:39 +01:00
Tom Payne
f3cace499c
Implement frame state and animation architecture
2013-01-11 15:48:24 +01:00
Tom Payne
0d1e6ea766
Move forEachReadyVisibleLayer into WebGL renderer
2013-01-10 16:43:42 +01:00
Éric Lemoine
927cffb2b7
Add view abstraction
2013-01-09 14:03:16 +01:00
Tom Payne
b12711fa9d
Fix non-view-related typecasts in ol.renderer.Map
2013-01-07 13:19:00 +01:00
Tom Payne
0e93217396
Correctly dispose of layer renderers when layers property changes
2013-01-07 13:18:59 +01:00
Tom Payne
756792b8db
Pass time to render functions and rename them to renderFrame_
2013-01-03 12:23:50 +01:00
Tom Payne
12099bab56
Implement @elemoine's requestRenderFrame architecture
2013-01-03 12:23:49 +01:00
Tom Payne
7ee5c5777a
Fix use of goog.nullFunction and goog.functions.NULL, thanks @elemoine (again)
2012-11-02 18:28:27 +01:00
Tom Payne
4d3726d183
Use goog.functions.NULL instead of goog.nullFunction, thanks @elemoine
2012-11-02 18:20:52 +01:00
Tom Payne
dfd495153d
Make ol.renderer.Map behave like a null renderer, fixes #82
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With this patch, creating a new ol.renderer.Map will return a map
renderer that does nothing. Previously, it could cause assertion
failures.
2012-11-02 17:10:45 +01:00
Tom Payne
e5d39724c9
Give each source file a unique name
2012-10-26 11:25:26 +02:00