Commit Graph

12097 Commits

Author SHA1 Message Date
Olivier Guyot
b8564d503a Webgl icon example / restore texture for icons 2019-09-25 17:22:36 +02:00
Olivier Guyot
9e55a8b2f0 Webgl / linting & test fixes 2019-09-25 17:22:36 +02:00
Olivier Guyot
610a846149 Webgl points renderer / make the hit detection optional 2019-09-25 17:22:36 +02:00
Olivier Guyot
23c2999cab Webgl points renderer / fix hit detection
Due to the fact that the points renderer does not know for sure
which attributes will be used for rendering, it is now mandatory
to provide both vertex/fragment shaders for rendering AND hit
detection.

The hit detection shaders should expect having an `a_hitColor`
that they should return to allow matching the feature uid.

This will be all one eventually by shader builders under the hood.
2019-09-25 12:11:09 +02:00
Olivier Guyot
109f9718f9 Webgl renderer / fix existing examples
The shaders were rewritten manually for those, althoughj eventually they
should use the shader builder utilities as well.
2019-09-25 11:09:07 +02:00
Olivier Guyot
2b36445ecc Webgl / Adapt the points renderer to use custom attributes
Now most attributes will be custom ones defined by the user of the renderer.
The hit detection is broken for now and still has to be fixed.
Also it is not possible anymore to give a texture to the renderer,
this will have to be fixed as well.
2019-09-25 10:11:27 +02:00
Olivier Guyot
076b674d6f Webgl helper / easier utility for binding attributes
also a bit of improvement on the doc
2019-09-24 19:10:07 +02:00
Olivier Guyot
30f19f8317 Webgl points renderer / terminates worker & dispose helper 2019-09-24 17:59:21 +02:00
Olivier Guyot
4d7562fca2 Add a new WebGLPointsLayer type using the shader builder utilities
This required adding a `a_index` attribute in the points layer renderer
to be able to make the precomputed shaders to work.
2019-09-24 17:24:56 +02:00
Olivier Guyot
a6b8d920b7 Webgl / add a fixed fragment shader builder for symbols 2019-09-24 15:49:07 +02:00
Olivier Guyot
4de0c0b082 Webgl / add a very simple vertex shader builder utility
This only allows including hardcoded values in the shader,
and only for symbols.
2019-09-24 15:43:26 +02:00
Olivier Guyot
b97647d39b Merge pull request #9966 from jahow/allow-disable-canvas-reuse
Document how to circumvent the canvas reuse optimization
2019-09-24 11:16:45 +02:00
Olivier Guyot
167fa6b8a0 Add property to all layers api doc 2019-09-24 10:58:55 +02:00
Tim Schaub
3c38a38570 Merge pull request #9961 from KlausBenndorf/remove-select-interaction
SelectInteraction removal
2019-09-24 10:27:20 +02:00
Simon Seyock
acac7a9403 remove skipFeature logic 2019-09-24 10:12:30 +02:00
Simon Seyock
3838b68427 Removed SelectInteraction 2019-09-24 10:12:30 +02:00
Olivier Guyot
449686527b Document how to avoid canvas reuse for layers
This restores the `map.forEachLayerAtPixel` functionality.

This is intended to help with openlayers#9720
2019-09-24 09:46:32 +02:00
Andreas Hocevar
db529a0d49 Merge pull request #9957 from ahocevar/vectortile-labels
Get hasOverlay from child element count
2019-09-23 23:20:17 +02:00
Tim Schaub
54d3af40dd Transform the layer extent when a user projection is set 2019-09-23 17:23:20 +02:00
Olivier Guyot
4abb9c2fd0 Merge pull request #9962 from mike-000/patch-1
Improve the API description for "multiWorld"
2019-09-23 16:36:48 +02:00
Olivier Guyot
5cb99d0f84 Merge pull request #9710 from jahow/fix-typings
Additional Typescript compliance fixes
2019-09-23 16:36:23 +02:00
Marc Jansen
560dae7c45 Merge pull request #9400 from KaiVolland/kml-fixes
Changes to parsing of KML displayName
2019-09-23 16:12:17 +02:00
Olivier Guyot
5b5a3657f0 Fix typings in workers
The worker self object is simply cast to any to make sure typescript
does not complain.
Actual typecheck may be restored once the following issue is fixed:
https://github.com/microsoft/TypeScript/issues/20595
2019-09-23 15:37:48 +02:00
Tim Schaub
e3d83598ad Merge pull request #9959 from tschaub/frame-extent
Set frame state extent when creating frame state
2019-09-23 15:17:36 +02:00
mike-000
d749e244ed Improve the API description for "multiWorld"
The API description for multiWorld seems very vague compared with other view option descriptions and the upgrade notes.
2019-09-23 14:15:51 +01:00
Olivier Guyot
0bb5a07dee Merge pull request #9899 from LevN0/hidpi_TileArcGISRest
Add hidpi option for ol.source.TileArcGISRest
2019-09-23 15:05:45 +02:00
Frédéric Junod
5630e278b9 Merge pull request #9723 from fredj/pass_param
Pass the opt_direction value to the getConstrainedResolution function
2019-09-23 14:24:31 +02:00
Tim Schaub
2f498c9f58 Set frame state extent when creating frame state 2019-09-23 13:57:48 +02:00
Olivier Guyot
90d38b428c Merge pull request #9903 from mike-000/patch-1
Respect multiWorld: false when an explicit extent constraint would be respected
2019-09-23 13:46:04 +02:00
mike-000
9d125ee340 Respect mutiWorld: false same as explicit extent
Fixes #9577

The multiWorld: false constraint is currently not taken into account when constrainResolution is set or when an explicit resolutions array is specified, while an explicit extent constraint is respected in the same situations.  This pull request takes a global projection extent into consideration in that same situations that an explicit extent would be.

Add multiWorld tests with resolution constraints

includes fix for #9937
2019-09-23 11:48:25 +01:00
Frederic Junod
e780f2e3a3 Better description for the opt_direction parameter 2019-09-23 12:47:40 +02:00
Frederic Junod
4b35b920a1 Pass the opt_direction value to the getConstrainedResolution function 2019-09-23 12:47:27 +02:00
Andreas Hocevar
6a53ed3a68 Get hasOverlay from child element count 2019-09-23 08:40:00 +02:00
Tim Schaub
c03c359a20 Separate internal and API methods for the view 2019-09-21 11:30:14 -06:00
Tim Schaub
f73d0b16ec Support for a user projection 2019-09-21 11:21:05 -06:00
Tim Schaub
38978eb23f Merge pull request #9935 from Abdullah0991/master
Add missing import for LinearRing
2019-09-21 11:16:51 -06:00
simonseyock
89e8d6d693 getGetLegendRequestUrl accepts a LAYER parameter now 2019-09-19 14:21:07 +02:00
Simon Seyock
b2885e86fb Renaming of getGetFeatureInfoUrl and getGetLegendGraphicUrl 2019-09-18 10:48:18 +02:00
Tim Schaub
33d2cc8cf1 Merge pull request #9930 from mike-000/patch-3
Correct extent clipping in ImageLayer
2019-09-17 09:44:39 -06:00
AllTastesDev
55d556f743 Add missing import for LinearRing 2019-09-16 10:26:20 +03:00
mike-000
50be36fc43 Correct clipping error seen in #9585
Clipping does not need to consider view rotation
2019-09-13 12:06:03 +01:00
Andreas Hocevar
f0cbc44860 Cancel postrender before disposing renderer 2019-09-12 12:11:07 +02:00
mike-000
61f49c2764 Revise and correct OverviewMap rotation
Correct the box display when the main map view is rotated and add an option to rotate either the box or the overview map view
2019-09-10 18:50:54 +01:00
Tim Schaub
f43098a94a Merge pull request #9908 from mike-000/patch-3
LineString.forEachSegment callback API description
2019-09-06 07:19:47 -06:00
Olivier Terral
7c9ebf8b1b Clone the text's padding 2019-09-06 12:16:04 +02:00
mike-000
a4a0414eeb LineString.forEachSegment callback description
Include API description of the LineString.forEachSegment callback arguments.
2019-09-05 22:53:54 +01:00
mike-000
dc420c53a4 Prevent endless cycles as observed in #9796
Guard against endless cycle of attempts to reset extent which can occur if there is a constraint conflict
2019-09-05 21:03:21 +01:00
ahocevar
9366dee233 Use fixed fork of pepjs 2019-09-04 21:37:38 +02:00
ahocevar
ebfb20440a Simplify events and store listeners only in one place 2019-09-04 16:48:43 +02:00
Lev Nagdimunov
ac646f8434 Add hidpi option for ol.source.TileArcGISRest 2019-09-02 04:39:46 -04:00