Olivier Guyot
b8564d503a
Webgl icon example / restore texture for icons
2019-09-25 17:22:36 +02:00
Olivier Guyot
9e55a8b2f0
Webgl / linting & test fixes
2019-09-25 17:22:36 +02:00
Olivier Guyot
610a846149
Webgl points renderer / make the hit detection optional
2019-09-25 17:22:36 +02:00
Olivier Guyot
23c2999cab
Webgl points renderer / fix hit detection
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Due to the fact that the points renderer does not know for sure
which attributes will be used for rendering, it is now mandatory
to provide both vertex/fragment shaders for rendering AND hit
detection.
The hit detection shaders should expect having an `a_hitColor`
that they should return to allow matching the feature uid.
This will be all one eventually by shader builders under the hood.
2019-09-25 12:11:09 +02:00
Olivier Guyot
109f9718f9
Webgl renderer / fix existing examples
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The shaders were rewritten manually for those, althoughj eventually they
should use the shader builder utilities as well.
2019-09-25 11:09:07 +02:00
Olivier Guyot
2b36445ecc
Webgl / Adapt the points renderer to use custom attributes
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Now most attributes will be custom ones defined by the user of the renderer.
The hit detection is broken for now and still has to be fixed.
Also it is not possible anymore to give a texture to the renderer,
this will have to be fixed as well.
2019-09-25 10:11:27 +02:00
Olivier Guyot
076b674d6f
Webgl helper / easier utility for binding attributes
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also a bit of improvement on the doc
2019-09-24 19:10:07 +02:00
Olivier Guyot
30f19f8317
Webgl points renderer / terminates worker & dispose helper
2019-09-24 17:59:21 +02:00
Olivier Guyot
4d7562fca2
Add a new WebGLPointsLayer type using the shader builder utilities
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This required adding a `a_index` attribute in the points layer renderer
to be able to make the precomputed shaders to work.
2019-09-24 17:24:56 +02:00
Olivier Guyot
a6b8d920b7
Webgl / add a fixed fragment shader builder for symbols
2019-09-24 15:49:07 +02:00
Olivier Guyot
4de0c0b082
Webgl / add a very simple vertex shader builder utility
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This only allows including hardcoded values in the shader,
and only for symbols.
2019-09-24 15:43:26 +02:00
Olivier Guyot
b97647d39b
Merge pull request #9966 from jahow/allow-disable-canvas-reuse
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Document how to circumvent the canvas reuse optimization
2019-09-24 11:16:45 +02:00
Olivier Guyot
167fa6b8a0
Add property to all layers api doc
2019-09-24 10:58:55 +02:00
Tim Schaub
3c38a38570
Merge pull request #9961 from KlausBenndorf/remove-select-interaction
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SelectInteraction removal
2019-09-24 10:27:20 +02:00
Simon Seyock
acac7a9403
remove skipFeature logic
2019-09-24 10:12:30 +02:00
Simon Seyock
3838b68427
Removed SelectInteraction
2019-09-24 10:12:30 +02:00
Olivier Guyot
449686527b
Document how to avoid canvas reuse for layers
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This restores the `map.forEachLayerAtPixel` functionality.
This is intended to help with openlayers#9720
2019-09-24 09:46:32 +02:00
Andreas Hocevar
db529a0d49
Merge pull request #9957 from ahocevar/vectortile-labels
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Get hasOverlay from child element count
2019-09-23 23:20:17 +02:00
Tim Schaub
54d3af40dd
Transform the layer extent when a user projection is set
2019-09-23 17:23:20 +02:00
Olivier Guyot
4abb9c2fd0
Merge pull request #9962 from mike-000/patch-1
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Improve the API description for "multiWorld"
2019-09-23 16:36:48 +02:00
Olivier Guyot
5cb99d0f84
Merge pull request #9710 from jahow/fix-typings
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Additional Typescript compliance fixes
2019-09-23 16:36:23 +02:00
Marc Jansen
560dae7c45
Merge pull request #9400 from KaiVolland/kml-fixes
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Changes to parsing of KML displayName
2019-09-23 16:12:17 +02:00
Olivier Guyot
5b5a3657f0
Fix typings in workers
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The worker self object is simply cast to any to make sure typescript
does not complain.
Actual typecheck may be restored once the following issue is fixed:
https://github.com/microsoft/TypeScript/issues/20595
2019-09-23 15:37:48 +02:00
Tim Schaub
e3d83598ad
Merge pull request #9959 from tschaub/frame-extent
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Set frame state extent when creating frame state
2019-09-23 15:17:36 +02:00
mike-000
d749e244ed
Improve the API description for "multiWorld"
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The API description for multiWorld seems very vague compared with other view option descriptions and the upgrade notes.
2019-09-23 14:15:51 +01:00
Olivier Guyot
0bb5a07dee
Merge pull request #9899 from LevN0/hidpi_TileArcGISRest
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Add hidpi option for ol.source.TileArcGISRest
2019-09-23 15:05:45 +02:00
Frédéric Junod
5630e278b9
Merge pull request #9723 from fredj/pass_param
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Pass the opt_direction value to the getConstrainedResolution function
2019-09-23 14:24:31 +02:00
Tim Schaub
2f498c9f58
Set frame state extent when creating frame state
2019-09-23 13:57:48 +02:00
Olivier Guyot
90d38b428c
Merge pull request #9903 from mike-000/patch-1
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Respect multiWorld: false when an explicit extent constraint would be respected
2019-09-23 13:46:04 +02:00
mike-000
9d125ee340
Respect mutiWorld: false same as explicit extent
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Fixes #9577
The multiWorld: false constraint is currently not taken into account when constrainResolution is set or when an explicit resolutions array is specified, while an explicit extent constraint is respected in the same situations. This pull request takes a global projection extent into consideration in that same situations that an explicit extent would be.
Add multiWorld tests with resolution constraints
includes fix for #9937
2019-09-23 11:48:25 +01:00
Frederic Junod
e780f2e3a3
Better description for the opt_direction parameter
2019-09-23 12:47:40 +02:00
Frederic Junod
4b35b920a1
Pass the opt_direction value to the getConstrainedResolution function
2019-09-23 12:47:27 +02:00
Andreas Hocevar
6a53ed3a68
Get hasOverlay from child element count
2019-09-23 08:40:00 +02:00
Tim Schaub
c03c359a20
Separate internal and API methods for the view
2019-09-21 11:30:14 -06:00
Tim Schaub
f73d0b16ec
Support for a user projection
2019-09-21 11:21:05 -06:00
Tim Schaub
38978eb23f
Merge pull request #9935 from Abdullah0991/master
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Add missing import for LinearRing
2019-09-21 11:16:51 -06:00
simonseyock
89e8d6d693
getGetLegendRequestUrl accepts a LAYER parameter now
2019-09-19 14:21:07 +02:00
Simon Seyock
b2885e86fb
Renaming of getGetFeatureInfoUrl and getGetLegendGraphicUrl
2019-09-18 10:48:18 +02:00
Tim Schaub
33d2cc8cf1
Merge pull request #9930 from mike-000/patch-3
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Correct extent clipping in ImageLayer
2019-09-17 09:44:39 -06:00
AllTastesDev
55d556f743
Add missing import for LinearRing
2019-09-16 10:26:20 +03:00
mike-000
50be36fc43
Correct clipping error seen in #9585
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Clipping does not need to consider view rotation
2019-09-13 12:06:03 +01:00
Andreas Hocevar
f0cbc44860
Cancel postrender before disposing renderer
2019-09-12 12:11:07 +02:00
mike-000
61f49c2764
Revise and correct OverviewMap rotation
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Correct the box display when the main map view is rotated and add an option to rotate either the box or the overview map view
2019-09-10 18:50:54 +01:00
Tim Schaub
f43098a94a
Merge pull request #9908 from mike-000/patch-3
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LineString.forEachSegment callback API description
2019-09-06 07:19:47 -06:00
Olivier Terral
7c9ebf8b1b
Clone the text's padding
2019-09-06 12:16:04 +02:00
mike-000
a4a0414eeb
LineString.forEachSegment callback description
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Include API description of the LineString.forEachSegment callback arguments.
2019-09-05 22:53:54 +01:00
mike-000
dc420c53a4
Prevent endless cycles as observed in #9796
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Guard against endless cycle of attempts to reset extent which can occur if there is a constraint conflict
2019-09-05 21:03:21 +01:00
ahocevar
9366dee233
Use fixed fork of pepjs
2019-09-04 21:37:38 +02:00
ahocevar
ebfb20440a
Simplify events and store listeners only in one place
2019-09-04 16:48:43 +02:00
Lev Nagdimunov
ac646f8434
Add hidpi option for ol.source.TileArcGISRest
2019-09-02 04:39:46 -04:00